Karnataka based animation and VFX studios’ success stories

This year, we saw panel discussions taking place at GAFX 2017. Among the two panels was ‘Karnataka GAFX success stories’ where successful stories of the animation and VFX studios who are based in Karnataka were highlighted.

The panellists included Thought Cloud Studio (TCS), director – business, Ganesh Pappana; MRT Studios, CEO, Naveen Kumar M; AUM Animation Studios, director, Vivek Bolar; Appu Series, head of marketing, Vishnu Saran; Videogyan, CEO, Vishal T. Moderating this panel was Technicolor, country head and ABAI, president, Biren Ghose.

After a quick introduction of each panellist along with the studios’ showreels, the session was taken ahead.

The Bengaluru based TCS is currently working on its IP Trigo.

Ghose went onto ask TCS’ Ganesh Pappana: Start-up is about learning how to pick yourself, face bumps and much more so what challenges did you have face?

Pappana: Start-up is all about chasing dreams. We had two people who had dreams (V Venugopal and Vijaylakshmi NS). They wanted to create something and we had so many stories to tell the world. We were conscious about the quality of the content which had to be produced. What we needed was the right kind of content with the correct mix and match of people. We had to pick-up right subject and had to think how should we project it.

Since the project required a lot of monetary support, the main challenge was how to get that. Our project ‘Idrajeet’ which is a short animated film of 23 minutes took three years to complete. So, the trust from the investor on the brains behind the project definitely helped us and that’s one thing which needs to be there.

From left: Biren Ghose, Vivek Bolar, Ganesh Pappanna, Neveen Kumar M, Vishal T, Vishnu Saran

MRT Studios’ has so far worked on 25 movies. They deliver VFX for the Kannada film industry.

Ghose asked MRT Studio’s Naveen Kumar: How do you introduce this new age of technology to filmmakers?

Kumar: That’s one of the biggest hurdles till date – to convince filmmakers that his / her budget is more than enough. Kannada film industry has shoe-string budget and in that visual effects’ isn’t even included. So basically VFX doesn’t even have budget as they often forget that 10 per cent of it needs to be kept aside for VFX. The Kannada film industry want to have effects like Baahubali but at the budget of Rama Rama Re.

Ghose: Do they have problem with just budget or are scared about the technology?

Kumar: As the industry is progressing, they are becoming more open. Now, they let me and my crew do things on field and trust us.

The Mangaluru based Aum animation studio were up next.

Ghose to Aum’s Bolar: Where are you right now and where will you take it from here?

Bolar: We just started the production of an animated series which is going to be a 78×7 minutes series. Fortunately the project is fully funded. We have signed it with Cartoon Network for seven countries and it’s expected to air from first half of 2018.

Currently we have a team of 21 and I wish to expand it no more than 40 as that’s a good number to manage and I feel it is better to have IP with small team.

Ghose: As a small company, how did you manage the costs?

Bolar: Back in 2010, software was a big challenge due to the costs. Hence, we adopted Blender software. Our whole studio runs on the open source pipeline. Initially the software had issues, now it’s really smooth.

The YouTube sensation channel in the kids space, Videogyan has grown leaps and bounds since its launch.

Ghose to Videogyan’s Vishal T: You have taken a different path. Why do kids come to you? Are you happy with the money?

Vishal T: Kids are addicted to YouTube now. We saw the potential of the platform back in 2011 / 12 and so bootstrapped for it. Currently, every week we produce six to eight minutes of content. Analytics helped us understand the user base and get more numbers. We also have a dedicated content analysis team.

We concentrated on not just quality but also business side of it. Being a digital platform, it is important to keep uploading content every week and not after a year. And for that, money was always kept in mind as more content needs to be produced. Currently, we run on then advertising model. However, we are looking at subscription model too and for that we would need to make our own app.

Finally it was time for the one and a half year young IP, Appu Series which is part of Media Fusion.

Ghose to Appu Series’ Vishnu Saran: Your journey has been quite different. Tell us about the marketing part of it.

Saran: We have a lot of content for kids and in that we also generate a lot of educational content. Our marketing strategy has two aspect: Content and aspect. On Facebook we upload small snippets and then give links of the YouTube video below as that’s the monetising platform. These days, Facebook is also coming up with monetising options but that will take some time. Apart from that, Google SEO words also help. We need to see how much the keyword costs. It’s important to keep analysing the data and have strong marketing strategy.

