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…and there’s some incredible ones in Ghost in the Shell. At least, that’s what I’m describing them as. Just like Ava in Ex Machina, or Vision from Avengers, Kuze and The Major in Ghost in the Shell are real-life actors with incredible CG augmentations. Here’s my report on Cartoon Brew.
Many players stepped in to change the face of Indian animation industry and the outlook of people towards it. Out of all, one of them is Ankush Nandi’s IIACFF (Indian International Animation and Cartoon Film Festival), a festival that is dedicated solely to animation filmmakers and animation industry.
Comprised of industry stalwarts like Soumitra Ranade, Saurabh Shukla, Pankaj Sudheer Mishra, Satyajit Bhatkal, Faisal Mohamed, Gurupal Singh, Suparna Dutta and many others, IIACFF, which saw its second year this February, aimed to promote and implement animation as a curriculum in schools from grass root level.
However, Nandi’s interest in animation peeked at a very young age. In 2004, his father came up with an animation production house in Kolkata and started the production of Pagla Dasu – a story by the great filmmaker Satyajit Ray. “I used to visit his work place almost every day while returning from school. That’s when animation and film-making started attracting me,” he fondly recalls. He was beguiled by the process, the creativity and the advanced technology that has been used. “It was new to me and all in all a different experiment.” After passing higher secondary, he made up his mind to take up animation and film-making as his career.
The festival showcases overseas animated films which haven’t been screened in India. During the festival, parents are also encouraged to attend seminars and talk shows to shape their opinion about the animation industry. Along with this, “The festival seeks to create a platform for the upcoming animators to showcase their most inspired work and also provide placement to the winners,” adds Nandi.
Nandi invites school and college students of all age groups to participate in this program. Discussing the structure of the event, he says, “The competition is held zone wise (east, west, north and south).” The winners of East-South Zonal Competition and North-West Zonal Competition compete in the finale, out of which a winner is chosen. “We don’t think that any other festival has been divided in so parts and have their own zonal competitions.”
Nandi believes that the Indian animation industry is constantly evolving and has witnessed unprecedented growth rates in recent times. With global players exploring India as a talent pool for animation content and Indian filmmakers looking out for subjects with a “broad mass appeal”, there is a huge potential for the growth of the animation world in the country.
“Leading Indian production houses like Tata and Reliance are now investing in the animation market and collaborating with Indian filmmakers to make animated features that entertain their local audiences,” he highlights. “VFX has now become an important part of any film or advertisement.” According to him, the animation industry has huge business potential in India and is beginning to scale new heights. Encouraging the youth in taking up animation and VFX as their career, he persuades, “The animation industry is also tying-up and flourishing in other sectors like architecture, medical, automobile, forensic etc which is automatically creating more and more job opportunities for youth in this sector.”
How does he plan to harness the talent that is already present, and channelise it to meet the industry standards? By encouraging the youth of the country to take animation as a career through their festival. He replies, “We organise different kinds of seminars and workshops for both parents and students to shape their opinion on animation industry and its future prospect.” The winners are placed in different production houses across the country. “I think no other festival in the country has placement partner category. It’s the only festival that ties up with different production houses to provide placements to the winners.”
Besides animation, the festival also organises PC gaming competitions in different animation institutions and is planning to do the same in schools to encourage the youth to think about Game Development as their career option in near future.
When asked about IIACFF’s contribution to the Indian animation industry, Nandi humbly answers, “As IIACFF is in its second edition, there is nothing huge that it has contributed to the industry. But we are in a process to boost the animation industry of India and bring in more and more talented youth in the industry.” Their new initiative of implementing animation and photography in schools from elementary level has garnered a positive response from schools, who are now giving a serious thought to include animation and photography in their regular curriculum. Tuk-Tuk – The Fisherwoman by Suresh Eriyat was screened first in the first edition of IIACFF. The film received a number of nominations thereafter and also went on to win the National Award. “With the number of entries coming in good numbers, the competition got tougher and the quality of the movies got better than the last year.”
