Siberian farm cats Not a Norwegian Forest Cats Pooh and Tyoma, История фотки Пух и Тёма


Фото оригинал https://fotki.yandex.ru/users/alllebedev/album/206430/?&p=2 14 января 2014, 15 ч 47м38, по Барнаульскому времени, видео в этот же день. Кошляндия, Алтай Барнаул.
Pooh and Tyoma, Siberian, Russian, Altai cats
Not a Norwegian Forest Cats, Altai, Barnaul, Siberia, Koshlyandia, January 14 2014, January, winter Пух и Тёма это Сибирские, Русские, Алтайские кошки, Барнаульские,
но Не Норвежские лесные кошки, Алтай, Барнаул, Сибирь, 14 января 2014 года
https://fotki.yandex.ru/users/alllebedev Это история жизни наших кошек, они все родственники. Не чистопородные, свободно живущие.

Goodwill Norwalk Store-The Spirit of Giving


It’s the season of giving and at Goodwill giving never goes out of style. A generous donor gave us this piano at the Norwalk Store and now this talented gentleman is giving us the gift of song. Please give this a view and a share. Thanks!

Los Simpson predijeron el futuro…. Otra Vez!


En un episodio de 2010, Lisa y sus amigos están viendo la premiación del nobel en la madrugada, cuando entra Homero y se les une.

En el momento en que Homero se sienta en el sillón, el anunciador está leyendo el ganador de Economía, se muestra que Milhouse predijó que el ganador sería Bengt Holmström, por su trabajo “Teoría de los contratos”.

Este año, el profesor de MIT ganó dicho certamen, el programa se adelantó 6 años en su predicción.

El MIT celebró el premio de su docente y publicó en su cuenta de Twitter que Milhouse había predicho el heho 6 años antes.

“Dato curioso: Milhouse predijo una vez que el profesor Holmström del MIT ganaría un Premio Nobel. ¡Estaba en lo correcto!”, escribió la institución en su cuenta oficial de Twitter.

£70,000 Patek Philippe vs £4,000 Omega | Watchfinder & Co.


Watchfinder & Co. presents:

Let’s get straight to it—the Patek Philippe 5170P in my right hand is worth almost 20 times as much as the Omega Speedmaster Moonwatch in my left. With the Omega clocking an RRP of just over £4,000, that places the 5170P at a whopping £73,000. While some of that cost gets you a platinum case and diamonds on the dial, it’s safe to say that most of it is spent on the bit you don’t often get to see—the calibre CH 29-535 PS movement. But with the Omega carrying a similar hand-wound manual chronograph calibre 1863 movement for a fraction of the price, what are you really getting when you spend all that extra money?

Featured Watches:
Patek Philippe Complications 5170P-001
Omega Speedmaster Professional Moonwatch 3573.50.00

Shop now for Patek Philippe watches: http://www.watchfinder.co.uk/Patek%20Philippe/Watches

Shop now for Omega watches: http://www.watchfinder.co.uk/Omega/Watches

Watchfinder is the number one place to buy, sell and exchange premium pre-owned timepieces. Discover more exceptional watches at http://www.watchfinder.co.uk

7TH AEON // ANIMATED SHORT FILM


“Racing to the red light, only to find themselves wanting to go further. They have ripped the natural world apart and surrendered their freedom to a joyless gratification.” Direction, Animation: Mads Broni Illustration, Character Animation: Salla Lehmus Music, Sound Design: Echoic Audio Narration: Gillian Burke Special thanks to: Amber Parson, Simon Trotz, Veronica Moray

ChordFlow 2.1.0 Demo/Tutorial


In this video you will see how to create chord progressions, arpeggios and melodies with ChordFlow

In this video ChordFlow is sending MIDI to Korg Gadget app

How Indian retro cinema inspired animated short ‘Kapkappi’ from Pitara Studios

“We all have fears…but all that matters is the way we battle those fears. It’s a process of self realisation.”

Says Pitara Studios director Keyur Dekate, who has weaved this message in a humorous and engaging way in his 3D animated short Kapkappi (Hindi term for “shivering”).

Based in 1970s, Kapkappi is the story of a bandit and his rivalry with cold water during winter, and is a tribute to the 70s Indian cinema. “The idea of a bandit fighting the cold water was a collective outcome of both symbolism and human experience,” explains film director Dekate. “The bandit’s character created the contrast between the iconic cinematic rugged persona and the most ordinary and subtle fear of all human beings- cold water.”

