How would i make a Jade material?

I want to make a realistic jade material. I have a general idea on how to go about it, but I was wondering if anybody had any other insights.

My approach is to use a jade texture and then just create all the maps from the texture. I want it to look as realistic as possible so i can put it into my own plate, so lighting and everything else has to react like it would with real jade etc

Could this be done by using the maya materials like procedural textures?

Thanks guys

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