Create an abstract tentacle creature with X-Particles and Octane

gsg_everyday_20

As I was creating one of my daily renders I came up with a technique to create an abstract tentacle sea creature using X-Particles in Cinema 4D.

In this Tutorial you will:

  1. Create an object fully driven from X-Particles

  2. Refine the object using Cinema 4D’s Sculpting tools

  3. Texture the object using Octane Render to create a organic SSS material

  4. Light your scene using HDRI Studio and HDRI Collections and the “Upcoming Octane Link Tag” (Coming out soon, stay tuned!)

Wait for the Upcoming GSG HDRI Studio Octane Link Tag. I have been playing around with it and it is so much fun. It is coming soon!

Below is my everyday render that was the catalyst for the tutorial:

“Tentacles” Day 332/365 #PoisonSeries #OctaneRender #Cinema4D

A photo posted by David Brodeur (@lockedandloading) on May 9, 2016 at 1:42pm PDT

Tutorial:

 

 

 

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