The title as well as the film is inspired from Dekate’s childhood experience. “I heard my father’s screaming and haunted voices while he was bathing, and then shivering from tip to toe as he chanted the words ‘oooohhh…ffff…Kapkappi…eeee iiii….kapkappi….’” And he wondered, “How such a strong man – with great build and a big mustache – who isn’t afraid of even god, is frightened by mere cold water?”

As a film-maker, Dekate has always strived to create something that has originated from the roots, culture and philosophy of India. What enthralled him the most was the 70s Indian cinema which had melodramatic emotions and larger than the life heroism. “At present, film-making techniques have evolved to create innate possibilities of storytelling but what fascinated me about 70s era was the spontaneity of camera movements and the dynamics of the act in harmony with boosting grungy sound effects and melodic themes to create a bolder impact on the audience,” he shares.

Produced by Divyansh Ganjoo and Mahima Sharma, Kapkappi’s visual style and treatment is influenced by films like Satte Pe Satta and Deewaar. The film’s protagonist Teja (bandit) is inspired from reel-life villain Ranjeet. Dekate and the concept artist /character designer Joel Negi wanted to create a character shape that could define both strength and weakness of his personality. “As Teja has a huge, hairy and bulgy torso with chicken-like skinny legs, it signifies his personality of being both egoistically macho and somehow cowardly at the same time,” he highlights. “This also enhanced the shivering effect with tiny legs shaking with a jelly like body vibrating.”

To create the vintage Indian bathroom, Dekate took references from his father’s village home which had an open courtyard behind the house, as shown in the film. The team visited a 60 year-old house belonging to the film’s background concept artists Mukul Lokre, to take references of the architecture and utility oriented design of that era. Elaborates Dekate, “Props and assets of the background were designed in such even and odd proportions as to harmonise with Teja’s aesthetics. We used grungy and high contrast colour palette to give a vibrant Indianised look to the film. All the textures were hand painted for 3D, with bold and raw brush strokes by Joel and the team.”

“I believe that the thought should be animated,” says Dekate. According to him, the most crucial and soulful part of the film production was developing a unique cinematic animation timing. “I wanted my characters to think and breathe on screen, so they seem alive rather than animated.” He along with animation duo Saurav Tripathi and Ashish Hedaoo explored the possibilities of action holds and syncing the characters action with handheld camera choreography to maintain spontaneity of the act. If the contemporary timing of a particular act is 250 frames, in Kapkappi it would be 850 frames.

A fly is attached to Teja’s character throughout the film to add random dynamics to the act. The secondary characters like rooster and rat have played an important role in maintaining the story arc, establishing the conflict and the reaction timings. “As I also come from a live-action background working as a cinematographer, I wanted the film to be felt like it has been actually shot. I observed the 70s cinematography and myself animated all the cameras, keeping the cinematic magnification of lenses and movements more turbulent to add more weight to the act.”

To make all vibrant visuals and actions more cinematic, the team experimented with CG lighting techniques and developed a cinematic style that could better justify the content. With lighting technical director Sunil Patidar, they staged the lighting as in live action sets. “There is no attached character three point lighting setup; the character is mostly kept against the key light to make it more believable. As the character moves in and out of shadows and highlights of the set, it adds more realism and weight to the visuals.”

Instrumentation from the Don theme inspired the soundtrack which played the most crucial role in reviving the 70s era. Composed and arranged by Swapneel Mahindre, key instruments of the film like synth and violin were recorded by the musicians of 70s and were processed manually on vintage analogue mixers to create textures of the era.

Kapkappi was selected and screened in 22 film festivals, including the prestigious DOK Leipzig Film Festival (Germany), Girona Film Festival Kids (Spain) and Monterrey International Film Festival (Mexico). It received an overwhelmingly positive response everywhere.

However, the audience will have to wait for six more months before the film goes digital. But let me tell you, it will be worth the wait!

The post How Indian retro cinema inspired animated short ‘Kapkappi’ from Pitara Studios appeared first on AnimationXpress.

VES India launches officially with a vision to expand and develop Indian VFX industry

Several years of persuasion and hard work paid off. The Visual Effects Society (VES) is finally in India and it is here to stay.

VES India’s formation was announced on 16 December 2017 at RedChillies VFX studio in Mumbai, where an inaugural party was hosted to felicitate the board members and welcome the other members from India.

The Visual Effects Society is a global professional honorary society and the entertainment industry’s only organisation representing the full breadth of visual effects practitioners including artists, technologists, model makers, educators, studio executives, supervisors, PR/marketing specialists and producers. Its 3,400 members from more than 35 countries worldwide contribute to all areas of entertainment – film, television, commercials, animation, special venue, games and new media.

