Jr. Character TD. – Luma Pictures

Luma Pictures is looking for a Jr. Character TD.

LUMA PICTURES, located in Venice Beach, CA. is looking for the best Jr. Character TD artists out there to add to our talented team for a number of high profile upcoming projects. Luma attracts some of the best in the business and many talented who have worked with us on a project basis have made Luma their home. We pride ourselves on providing a challenging environment with plenty of room to spread your wings and be your best.

QUALIFICATIONS:

– In depth knowledge maya (modeling rigging animation)
– Extensive knowledge of C++, Pyhon and Mel script, (Pymel optional)
– Understanding of human and animal anatomy
– Basic modeling skill (optional) to fix deformation for final shot
– Knowledge of ncloth ( optional)
– Must have example rigs and tools to view and download upon resume submission

SUBMISSIONS:
If you think you fit the bill and want a quick response, email your resume, a link to your online reel/portfolio and a shot breakdown to jobs10@luma-pictures.com. Please make the email subject "ATTN: Recruiting – Jr. Character TD". Do not attach images or movie files to your email because they will get filtered out. If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:

Attention: Recruiting – Jr. Character TD
Luma Pictures
248 Westminster Ave
Venice, CA 90291

Submitted materials will not be returned and no phone calls please.
www.luma-pictures.com

Roto Prep Artist – Senior – MPC London

Description MPC is looking to recruit talented artists to join their facility in London.

Overview
Paint/Prep Artists prepare 2D digital plates for compositing. Typical tasks range from wire and rig removal, cleaning greenscreens, through to plate recreation. Artists employ various techniques including compositing, painting, and projecting.
Artists at this level should have flawless and quick rotoscope capabilities. You should understand and evaluate what needs to be rotoscoped, and quality-check your own work. Basic painting and prep skills will start to be refined in this role, and artists will use software packages including Silhouette, Shake, Nuke, Mocha, Photoshop, amongst others. Artists should have a basic understanding of how to properly implement matchmove cameras to help with projecting.

Skills, Knowledge and Experience:

  • Knowledge of Nuke and basic knowledge of Unix.
  • Ability to roto in Silhouette, and import tracks from Boujou and other programs
  • Compositing mattes to check paint/prep work, using Shake or Nuke
  • Painting and prep skills in various software packages
  • Working knowledge of projecting for paint/prep tasks
  • A strong eye for detail and precision.
  • Ability to organize your time, collaborate and effectively communicate with your supervisors and team mates, and be able to take direction.
  • Excellent organizational, communication, and interpersonal skills.
  • Ability to deliver on schedule while working under pressure if required.

Salary: Competitive remuneration package
Location: London

To Apply please send your CV to millie-c@moving-picture.com

Animator – MPC London

Description MPC currently require Animator’s to join our Feature Film department.
Primary Responsibilities:

  • To create animation for a variety of film projects. Styles range from naturalistic animals or creatures, to more stylized/cartoony, and also talking characters.
  • To bring a creative and proactive attitude to the task of animating performances
  • To organize their time, collaborate, and effectively communicate with their supervisors and team mates
  • Do their best to stay positive and creative in the chaos of the production environment

Direct Reports:

  • Project Supervisor and/or Animation Director

Experience and Skills:

  • Knowledge of 3D animation tools (preferably Maya)
  • Some professional experience (Broadcast or film)
  • An understanding of animation principles and work methods
  • Animation and drawing/sculpting training a plus

Salary: Competitive remuneration package
Location: London

To Apply please send your CV to millie-c@moving-picture.com

Roto Anim Artist – MPC London

Roto Animation Artist – Mid
A Roto Animation Artist is responsible for delivering high quality character and object roto-animation for feature films. They would be working closely alongside Matchmove Artists and Animators to create animation that matches the movement of the selected character / object on the film backplates and that also moves realistically in 3D space. Successful applicants should have the ability to work well as part of a team and be capable of delivering work to meet deadlines.

Primary Responsibilities

  • To roto-animate a variety of characters and / or objects that match the film backplates for various film projects and maintain consistent shot quality
  • To work closely with Roto Animation Supervisors / Leads to create convincing performances and motion of characters and objects in both screen and 3D space within the animation package for the addition of CG effects.
  • To be able to follow direction and take ownership of your tasks.
  • To be able to confidently flag when there are issues and lack of clarity of your tasks informing relevant supervisors and production managers.
  • Do their best to stay positive and accept direction changes in an intense production environment.
  • To be conscious of continuity between scenes when working with other Roto Animation Artists on the same character / rig.
  • To organize their time, collaborate, and effectively communicate with their supervisors and team mates.

