Nuke 3d Comp

Hope you like it :

Quote:

Root {
inputs 0
name C:/Tree.nk
frame 15
last_frame 20
lock_range true
format “3500 2300 0 0 3500 2300 1 WideTree”
proxy true
proxy_type scale
proxy_format “640 480 0 0 640 480 1 PC_Video”
proxy_scale 0.3
}
Camera2 {
inputs 0
translate {{curve i x15 0} {curve i x1 -0.11 x15 -0.13} {curve i x1 0.71 x15 0.85}}
rotate {{curve i x15 8.86} {curve i x15 0} {curve i x15 0}}
focal 19
name Camera1
note_font Verdana
xpos 170
ypos 210
}
set N14dce0c0 [stack 0]
Camera2 {
inputs 0
translate {0 -0.1093776599 1.243837953}
rotate {8.86 0 0}
focal 19
name Camera2
note_font Verdana
xpos 630
ypos -78
}
Read {
inputs 0
file “Z:/CGM/WideTree/Wide Tree.psd”
format “3500 2300 0 0 3500 2300 1 WideTree”
version 5
name Read1
note_font Verdana
selected true
xpos -1
ypos -112
}
set N14dcf440 [stack 0]
add_layer {forest forest.red forest.green forest.blue forest.alpha}
Openlayers {
name Openlayers3
note_font Verdana
xpos 556
ypos -10
SelectLayer forest
channels rgb
alpha_1 rgba.alpha
}
Project3D {
inputs 2
name Project3D1
xpos 556
ypos 38
}
Sphere {
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columns 66
translate {0 -0.1459999979 2.354000092}
uniform_scale 2
name Sphere1
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ypos 110
}
Constant {
inputs 0
channels rgb
color {0.1400000006 0.03826224059 0 1}
name Constant1
xpos -93
ypos -10
}
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name Butterfly_v01_1
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import_chan “”
export_chan “”
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rotate {{curve i x7 5.128200054 x15 5.128200054} {curve i x7 -59.94000626 x15 -15.01830387} {curve i x7 64.7019043 x15 47.25270081}}
uniform_scale 0.02
}
push $N14dcf440
add_layer {davenport davenport.red davenport.green davenport.blue davenport.alpha}
Openlayers {
name Openlayers5
note_font Verdana
xpos 752
ypos -10
SelectLayer davenport
channels rgb
alpha_1 rgba.alpha
}
Card2 {
translate {0.001 -0.1128 0.682}
uniform_scale 0.2
control_points {3 3 3 6
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name Card6
note_font Verdana
xpos 752
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}
push $N14dce0c0
push $N14dcf440
add_layer {tree tree.red tree.green tree.blue tree.alpha}
Openlayers {
name Openlayers4
note_font Verdana
xpos 656
ypos -10
SelectLayer tree
channels rgb
alpha_1 rgba.alpha
}
Card2 {
translate {0 -0.0975 0.6}
uniform_scale 0.31
control_points {3 3 3 6
1 {-0.5 -0.5 0} 0 {0.166667 0 0} 0 {0 0 0} 0 {0 0.166667 0} 0 {0 0 0} 0 {0 0 0}
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1 {0.5 -0.5 0} 0 {0 0 0} 0 {-0.166667 0 0} 0 {0 0.166667 0} 0 {0 0 0} 0 {1 0 0}
1 {-0.5 0 0} 0 {0.166667 0 0} 0 {0 0 0} 0 {0 0.166667 0} 0 {0 -0.166667 0} 0 {0 0.5 0}
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1 {-0.5 0.5 0} 0 {0.166667 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0 -0.166667 0} 0 {0 1 0}
1 {0 0.5 0} 0 {0.166667 0 0} 0 {-0.166667 0 0} 0 {0 0 0} 0 {0 -0.166667 0} 0 {0.5 1 0}