Ghose went on to mention that earlier, we used to observe start-ups in traditional media. Now, there’s a shift as more and more start-ups are growing in audio visual domain.

To make the session more interactive, the floor was open for questions.

Question 1: What is the average time period for production to break-even?

Kumar: Investment should be used wisely by paying artists on-time, followed by the knowledge in which you are investing in. Initially you will break-even. However, it completely depends on the business model on how soon you will monetise.

Ghose further added: Attrition hurts us the most as we take a lot of time to train people as they work on different pipelines and workflows. Our industry is very bespoke. There are 2,742 people at Technicolor whose average age is 25. For them the most important thing is personal growth and learning. Next they see if they are treated well as artists and creative people like working in a place where they are treated well. It is important to give them reviews as they love feedback. The last thing they look at is money.

Question 2: How do you plan to scale up the budgets?

Kumar: I am fine with marginal increase in budget as well.

Ghose: I guarantee that by 2020, 25 per cent of the movie’s budget will be kept aside for VFX.

Question 3: Aren’t you afraid of the IPs being used though modified?

Saran: We don’t use the IPs directly. They are modified so it shouldn’t be a problem.

Ghose: If the IPs are in public domain, things can be used. However, if it has copyright, go for bigger changes not small ones.

It was time to end the session. Ghose went on to share a piece of advice for the aspiring entrepreneurs. He said, “Because of the change in platforms in media world, change is imminent. Even if you are working with an old company, you need to think as start-ups all the time as you need to do many things. There is an opportunity for Bengaluru to have hub for online market for digital marketing globally as we have a dynamic minister now!”

The post Karnataka based animation and VFX studios’ success stories appeared first on AnimationXpress.

Studio 100 Film releases ‘Maya The Bee – The Honey Games’ teaser

Just in time for the Marché du Film, Studio 100 Film presents a brand-new teaser trailer for the forthcoming movie Maya the Bee – The Honey Games.  Audiences will meet the two scatter-brained army ants Arnie and Barney again, and they promise lots of fresh and funny adventures with the famous bee Maya and her friends. Munich-based Studio 100 Film is the international sales agency for the worldwide rights. The second theatrical adventure of Maya the Bee will be ready for delivery by December 2017.

Studio 100 Film concluded new agreements with Filmax, Russia and Garsu Pasaulio Irasai, Lithuania on the feature film about Maya and her friends.

“We are delighted to win Filmax and Garsu Pasaulio Irasai, two highly valued partners, for the new theatrical feature of our popular little bee.  Maya’s second adventure will be presented to audiences in Russia and the CIS territories as well as in the Baltics – we are convinced that Maya’s new movie will entertain children and families there,” comments Studio 100 Film, director business operations, Thorsten Wegener.

Filmax acquired the theatrical, TV and home entertainment rights for Maya the Bee – The Honey Games for the CIS (Commonwealth of Independent States) territories and Garsu Pasaulio Irasai for Lithuania, Latvia and Estonia. Till date, the second Maya movie has been sold to 110 countries.

“After receiving a lot of smiles from little kids and having success with the first part of Maya the Bee 1 – First Flight we are happy to bring its second part full of friendship and heart-warming feelings to the Baltics,” says Garsu Pasaulio Irasai, managing director, Gitana Jurone.

Maya the Bee – The Honey Games is produced by Studio 100 Media, in co-production with Australian animation company Studio B Animation and in association with Flying Bark Productions.

The upcoming family motion picture Maya the Bee 2 – The Honey Games will explore another heart-warming story of Maya and her best, buggy meadow friends. When an overenthusiastic Maya accidentally embarrasses the Empress of Buzztropolis, she is forced to unite with a team of misfit bugs and compete in the Honey Games.  For a chance to save her hive Maya will venture beyond the hive and meet new friends and opponents who will offer a great challenge.  Fortunately, her best friend Willy, the loveable but clumsy ants Arnie and Barney and her trustworthy advisor, Flip the grasshopper will be by her side.  Maya’s curiosity and charisma will engage and delight audiences as she has done so for many years.

The post Studio 100 Film releases ‘Maya The Bee – The Honey Games’ teaser appeared first on AnimationXpress.

Physics provides ideas and guidance, not rules: Alejandro Garcia

Based on the Troll dolls created by Thomas Dam, DreamWorks Animation released a musical romantic comedy adventure movie last year, Trolls which has been directed by Mike Mitchell and co-directed by Walt Dohrn. The characters in this movie were small in size and what was unique about them was their weird colourful hair. Alejandro Garcia who is a professor at San Jose State University, enlightened the attendees present at GAFX 2017 about how did they go about applying physics and recreating this small magical work. It’s all about ‘physics of scale’ in DWA’s Trolls!