From left: Abhishek Krishnan, Anish Mulani, Keitan Yadav, Devrishi Chatterjee

The newly formed VES India currently comprises of 57 members across multiple verticals with members belonging to various states in India.

A showreel of VES’ accomplishments was shown along with the outstanding works of artists that was recognised by the Society. This was followed by VES India’s members discussing the aim and vision of the community.

The below listed members will take charge for the first ever VES India section:

Anish Mulani: chairman (Prana Studios head, Mumbai)
“VES India is a good platform to come together, share experiences and accomplishments. We plan to personally get in touch with several artists within the industry to help it grow. We are also looking forward to hosting our own award shows.”

Keitan Yadav: co-chairman (RedChillies VFX co-founder and COO, Mumbai)
“I am delighted that VES India chapter has finally been launched. I see it help escalate our talent, provide a platform for our artists and technicians. VES India will help set the path ahead by bringing everyone together and build community where we all can benefit.”

Devrishi Chatterjee: secretary (MPC lead compositor, Banglore)
“We are definitely expanding and need support from all the existing VFX artists.”

Abhishek Krishnan: treasurer (AMD India graphics PR manager)
“I see VES India scaling new heights with the best of the domain experts leading the way. We are confident of spreading awareness about the huge talent pool India has, not just in India but internationally as well.”

VES showreel being shown at the event

Here is a list of the board managers who will help the elected representative’s perform their day to day activities in expanding VES India:

Bejoy Arputharaj: member of the board (PhantomFX VFX supervisor and MD, Chennai)

Suresh Kondareddy: member of the board and part of the global board of directors (Digikore Studios VFX supervisor and creative head,Pune)

Neil Sadwelkar: member of the board (Digital Dada director, Mumbai)

Sachin Shreshta: member of the board (Prana Studios production technology supervisor, Mumbai)

Mohinder Subramaniam: member of the board (VFX supervisor)

Madhu Sudhanan: member of the board (senior VFX supervisor)

VES India team celebrating with cake cutting

The efforts and guidance of Tim McGovern – Academy Award-winning VFX supervisor and founding & current chair of the VES Committee for Outreach to Developing Regions – played a major role in the establishment of VES India.

And this is just the beginning…

The post VES India launches officially with a vision to expand and develop Indian VFX industry appeared first on AnimationXpress.

Self regulatory body, The Rummy Federation (TRF) launched in Delhi

Extremely popular in its offline avatar, Rummy is fast gaining acceptability in its online version.

In view of its growing popularity, major online Rummy operators from the country have come together to form The Rummy Federation (TRF), a body that will self-regulate the online rummy industry and plans to encourage a sustainable and responsible gaming environment.

The Federation was launched in the capital on Friday.

“The main objective of the Federation is to promote Rummy as a game of skill rather than gambling, and to make it more trustworthy for its millions of players,” said The Rummy Federation and India director Deepak Gullipali.

Rummy transitioned to its online avatar a fair few years ago and a number of gaming apps were developed for players to connect across the country so that they can play the the game on the go.

Recognising this, online rummy businesses, which have thus far individually operated in a self-regulated manner, have chosen to come together and benefit from each other’s experience to build a common self-regulatory platform. The Rummy Federation (TRF) is such an initiative by the online Rummy industry to collate their individual learnings and proactively adopt “good practices” from countries where the industry is regulated.

TRF aspires to be the gold standard of self-regulation for the online rummy industry and be an example for other online businesses. The federation will attempt to engage with experts in various fields including technology, payments, gaming regulation, law and other ITES industries and will function as a neutral self-regulatory body to ensure that the guidelines and recommendations for the online rummy operators are forward looking and of very high standards.

The post Self regulatory body, The Rummy Federation (TRF) launched in Delhi appeared first on AnimationXpress.

BASILISK (Adult Swim / Off The Air)


Short film commissioned by Adult Swim / Off The Air, for the episode “Paradise”. Directed by GERIKO (Hélène Jeudy & Antoine Caecke) Art direction, design & concept : GERIKO 3D / Animation : Anthony Lejeune Music : Rusbaci Off The Air / Paradise, curated and produced by Ghosting TV : http://www.adultswim.com/videos/off-the-air/paradise/ Thanks to Anthony Lejeune, Rusbaci, Louis Crevier, Kristel Brinshot, and Cody Dematteis // Links // GERIKO facebook.com/gerikofilm instagram.com/gerikofilm geriko.contact@gmail.com Anthony Lejeune : http://anthonylejeune.tumblr.com Rusbaci : https://soundcloud.com/rusbaci