Problem in Tracking
Posted in: Matchmoving Softwareit gives error "critical failure and cud not solve frame 32"
help help help
help help help
One of the biggest problems is that the camera used was a Sony EX1 with the rolling shutter issue, the other issue is that the shot is pretty long. I do have access to the rolling shutter plugin but im not sure how to use it. I have applied it to the best of my knowledge but I still cant seem to get a solution. Ive also tried both pftrack ands syntheyes, Syntheyes is actually more enjoyable to work with, being way faster and it almost gets a usable solution. So far I have only been able to solve the first few seconds and not sure how to extend the solution using syntheyes.
I guess what Im after is a proper workflow, like how to prep the footage for tracking and then how to deal with such a long camera move.
here is the clip any suggestions would be great, Ive been having a hell of a time trying to solve this thing.
Thanks!!!
I understand that they go well together, and I have a healthy knowledge with Shake…but Shakes dead. I need to get some hands on Nuke training either online or auditing a class.
I really enjoy Matchmoving, I bought a Cannon XL2 and a Syntheyes 2007 License shortly before graduating. But I have one question….
Would it be foolish to just focus on Matchmoving in a Demo Reel?
Also… right after I bought that XL2 alot of consumer / pro-sumer HD cameras came out. Should I just break down and shoot with one of those? Or is the XL2 still a good camera to be using?
Thanks
Mahesh
Though, i don’t know what this whole baking camera is, or what this poster means by parenting the camera, i’ve tried it but it doesn’t quite work how that poster explained it.
And i thought you only bake something if it is a simulation (like objects affected by particles).
So now what it comes down for me, are two questions:
1: Going to be an extreme noob question. When i export boujou solves to maya, it always gives me the point clouds. Exactly what are the point clouds for? Is there a script in the camera that defines its movements based on the points?
2: Can someone explain to me how to actually stitch solves like how andyburm stated? But in a more detailed way? And how would i render the stitched solves out as another footage?
the reason i ask these questions, is because i am trying to track a footage that has TONS of motion blur. it has about 1403 frames, and Boujou tracks everything just fine EXCEPT frame 878 (because it’s super blurred). And when Boujou is done tracking and solving, it becomes like 18 solves. And i’m wondering if there is a way to create one solid camera movement (like for that ONE frame i move the camera manually or something).
I can’t post the footage unfortunately as i don’t have rights to. but yeah… just asking if there is a way…
Anyone knows if this lens distortion correction utility, Distolma, previously free downloadable through RealViz, still available somewhere online?
I am trying to set up image plane in Maya for a scene calibrated and exported from ImageModeler so I can do Image-based Modeling in Maya based on un-distorted images.
Any pointer will be much appreciated.
Thanks,
Jason
I am looking for 3d equaliser tutorials.
Are there any tuts other than the one in their site.
thanks in advance.:)
at the studio we’re doing some Motion Control tests, we already got the footage we need and the MoCo guy gave us an ASCII file from Kuper… he told us we can import it to Maya with Kuper Tools… not true!!!!
I need help!!! I have an ASCII file with Virtual Axes (VTrack, VEW, VNS, VPan, VTilt) and I need to get it to work inside Maya parameters.
Anyone??? :rolleyes: