32-Bit EXR Unpremult green pixels??? (image)

Hello everyone,

I’ve have been a Shake and Fusion user for many years now and only just in the last few days have I made my transition over to Nuke. The issue that I’m having may be due to my inexperience with Nuke but I worry that it may also be a real problem that needs a bit of expertise to get around it.

In my screen shot image, I have laid out a simplified version of my tree. To the best of my knowledge, I believe that I have done this correctly but for some reason when I lower the gamma in the color correct, the green pixels from the Unpremult show up.

The main layer feeding into the tree at the top is a 32-bit exr image.

(Disabling the ShuffleCopy has no effect on the final output.)

Any help would be greatly appreciated!

Andrei S.

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