Layering images with a ‘Photoshop multiply’ effect?

I am currently in the process of learning shake… here is a brief explanation of what I am trying to create:

I have a paper texture image in the background, on top of that I want to animate separate grayscale images on top of that. I wan to to layer the grayscale images on top of the paper background using a method similar to Photoshop’s "multiply" effect.

The iMult node seems to do this, but everything outside of the top image frame then turns black (non-transparent). I found if I turn on the "Ignore Zero" option in the iMult it solves this problem, but creates 2 more… there is a now a black line outlining the image border and any black areas of the image are also now transparent.

I’m hoping there is a simple fix for this! This is driving me crazy… thank you for any help anyone can give!

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