1 {0.5 0.5 0} 0 {0 0 0} 0 {-0.166667 0 0} 0 {0 0 0} 0 {0 -0.166667 0} 0 {1 1 0} }
name Card5
note_font Verdana
xpos 656
ypos 110
}
push 0
push $N14dcf440
add_layer {farforest farforest.red farforest.green farforest.blue farforest.alpha}
Openlayers {
name Openlayers2
note_font Verdana
xpos 461
ypos -10
SelectLayer farforest
channels rgb
alpha_1 rgba.alpha
}
Card2 {
translate {0 -0.013 0.288}
type bicubic
uv_position {0.3525638878 0.4743589759}
control_points {3 3 3 6
1 {-0.5040000081 -0.3285714388 0.08500000089} 0 {0.1673333943 0 -0.05800000019} 0 {0 0 0} 0 {0 0.1095238328 0} 0 {0 0 0} 0 {0 0 0}
1 {0 -0.3285714388 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1095238328 0} 0 {0 0 0} 0 {0.5 0 0}
1 {0.4959999919 -0.3285714388 0.08500000089} 0 {0 0 0} 0 {-0.1659999788 0 -0.05800000019} 0 {0 0.1095238328 0} 0 {0 0 0} 0 {1 0 0}
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1 {0 0 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1095238179 0} 0 {0 -0.1095238179 0} 0 {0.5 0.5 0}
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1 {0 0.3285714388 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0 0} 0 {0 -0.1095238328 0} 0 {0.5 1 0}
1 {0.4959999919 0.3285714388 0.08500000089} 0 {0 0 0} 0 {-0.1659999788 0 -0.05800000019} 0 {0 0 0} 0 {0 -0.1095238328 0} 0 {1 1 0} }
drawPosition {-0.1481517851 -0.01684987545 0.007145471871}
name Card4
note_font Verdana
xpos 461
ypos 110
}
push $N14dcf440
add_layer {davenportshadow davenportshadow.red davenportshadow.green davenportshadow.blue davenportshadow.alpha}
Openlayers {
name Openlayers7
note_font Verdana
xpos 368
ypos -10
SelectLayer davenportshadow
channels rgb
alpha_1 rgba.alpha
}
Transform {
translate {-47 -649}
scale {0.5 0.5}
center {1750 1150}
name Transform2
note_font Verdana
xpos 368
ypos 17
}
push 0
push $N14dcf440
add_layer {treeshadow treeshadow.red treeshadow.green treeshadow.blue treeshadow.alpha}
Openlayers {
name Openlayers6
note_font Verdana
xpos 275
ypos -10
SelectLayer treeshadow
channels rgb
alpha_1 rgba.alpha
}
Transform {
translate {5 -585}
scale {0.5 0.5}
center {1750 1150}
name Transform1
note_font Verdana
xpos 275
ypos 17
}
push $N14dcf440
add_layer {grass grass.red grass.green grass.blue grass.alpha}
Openlayers {
name Openlayers1
note_font Verdana
xpos 178
ypos -10
SelectLayer grass
channels rgb
alpha_1 rgba.alpha
}
Merge2 {
inputs 3+1
name Merge1
note_font Verdana
xpos 178
ypos 62
}
Card2 {
orientation ZX
translate {0 -0.166 -0.14}
rotate {180 0 0}
scaling {0.8 1 2}
uniform_scale 1.3
control_points {3 3 3 6
1 {-0.5 0 -0.5} 0 {0.166667 0 0} 0 {0 0 0} 0 {0 0 0.166667} 0 {0 0 0} 0 {0 0 0}
1 {0 0 -0.5} 0 {0.166667 0 0} 0 {-0.166667 0 0} 0 {0 0 0.166667} 0 {0 0 0} 0 {0.5 0 0}
1 {0.5 0 -0.5} 0 {0 0 0} 0 {-0.166667 0 0} 0 {0 0 0.166667} 0 {0 0 0} 0 {1 0 0}
1 {-0.5 0 0} 0 {0.166667 0 0} 0 {0 0 0} 0 {0 0 0.166667} 0 {0 0 -0.166667} 0 {0 0.5 0}
1 {0 0 0} 0 {0.166667 0 0} 0 {-0.166667 0 0} 0 {0 0 0.166667} 0 {0 0 -0.166667} 0 {0.5 0.5 0}
1 {0.5 0 0} 0 {0 0 0} 0 {-0.166667 0 0} 0 {0 0 0.166667} 0 {0 0 -0.166667} 0 {1 0.5 0}
1 {-0.5 0 0.5} 0 {0.166667 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0 0 -0.166667} 0 {0 1 0}
1 {0 0 0.5} 0 {0.166667 0 0} 0 {-0.166667 0 0} 0 {0 0 0} 0 {0 0 -0.166667} 0 {0.5 1 0}
1 {0.5 0 0.5} 0 {0 0 0} 0 {-0.166667 0 0} 0 {0 0 0} 0 {0 0 -0.166667} 0 {1 1 0} }
name Card3
note_font Verdana
xpos 178
ypos 110
}
push $N14dcf440
add_layer {cloud cloud.red cloud.green cloud.blue cloud.alpha}
Shuffle {
in cloud
name Shuffle2
note_font Verdana
xpos 86
ypos -10
}
Premult {
name Premult1
note_font Verdana
xpos 86
ypos 35
}
Card2 {
translate {0 -0.08 0.218}
control_points {3 3 3 6
1 {-0.5 -0.5 0} 0 {0.166667 0 0} 0 {0 0 0} 0 {0 0.166667 0} 0 {0 0 0} 0 {0 0 0}
1 {0 -0.5 0} 0 {0.166667 0 0} 0 {-0.166667 0 0} 0 {0 0.166667 0} 0 {0 0 0} 0 {0.5 0 0}
1 {0.5 -0.5 0} 0 {0 0 0} 0 {-0.166667 0 0} 0 {0 0.166667 0} 0 {0 0 0} 0 {1 0 0}
1 {-0.5 0 0} 0 {0.166667 0 0} 0 {0 0 0} 0 {0 0.166667 0} 0 {0 -0.166667 0} 0 {0 0.5 0}
1 {0 0 0} 0 {0.166667 0 0} 0 {-0.166667 0 0} 0 {0 0.166667 0} 0 {0 -0.166667 0} 0 {0.5 0.5 0}
1 {0.5 0 0} 0 {0 0 0} 0 {-0.166667 0 0} 0 {0 0.166667 0} 0 {0 -0.166667 0} 0 {1 0.5 0}
1 {-0.5 0.5 0} 0 {0.166667 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0 -0.166667 0} 0 {0 1 0}
1 {0 0.5 0} 0 {0.166667 0 0} 0 {-0.166667 0 0} 0 {0 0 0} 0 {0 -0.166667 0} 0 {0.5 1 0}
1 {0.5 0.5 0} 0 {0 0 0} 0 {-0.166667 0 0} 0 {0 0 0} 0 {0 -0.166667 0} 0 {1 1 0} }
name Card2
note_font Verdana
xpos 86
ypos 86
}
push $N14dce0c0
push $N14dcf440
add_layer {bg bg.red bg.green bg.blue bg.alpha}
Shuffle {
in bg
name Shuffle1
note_font Verdana
xpos -1
ypos -10
}
Card2 {
translate {0 0.015 0.138}
control_points {3 3 3 6
1 {-0.5 -0.5 0} 0 {0.166667 0 0} 0 {0 0 0} 0 {0 0.166667 0} 0 {0 0 0} 0 {0 0 0}
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1 {-0.5 0 0} 0 {0.166667 0 0} 0 {0 0 0} 0 {0 0.166667 0} 0 {0 -0.166667 0} 0 {0 0.5 0}
1 {0 0 0} 0 {0.166667 0 0} 0 {-0.166667 0 0} 0 {0 0.166667 0} 0 {0 -0.166667 0} 0 {0.5 0.5 0}
1 {0.5 0 0} 0 {0 0 0} 0 {-0.166667 0 0} 0 {0 0.166667 0} 0 {0 -0.166667 0} 0 {1 0.5 0}
1 {-0.5 0.5 0} 0 {0.166667 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0 -0.166667 0} 0 {0 1 0}
1 {0 0.5 0} 0 {0.166667 0 0} 0 {-0.166667 0 0} 0 {0 0 0} 0 {0 -0.166667 0} 0 {0.5 1 0}
1 {0.5 0.5 0} 0 {0 0 0} 0 {-0.166667 0 0} 0 {0 0 0} 0 {0 -0.166667 0} 0 {1 1 0} }
name Card1
note_font Verdana
xpos -1
ypos 86
}
Scene {
inputs 11
name Scene1
note_font Verdana
xpos 9
ypos 138
}
push 0
ScanlineRender {
inputs 3
antialiasing high
name ScanlineRender1
note_font Verdana
xpos -1
ypos 230
}
FlareFactory_Plus {
name FlareFactory_Plus1
label “\[value ffp_presets]\nv5.0 – dug”
note_font Verdana
xpos -1
ypos 289
ffp_presets “Basic Lens”
Position 1
ffp_position {{curve x1 685 x5 790 x10 872 898} {curve x1 2380 x5 2074 x10 1800 1642}}
ffp_import_track “”
scale 2
RGB 1
bits 1
ffp_maxlumapixdata {2670 335}
ffp_maxlumapixvalue {{curve}}
ROI {0 0 3500 2305}
go “”
}
Viewer {
roi {-1.045 0.05 -0.045 0.65}
input_process false
name Viewer1
note_font Verdana
xpos -1
ypos 374
}


