Houdini Smoke Effect help needed – “Patronus spell”

Hi,
I would need some Houdini advice on how to create a smoke-effect similar to the “Patronus spell” in Harry Potter and the Order of the Phoenix; swirling smoke turning into a shape.

In my project I will have the smoke coming out of a bottle and turn into a man.
I am thinking of using an object shaped like a human, and emit smoke from this object.
Then set up some kind of goal or aim for the smoke to go to.

In Houdini 11 there is Pyro FX -> Wispy Smoke. Would it be the best way to create this effect?
And how to get the nice swirling movements one can see in the HP “Patronus spell”?
Leading the smoke with curves somehow?

Any tips or ideas would be great! (Step-by-step tutorial would be the best, but haven’t found any).

stereoscopic grain issue

What is a simple pipeline for adding grain in a stereoscopic comp.

Simply adding grain to each eye creates a flat 2d blanket of grain converged on the screen plain. How can I maintain 3D volume when I deal with regaining.

Any thoughts?

Unique position

Hi guys

I’ve been a lurker for quite a while but now I’ve come to predicament which I really need some advice on.

Basically, I trained at Escape studios, got a runner job and through the job I was promoted to an unofficial ‘roto prep artist’ after 3 months. After half a year they upped my pay to £15k. Since then I’ve been here for another year and I’ve just had my yearly review and they’ve said they’re not upping my pay.

The reason for this is because I am the only Nuke operator in the company. It’s a small but very very successful post production company which deals mainly with adverts so all the operators here are flame ops. The girl who was in the library has just been made a flame assistant on £20k and she essentially does what I do. Roto/Prep.
So since I’m the only nuke op, no one really sees or knows what I’m doing. And it really isn’t a part of the workflow here. I just handed bits and bobs from the flame ops as and when they want it and lately I’ve had to learn Ocula for one of their jobs.
Now they’re saying to me that I need to essentially sell myself and nuke and grab more opportunities at work to show them what it can do and what I can do and in 3 months they’ll see if they want to give me a payrise.

I can’t show them all the things nuke does as I’ve only been using it for a year and theres a lot about it that I haven’t mastered. I have no support here – everything I learn is from the forum or support with the foundry. I guess I’m just angry and frustrated because this isn’t what I signed up for. I wouldn’t feel so bad if they were saying that my roto or prep has been bad and I needed to work harder but I’ve done so much work and it feels like just because Nuke isn’t the main tool here I’m getting shafted.

What would you do? Surely even as a roto artist I should be getting paid more than £15k…

I guess what I’m trying to ask is, would you leave and go for a position in a bigger company and be a prep artist on the right wage, or do you think this is a golden opportunity to develop a nuke workflow and eventually get paid more to be a more important person in the structure of the company. Personally I feel that because I’m still a novice this position is more suited to someone with more industry experience.

Sorry for the rant all but I don’t feel like anyone else would understand what I’m going though. 😮

VFX Production Manager/Producer Recruitment

I’ve been working in the DVD/Blu-Ray Post production for a Feature Studio for the past 10 years and am now looking to pursue my passion for VFX & CG animation. I’ve got a vast amount of budgeting/scheduling/project management/personnel management skills.

Does anyone know if there are any VFX or CG animation or Video game recruiting agencies/companies that would help the placement of someone looking to get into the production side of the business as opposed to the artistic side?

Any other suggestions or advice?

Freelancing – How long to get paid?

I was wondering what people’s experiences are with regards to getting paid after freelance work? Im doing flame bits and bobs so its a week at a time max (UK). Have had it vary from a few days to over 6 weeks.
Freelancing is new to me and I’m finding it hard to budget when you dont know when the money will definitely be coming in.
is there an accepted norm for these things? My invoice software (ExpressInvoice for mac which is free) defaulted to 31 days. I was told by one accountant at a post house I could certainly take it down to 14.

Would like to hear people’s experiences

My Nokia maya model Free Download

A last i want to share my nokia Maya model, those who are interested making project creating some different concept using nokia model its highly complete model with texturing.

Check video
Download link

which one first.!!

can any one tell me which software had the non-linear animation system
1st.?!
“trax editor” in maya or animation mixer in softimage-xsi .?!?!
:radar:

Interactive video soft tool


Hi everybody, we are a Russian software team Actio.tv, developed a software for interactive (clickable) video creation. Actio editor. I know it sounds like advertisements, but it is not! Any technology has to fight its way to the market and it is professionals to decide if this tech or tool worth living or not. That is why I’m writing this post. Please help us with your advices and support. It is obviously unbelievably difficult task to enter the market with a new tool for video editing, although it is very innovative like ours. So what you can do with our software?

  • Any object on the video can be clickable.
  • Put any flash programs inside your video.
  • Add additional info for any object or person
  • Make non-linear adventure video games or astonishing advertisements.
  • Make any objects in the video clickable.
  • Make non-linear video with multiple story-lines.
  • Upload your videos and distribute it over the web for free

Any object on the video can be clickable.

Give Actio Editor a try to see how easy it can be to edit and create clickable videos!

Thanks for your help! And I hope our software will be helpfull to you.

BEST THREADS OF ALL TIME LIST – MUST READ

Ask the Freelance Artist:
http://www.vfxtalk.com/forum/ask-fre…st-t21054.html

Ask the Junior Artist:
http://www.vfxtalk.com/forum/ask-jun…31.html?t=4331

Ask the Senior Artist:
http://www.vfxtalk.com/forum/ask-sen…st-t20910.html

Good discussion of rates in US/CA/UK:
http://www.vfxtalk.com/forum/salary-…ry-t18102.html

And then Aruna’s vfxwage.com thread. Not so much for the thread, but for the link to vfxwages:
http://www.vfxtalk.com/forum/vfxwages-com-t17424.html

What to do when you don’t get paid (Varun’s Post is the solution to this thread):
http://www.vfxtalk.com/forum/do-if-e….html?p=135259

Batch Nuke Rendering (Mac):
http://www.vfxtalk.com/forum/automat…pt-t10297.html

And Good ol’ Andrew with his magical render scripts of awesome:
http://www.vfxtalk.com/forum/renderq….html?p=141053
http://www.vfxtalk.com/forum/drag-an….html?p=126547

vfx production pipeline.

hi all
is there any online reference or knowledge base that can instruct me on
a movie proposal that includes a lot of sci-fi vfx shots.!?
or in general vfx production pipeline designing.!?
thanks:rolleyes: