These aren’t user errors as the frames are fine both during noncached preview and single frame render. Render to Video is where it goes wrong somehow.
Earlier I found that rotoscoping inside subcomps sometimes causes the mask to apply itself too early or late, causing ofcourse horrible results.
Now I found another such bug. I animated the Offset Turbulence property of some Fractal Noise by the expression “[time*6000,0]”. at approximately frame 90, the noise stops animating in my video. It works fine using the script in the above mentioned topic.
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