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Attached Files
File Type: txt Download address.txt (324 Bytes)

What is core-matte

This picture Official tutorial
core-matte node
I couldn’t find in the nuke.

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Basic Nuke tutorials (in spanish)

Hi all.

These are the links for a couple of pretty basic tutorials about Nuke, maybe the first ones in spanish.

http://escuelatrazos.es/LABtrazos/?p=326
http://escuelatrazos.es/LABtrazos/?p=358

Best.

shutter…

is there a particular place in the three where i should place the TRANSFORM node so i can have some shutter effect ??

thanks

JFD

“The effect of film”

Watch the tutorial here.

Nuke Tutorials about 3D multipass.

Here is a small 3 part preview of a Tutorial made by myself and by VFX Artist Torbjorn Lindback (also user at VFXTalk – user name: “elitevfx”. http://www.elitevfx.com/ )

This is just a small preview of a future 4 chapter tutorial called “Nuke_Intermediate_CG_Pipelines”.

Part 01- Setup the passes in VRay to render a single multipass EXR:

http://www.fxmogul.com/uploads/ViewU…x?UploadID=707

Part 02- Comp the passes in Nuke to get a match to the RGB render:

http://www.fxmogul.com/uploads/ViewU…x?UploadID=708

Part 03- Comp the RAW passes in Nuke to get a match to the RGB render:

http://www.fxmogul.com/uploads/ViewU…x?UploadID=709

Enjoy.

P.S: The raw 3D files and Nukes will be available very soon.

Using Kyo’s Photoshop gizmo in Nuke for Macs

I just downloaded Kyo’s Photoshop gizmo for Nuke. I watch the video tutorial, but it only shows how to “install” the gizmo in the Windows platform.

Can someone tell me where to save gizmos on a Mac, so that I can access them the same way Kyo does?

Thanks in advance.

IBK Keyer Tutorial – Nuke

Found on Foundry’s Nuke Training webpage

IBK Keyer Tutorial – by Steve Wright

Steve Wright, senior visual effects artist, trainer and author, has put together a keying tutorial for Nuke’s Image Based Keyer (IBK). If, like me, you’ve struggled to understand the IBK, you’ll find this friendly and informative guide invaluable.

Quicktime Tutorial (87MB)

IBK Tutorial Images ZIP (38MB)