3D matchmove geometry creation

I have trouble understanding how to generate 3D Geometry from a shot/image for compositing. See these examples:

rtep demo reel

and Donald Strubler’s reel

I am trying to recreate this for some shots I have, yet I can only get one example to work. I took the 101 and 201 course of syntheyes on fxphd, so I know how to track a shot and generate a point cloud.

What I don’t understand is how to generate the 3D Geometry and make it fit so perfectly on the shot.
There is a software called ImageModeler:
http://www.youtube.com/watch?v=jK_8XNhgJb8
http://www.youtube.com/watch?v=VdA0m_sou-g
It does the task really well, but that will only work if you have lots of photos from different angles of the shot. I only have the shots and the frames from the camera move, with one being a nodal pan without any paralax. The buildings I want to generate geometry of are moving out of frame.

Also how do you generate a perfect match with only one photo? There is a match option in ImageModeler but that didn’t work for my shot at all. Eyeballing it in a 3D application can’t be the only way to do it, it takes just too much time.

No Responses to “3D matchmove geometry creation”

Post a Comment