changing the pivot of an object in Nuke

Hi guys,
Sorry if this is already answered, but i try to google it and i didnt find any answers.
So this is my question,
I create a card in the center of the Nuke universe. I put a 3d transform to change the scale position and rotation. Changing position is not very complicate, but when it turns to move + rotate or scale it becomes very difficult , because the transform pivot stays in the center of the nuke universe.
Is there a way to put the center pivot in the center of the object or anywhere on the object?
Thx in advance
No Responses to “changing the pivot of an object in Nuke”

Post a Comment