EXR Metadata conversion

Hi, I’m looking for a solution to this problem: I’m trying to use the EXR metadata as a string. The ModifyMetaData node does not allow me to use its content in any way (besides viewing and changing it). Also Manage user knobs doesn’t let me pick a particular position in the metadata list. Is there a way to get the information out of the node?

Urgent Help………

Please can anybody help in Nuke’s 3D space 🙁
I am stuck in a small issue which I wanted to know how can I import camera data from maya to nuke. I can import the data easily but the issue is that my image’s attributes are getting disturbed in it and the footage is getting offset from the camera position, even the same footage is being tracked in pftrack and brought its camera into maya and did few more frames of animation from the last frame but its not getting me matched the last frames in nuke through the camera data from maya to nuke.

Feature I wish Nuke had…

I really wish there was some way to save Cameras into a channel and use them downstream, just like other layers/channels.

I always either have to 1) pipe them back into a ton of nodes downstream, which results in a mess of lines everywhere or 2)create a bunch of duplicate cameras everywhere

😡

LEARN VFX @ HOME (including 3D-Stereoscopy), MUMBAI

Hello Friends ,

If you are in mumbai and want to learn Latest VFX trends and tricks plzz let me know , its been 2 years i am a part of VFX , Worked on more than 16 Bollywood films and Ads , and now am into Conversion ( 2D to 3D, Steroscopy) …i will be pleased to share all my knowledge and try to build a new generation of VFX artists….

Softwares :

Nuke X 6.0

Eyeon Fusion

Aftereffects

Mocha

For 3d Tracking

Bojou

Thanking you ,

email : bhubha2000@gmail.com

looking for your support

Shake’s Scroll node in Nuke

Does Nuke have a built-in node which does the same as what "Position" does but with rolling (looped) image, like the "Offset" plugin in Photoshop?

I wrote one already, but just wanted to check if it’s not already built-in.

reading EXR types

Hi,
I wounder if there is a way when opening an EXR file in Nuke. that it will tell us what type of compression it has.
for example
it can say its zip or rle.
I know i can have these option when I write out as EXR..but what about reading them ?
thanks

IBK using a clean plate.

i m doing some keying experiment with IBK, i ve been provided a clean plate and a shot to key, heres the result ( it s not clean, a lot of noise ), as i haven’t the color node ( cuz i plug the clean plate directly into the C input of IBK ) i haven’t the settings to tweak. Any ideas ?

regards
J.

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Importing FBX/OBJ from C4D: Problem

Hi guys,

I’m having a hard time importing my 3D text from Cinema 4D into Nuke..
I make the text, use an extract-Nurb and export it, but -as you can see from the attached images- Nuke can’t really handle it. I’m sure there’s a switch that would do the trick.. but so far I’m kinda stuck and a little bit confused.. (as you must have guessed I’m nothing like a 3D-guy 😉

Thanks for your help!

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Creation of Local Variables?

Hi, I am wondering if theres a create local variable in Nuke. In shake, we can add local variable in eg. a fade node then do a parenting to control others nodes parameter with an expression. May i know if i still can do it in Nuke?

importing splines in the warper node

hello, when I was using the warper node in shake sometimes I created my source and destination shapes in silhouette, exported them for shake, and then I could import them in my warper node. I am now trying to do the same in the splinewarper node in nuke, but I can only create splines inside this node, I can’t seem to import external shapes in it (even shapes already imported in nuke), is there a way to do so? thanks