BREAKING NEWS: Maxon Acquires Redshift Rendering Technologies

MAXON takes a bold step in its acquisition of Redshift, one of the most popular third-party render engines for 3D artists and motion designers.

Today at NAB 2019, Maxon CEO David McGavran announced the acquisition of Redshift Rendering Technologies. At the Maxon booth, McGavran and Redshift co-founder Nicolas Burtnyk shared the stage during the live announcement on c4dlive.com.

In a press release, McGavran shared,

“Rendering can be the most time-consuming and demanding aspect of 3D content creation. Redshift’s speed and efficiency combined with Cinema 4D’s responsive workflow make it a perfect match for our portfolio.”

Redshift co-founder Nicolas Burtnyk went on to say,

“We’ve always admired Maxon and the Cinema 4D community, and are thrilled to be a part of it… We are looking forward to working closely with Maxon, collaborating on seamless integration of Redshift into Cinema 4D and continuing to push the boundaries of what’s possible with production-ready GPU rendering.”

Redshift already supports Cinema 4D, as well as other 3D apps Maya, 3DS Max, Houdini, and Katana.

What is Redshift?

Redshift is a fully GPU-accelerated biased render engine built to meet the specific demands of contemporary high-end production rendering. It has quickly become one of the most popular render engines for 3D applications due to it’s tremendously fast speed. It’s been adopted by countless studios, both large and boutique.

Want to get to know more about Redshift for Cinema 4D? Check out our getting started tutorial with Chad Ashley.

Why is Redshift so popular among Cinema 4D artists?

Speed. The GPU accelerated render engine allows you to quickly preview multiple looks in seconds. In this video, you can see Nick Campbell’s first reactions to using Cinema 4D and Redshift. He uses the Redshift compatible Light Kit Pro 3, and relies on the LKP3 Render Switch featured to render in C4D Physical renderer then comparing to Redshift.

For a further look at the rise of Redshift, listen to this conversation with Chad Ashley and MANVSMACHINE Technical Director Trevor Kerr. They discuss the meteoric rise of Redshift in production as well as the in-depth Redshift training series they created.

Does Greyscalegorilla Support Redshift for Cinema 4D?

Yes, absolutely. Greyscalegorilla has kept up with the demand of our customers with both new training and new tools. As our entire office has migrated from Mac to PC, Redshift became one of the company’s go-to render engines.

Redshift Compatible Greyscalegorilla Tools:

If you are interested in taking a deep dive into Redshift, you can start now with the Greyscalegorilla Guide to Redshift. The guide include 19 hours of in-depth training and project-based guidance from Chad Ashley and MANVSMACHINE’s Trevor Kerr.

The Greyscalegorilla Guide to Redshift has become one of the fastest selling products with hundreds of artists streaming the training series. For a preview of the course, browse the Guide to Redshift page for an overview of each chapter.

Cinema 4D Redshift Tutorials

We’ve also have several Redshift tutorials to get you started with today. Hop in and explore the power and speed of Redshift with these quick tips.

In a preview of the Greyscalegorilla Guide to Redshift, discover how Trevor Kerr recreates this Blade Runner-inspired fog look in Cinema 4D and Redshift.

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