Experience and Skills required

  • Relevant experience in a similar role, preferably within feature films.
  • The candidate must thrive in a team environment and enjoy working with other artists.
  • Candidates should demonstrate a good eye for detail and precision with strong problem-solving skills
  • Able to deliver results to a high standard with the aid and direction of the Roto Animation Leads / Supervisors.
  • Ability to be adaptable and accepting of changes in a production schedule.
  • An understanding of the computer graphics production process and other departments/disciplines needs and requirements.
  • Aware of project schedules and capable of delivering work to deadlines.
  • Knowledge of 3D animation toolsets (preferably Maya).
  • An understanding of animation principles and work methods.
  • Good communication skills both technically and creatively.
  • Animation/drawing/sculpting skills a plus.

To Apply please send your CV to millie-c@moving-picture.com

Character Finishing Artist – MPC London

Description MPC is a world leading visual effects and animation facility based in Soho, central London. Our features division is seeking Character Finishing TDs from either visual-effects or feature-animation backgrounds. A Character Finishing TD works on a variety of creatures adding subtle touches to bring realism and life.

Responsible for:
• Building FX rigs for both cloth and fur Dynamic simulations for a variety of creatures
• Shot specific Character Finishing, custom grooms, custom animation fixes, and fur dynamics, and cloth adjustments.
• To organize their time, collaborate, and effectively communicate with their supervisors and team members.
• Creating realistic/ naturalistic results
• Problem solving any character related issues after animation

Experience and skills required:

• Recognised experience in feature film production.(for senior position, graduates level is also available)
• Good communication skills are extremely important to enable you to liaise between different departments.
• An understanding of the processes for look development, attention to detail, and problem solving.
• Knowledge of 3D animation tools (preferably Maya).
• Generalist skills with an emphasis on. Cloth, Rigging, muscle dynamics, and animation experience would be an advantage.
• Experience working directly with supervisors and clients is a plus.
• Python and MEL scripting experience an advantage
• Previous experience as a character TD or cloth TD an advantage
Salary: Competitive remuneration package
Location: London

To Apply please send your CV to millie-c@moving-picture.com

Producer – MPC London

Description MPC is looking to recruit experienced VFX Producers to work on a number of exciting feature film projects due to begin in the coming months.
Key Producer Responsibilities:

  • The Producer role carries significant responsibilities both internal and external to the facility. From the bidding process through to driving a production schedule and managing a budget, being effective in this role is crucial to a well organised project.
  • Forming a partnership with the VFX Supervisor to carefully manage both the client relationship and internal team priorities while always ensuring the best standard of work is being produced at all times.
  • Representing MPC as the key client liaison on the project, handling this responsibility and relationship with diplomacy and professionalism.
  • Working closely with the Production Manager to create and drive a schedule of deliverables and accurate resource requirements over the project duration.
  • Managing show budget and finances.

Skills and experience:

  • The ideal candidate will have proven experience as a Producer on feature film projects in an established VFX facility.
  • Proven ability to manage and cater for client expectations is essential.
  • Business acumen and an ability to balance financial responsibilities and negotiations in what is at times a very demanding environment.
  • Thorough understanding of CG production pipelines and post production in general is essential.
  • Outstanding organisational skills and attention to detail coupled with exceptional people skills and the ability to work within a team environment.
  • Strong skills in communication – both written and verbal.
  • Good understanding of Filemaker Pro and Excel.

Salary: Competitive remuneration package
Location: London

To Apply please send your CV to millie-c@moving-picture.com

Stereoscopic Conform Editor – Hollywood, California

Company: Technicolor
Job Title: Stereoscopic Conform Editor
Location: Hollywood, California

Overall Purpose and Objective

The Stereo Conform Editor provides editorial needs for Stereoscopic (3D) Conversion projects. Integral in breaking down and maintaining all edits from initial turnover through final delivery for feature length conversion projects.

Essential Duties & Responsibilities

  • Breakdown all shots in Final Cut Pro for full length feature to verify frame-for-frame accuracy
  • Rebuild the edit in Framecycler, the primary editorial program used for stereo edits and reviews
  • Run daily shot review sessions
  • Responsible for driving client presentations, and keeping shots well organized and labeled to ensure a smooth review
  • Update all scene and reel edits in timely manner with latest shots
  • Complete an initial convergence pass of each scene per guidance from client and stereographer
  • Preps and organizes client deliveries per required specs
  • Works closely with the Production, Stereographer and Supervisors, in tasks to ensure shots are scheduled and delivered on time

Requirements

  • You must be highly organized and detail oriented, with the ability to multi-task in a dynamic environment
  • Customer service oriented with the ability to motivate within a team environment
  • Ability to self-manage workload to meet deadlines
  • Must have excellent communication skills
  • Resourceful with a solid troubleshooting approach to technical difficulties
  • Proficient skills in Final Cut Pro and Framecycler
  • Strong understanding of VFX Production pipelines is a must

THE ABOVE ARE MINIMUM REQUIREMENTS. RESUMES FROM MORE EXPERIENCED CANDIDATES ARE WELCOME. COMPENSATION AND RESPONSIBILITIES WILL DEPEND ON EXPERIENCE/QUALIFICATIONS.