In Trolls, the characters being small creatures, it was important to understand how do animals of this size have body structures. Bone strength scales as area whereas weight scales as volume. As animals become larger, the  weight of animals increases faster than that size of bones. Big animals have big thick bones. The posture of an animal is a physical cue for size. Large animals need to be more straighter so as to minimise the strain on bones due to the weight. That’s why small animals crouch and slouch. However, if trolls would have crouched, it would have lacked the appeal. So the director took the call of not applying the physics here and make the trolls stand straight.

Next Garcia spoke about how trolls would interact with any liquid substance. For that he took reference of ‘The Secret World of Arrietty’ where large surface tension and stiction forces indicated the scale of the tiny Borrowers. The property of water was applied in the world of trolls. Over here liquids do not flow easily and tend to clump into droplets. Hence, trolls need to drink by lapping, just like cats, rather than pouring liquids in their mouth. And for the same reason, they cannot swim. There was only one shot in the movie where troll interacted with water which according to Garcia was a good decision as it didn’t look good when compared to the soft fabric look of the movie.

There’s a scene in the movie where Branch throws Poppy’s guitar in fire and it burns within seconds. Due to the small size of the object in trolls world, fire burns quickly. So, if a match burns for 30 seconds in human world, in trolls world it will burnout in 2 seconds.

Coming to calculating the falling speed of trolls. While calculating the maximum falling speed, it is important to remember that weight goes as volume but force of air resistance goes as (area)x(speed)². So when trolls fall from great height that’s seven to eight miles an hour and that’s why they don’t get injured.

Now, comes the sound. Loudness is proportional to physical volume. Smaller you are, lower volume you have. As for the pitch – larger beings have deeper voice and smaller have squeaky voice. Trolls voice is 35 decibels lower than humans and 4 octaves higher. Though Smidge is the smallest troll, he has the deepest voice. Rule was broken in the movie for this character.

When it comes to acting, small creatures need to act like how small creatures act. Muscle strength also depends on area, just like bones. Muscle force scales as area while body weight scales as volume. Hence, trolls are strong for their size and can throw each other around.

Since, muscle strength depends on area, all mammals can jump on the same height. Trolls can jump about as high as humans. Trolls can jump 4 times more than their body size.

Talking about the eating habits, small creatures eat a lot more. This is rule of physics which can be seen in movie when Poppy eats in one bite like a snack. Trolls are also big drinkers.

As the presentation came to an end, an important element which was yet to be talked upon was finally brought up – Hair! In the movie, hair has acted as an important part of the creatures. Garcia explained that as creatures become smaller and smaller, hair becomes straighter and straighter. Elastic force is very strong in small scales.

Kichhoff theory was applied on the hair. Straight hair has two basic shapes, erect or flaccid, depending on its relative stiffness (elasticity/weight). So, relative stiffness decreases when:

  • Hair grows longer
  • Density increases (eg: hair is wet)
  • Elasticity decreases (eg: wet hair and some hair products)

Only at the end of the movie, the weight of the hair isn’t their. Hair of the troll is often physically realistic. But in some shots it’s wacky.

Garcia concluded by stating, “Physics provides ideas and guidance, not rules. We has even gone onto calculate how trolls are going to pee which obviously didn’t have to be used in the movie. Only rule you should follow is: always do what is best for the story. If the audience is accepting what you are doing, then do it. Just don’t do it accidentally otherwise audience will think the animator didn’t know what he was doing.”

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Bengaluru GAFX Conference 2017

‘Bengaluru GAFX Conference 2017’

The post Bengaluru GAFX Conference 2017 appeared first on AnimationXpress.

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Window-Shop & Lazy Morning

The Orville: Official Trailer | THE ORVILLE


The universe has a crew loose. From Seth MacFarlane and Director John Favreau comes the all-new FOX series, THE ORVILLE.

