Jun
29
PFsource question
Posted in: 3DS MaxHey all,
I am trying to figure out if there is a way for me to get my particles to turn into individual objects that I can put into Rayfire or a reactor system. I have a car that I want to turn into a bunch of cubes and fall to the ground, but I don’t think that PFsource will allow much in the way of collision with a plane.
Any thoughts?
Thanks!
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