Lighting 3D Products with Area Light Maps for HDRI Link

Learn how to use Area Light Maps with HDRI Link to add texture to area lights in your favorite third-party render engine.

In this tutorial, Chad will show you how to use Area Light Maps and HDRI Link to light up a sleek Rolex watch. You’ll even see how to use Cinema 4D’s lighting tool to pinpoint an area light precisely where you want to.

Lighting 3D Products with Area Light Maps for HDRI Link - Watch Looks

You’ll learn to combine these tools with a few C4D tricks to help you flex your lighting game. You can quickly get creative lighting setups in seconds with this easy workflow. Just position and place your area lights as normal, then learn how to add realistic reflections with Area Light Maps.

While Chad will be using Cinema 4D and Redshift, the process is similar for Arnold, Octane, Corona, V-Ray, and other HDRI Link compatible render engines.

Ready to dive in? Let’s go.

The setup for this project is not technically difficult, you will just use a few area lights to illuminate the watch model, and then you can mess around with the reflections in order to get the watch looking the way that you want.

Tools Used:


Area Light Maps Overview

Want to learn more about Area Light Maps? Check out this video from our included product training. Head over to the product page for even more insight.

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