Subscribe now for more The Orville clips: http://fox.tv/SubscribeFOX

Like The Orville on Facebook: http://fox.tv/TheOrville_FB
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Like FOX on Facebook: ‪http://fox.tv/FOXTV_FB‬‬
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From Emmy Award-winning executive producer and creator Seth MacFarlane (FAMILY GUY, “Ted”) and directed by Jon Favreau (“The Jungle Book,” “Iron Man”), THE ORVILLE is a one-hour science fiction series set 400 years in the future that follows the adventures of the U.S.S. Orville, a mid-level exploratory vessel. Its crew, both human and alien, faces the wonders and dangers of outer space, while also dealing with the familiar, often humorous problems of regular people in a workplace…even though some of those people are from other planets, and the workplace is a faster-than-light spaceship. In the 25th century, Earth is part of the Planetary Union, a far-reaching, advanced and mostly peaceful civilization with a fleet of 3,000 ships. Down on his luck after a bitter divorce, Planetary Union officer ED MERCER (MacFarlane) finally gets his chance to command one of these ships: the U.S.S. Orville. Determined to prove his worth and write a new chapter in his life, Ed finds that task all the more difficult when the First Officer assigned to his ship is his ex-wife, KELLY GRAYSON (Adrianne Palicki, “Agents of S.H.I.E.L.D.,” “Friday Night Lights”). As the new commander, Ed assembles a qualified, but eccentric crew, including his best friend, GORDON MALLOY (Scott Grimes, “ER,” “Justified”), who has problems with authority, but is the best helmsman in the fleet; DR. CLAIRE FINN (Penny Johnson Jerald, “24,” “The Larry Sanders Show”), one of the Union’s most accomplished physicians; BORTUS (Peter Macon, “Shameless,” “Bosch”), an alien from a single-sex species; ISAAC (Mark Jackson, “That Royal Today”), an artificial life-form from a machine society that thinks biological life-forms are inferior; navigator JOHN LAMARR (J. Lee, FAMILY GUY, “The Cleveland Show”), whose casual humor cuts through even the most dire situations; ALARA KITAN (Halston Sage, “Neighbors,” “Goosebumps”), a young, inexperienced security officer whose home planet’s high gravity gives her superior physical strength; and YAPHIT, a gelatinous creature voiced by comedian Norm Macdonald (“The Middle,” “Saturday Night Live”). Somehow, Ed and Kelly must put the past behind them and, with the help of the crew, navigate fascinating and sometimes dangerous adventures in outer space, as well as the tumultuous and captivating day-to-day personal relationships with their colleagues.

The Orville: Official Trailer | THE ORVILLE
https://www.youtube.com/user/FoxBroadcasting

Electric surfboard moves without waves


‘Jetfoiler’ can fly over water. This surfboard uses hydrofoil, which can lift up the board out of the water when you lean back. It also uses an electric motor to propel yourself. This surfboard can go up to 27 mph. Surf’s up!

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And so we put goldfish in the pool. /そうして私たちはプールに金魚を、  


And so we put goldfish in the pool. Director/Writer:Makoto Nagahisa ●https://vimeo.com/user41349261 ●http://nagahisa.strikingly.com/ massage→ hello@naname.ro !!!The Short Film Grand Jury Prize in Sundance!!! Story This is a true story which took place in Saitama in 2012. In the summer of 2012, 400 goldfish were released in the swimming pool of a junior-high school in Sayama Town, Saitama. The culprits: four female students. According to the Police statement, the girls “thought the fish would look pretty”. But why did they really do it? Based on a true story, this fast-paced short film continually betrays the viewer’s expectations as it explores the feelings of the four girls and their motives, accompanied by a soundtrack of old-time hits including Seventeen and Virgin Blues! Director/Writer:Makoto Nagahisa Executive producer:Takeshi Tanaka Producer:Haruki Yokoyama Cinematography:Hiroaki Takeda Electrician:Yuki Maeshima Sound:Junnosuke Okita ———————————————- 第一回Moon Cinema Project、グランプリ作品。 Moon Cinema Project http://mooncinemaproject.com/ ●WEBSITE:http://goldfish-pool.com ●twitter:https://twitter.com/goldfish_movie ●TrailerA⇒https://www.youtube.com/watch?v=SxUkRu75pDQ&t=1s ●TrailerB⇒https://www.youtube.com/watch?v=zvfhv3ly0xA

Agent 327: Operation Barbershop


This three-minute teaser for a full-length animated feature is based on Dutch artist Martin Lodewijk’s classic comics series Agent 327. The Blender Animation Studio is currently developing the story and seeks for funding to bring this adventurous comedy animation film to an international audience. More information: http://agent327.com Entirely made in Blender, released as Creative Commons for Blender Cloud subscribers. Join http://blender.cloud today, get 10 years of film production history, tutorials, and help us making more!