EOE M/F/D/V

If you are interested in this opening please send your resume to TDP.Recruitment@technicolor.com

Maya Generalists Freelance (Los Angeles)

Angel City Studios is seeking Freelance Maya Generalists (L.A.)
We create cutting edge 3D animation for television series and titles. We are looking for mid-level to senior 3D Maya Generalists, in the L.A. area, for upcoming freelance work. http://www.angelcitystudios.com/

Job Requirements and Responsibility:

  • Minimum 3 years experience in a production environment as a Maya Artist.
  • Expert understanding of Maya – including Maya oceans, animation, rigging, modeling, texturing, lighting, final gathering, cameras, fluids, and dynamics.
  • Production experience rendering with Mental Ray.
  • Must be able to composite final shots in After Effects.
  • Ability to work extremely well with others, collaborate, take direction and communicate effectively.
  • Must be able to turn around a shot in 1-2 weeks with minimal hand-holding.

Bonus Skills:

  • RealFlow
  • 3D coat
  • ZBrush
  • Vue
  • Mudbox
  • Traditional Art or Photography background

Please send reel and resume to jobs@angelcitystudios.com and put the job title in the subject line.

Brainstorm Digital (New York) Open Positions: Senior Nuke Compositors

Brainstorm Digital, a cutting-edge visual effects studio located in Brooklyn, NY, has openings for senior Nuke compositors with at least 5 years of experience on high-profile feature film projects. Successful candidates must have experience leveraging Nuke’s 2.5D and 3D capabilities to create the finest asset integration and final composites possible.

This is an exciting opportunity to work on a very high-profile project. Qualified candidates should submit their reels and resumes to Marc Shea (postrecruiting@yahoo.com) in Brainstorm’s recruiting department. Subject line must read "Senior Compositors".

EOE.

The Iron Sky CGI team is looking for experienced artists

The Iron Sky CGI team is looking for experienced artists

The visual effects production for the feature-length scifi comedy
"Iron Sky" has begun. Currently we have an inhouse team, led by Samuli
Torssonen – the man behind Star Wreck. We are now calling all talented
CGI artists around the world who have a passion for motion picture
visual effects. We offer a competitive pay and a bunch of extremely
dedicated coworkers. A project featuring Space Nazis is not something
you want to let pass lightly!

IRON SKY?
Iron Sky is a science fiction comedy being produced by Blind Spot
Pictures and Energia Productions in Finland, and co-produced by 27
Films in Germany and New Holland Pictures in Australia. The budget is
roughly 6 million euros. The primary language of the film will be
English, with worldwide theatrical and online distribution.

In 1945 the Nazis went to the Moon – in 2018, they are coming back!
Check out the teasers: http://www.ironsky.net/

WHEN AND WHERE
Iron Sky shooting will start in November 2010 and principal
photography will be finished by the beginning of February 2011. CGI
production will take place in Tampere, Finland. Post production will
be finished by the end of October 2011.

WE OFFER:
– Competitive salaries
– An interesting and challenging project
– A creative and passionate team
– We will also help you find an apartment near the production facilities.

WE ARE LOOKING FOR:

Maya Lead Animator
– Able to lead a team of animators
– Experience in working with 3D tracked camera solutions
– Experience with character animation (digital stunts)

Maya Lead Shading & Texturing artist
– You can deliver realistically textured & shaded assets ready for rendering
– Knowledge of advanced lighting techniques (for example HDR
environments, ambient occlusion, texture baking)
– You know Maya Mental Ray shaders inside-out

Maya Dynamics Technical Director
– Extensive experience in Maya particles and fluids
– Experience in creating effects such as fire, smoke, destruction,
explosions, mist, dust, etc.
– Experience with objects dynamics (destroying various kind of things!)
– Experience with Mel scripting

Maya Lighting TD
– Previous experience in lighting photorealistic CG in live action
environments is essential
– Comprehensive experience with Maya Mental Ray is required
– Can set up the scene for the final render

We might also consider a Softimage / Houdini dynamics TD.
– You know how to transfer data to Maya

Very experienced Lightwave generalists
– Able to animate, create dynamics, shade and render out the final frames
– Able to transfer data between Maya and Lightwave

Nuke / After Effects Compositors

If none of the described positions seem to fit, but you are sure you’d
be a great help, feel free to send in an open application.

Send your resumes/portfolios/showreels to: jobs@ironsky.net
more information about the film: www.ironsky.net

Samuli Torssonen
Visual Effects Producer
Energia Productions