The first edition of IIACFF was held from 1-4 October, 2015, in Delhi. The famous actor and comedian Javed Jaffrey was the National Brand Ambassador of the program. To take the festival a notch higher this year, it catered to schools and colleges. IIACFF representatives were present in different zones and personally met school and college principals to execute the launch of their newly included competitions.
What does he think about the challenges and the struggles of this industry? “Whenever someone is entering the animation industry he / she must be mentally prepared of all the hurdles that will come their way and should have the ability to overcome them. One should have patience to withstand themselves with all the odds coming their way.” He elaborates, “Monetary struggle is one of the biggest one. At the beginning most of the people work at a very less wage or no wage at all but as they move forward, work hard and enhance their talent, the monetary struggle slowly moves away.” His experience says that one needs to be tough mentally. If your work gets rejected even after giving 200 per cent, you should not stop trying. “For the new comers, I can only say that work hard and don’t think about the result. With dedication and endurance, you will eventually succeed,” he further states.
So what does the young and budding festival have in store for the future? “There are a lot of plans that are under process and will be executed gradually, step by step.” Currently, they are only concentrating on implementing animation as a curriculum in different schools across the country and are creating a much bigger platform for the upcoming animators to showcase their work.
The third edition of the festival will be held in February, 2018. We wish that it achieves the colossal target of bringing animation to academics!
The post Animation to be promoted in schools and colleges: IIACFF director Ankush Nandi discloses his optimistic vision appeared first on AnimationXpress.
Title: Batwoman – The Many Arms of Death (Part 1)
Story: Marguerite Bennett and James T Tynion IV
Art: Steve Epting
Publisher: DC Comics (USA)
Editor: Dave Welgosz and Chris Conroy
Pages: 22 colour pages
Price: $2.99
Release Date (Print & Digital): 15 March 2017
Age Rating: Teen
Here’s the synopsis of the comic:
Monster Venom is the hottest new bio-weapon on the market and to break up the syndicate spreading it around the world, Batwoman has to return to the place where she spent some of her darkest hours!
One Line: A lead takes Batwoman to a mystery island where her past is involved.
Batwoman – An Introduction: For those who came in late, Batwoman was created in the mid of 1950’s by writer Edmond Hamilton just to put off the questions about the Homosexuality of Batman. Katty Kane is a citizen of Gotham city and just like Batman, she is also a healthy heiress who turns into a vigilante to serve justice. Her simple motto, of late, is to do things that Batman cannot!
DC Comics Rebirth: For the uninitiated, this mega event was started in June 2016 and the entire timeline and story arcs are reset to that of the New 52 series. This particular story arc (The Many Arms of Death) starts from the time line of “Night of the Monster men”. The writing is taken care by Marguerite Bennett and James T Tynion IV and they have done a fabulous job, to start with.
Story: Forget about suicide bombers. Terrorists have a new bio weapon named Monster Venom drug. The takers of that turn into a monster and cause more havoc than a bomb would do so. Kate was tracking one such bomb and while defusing (pun intended) she gets a lead that takes her to the mysterious island of Coryana, situated somewhere in the Mediterranean Sea. Kate’s visit to the island is also triggers an emotional flashback about her “Lost Year” and the story kicks on from that point.
First and foremost, the dialogues in this comic are some of the best in the recent times, especially in characters involving citizens of Gotham. The opening sequence and the repetition of the same set of dialogues in the middle, both are penned nicely. Having followed Marguerite Bennett through Bombshells series, this was no surprise at all. Knowing her abilities, and of course that of the redoubtable James T Tynion IV, we can surely expect a damn good series where writing gets its due.
What elevates this setting-up-for-the-story (part 1) comic to a higher plane is the artwork of Steve Epting. Here is a question: How many emotions one artist can make us feel through artwork? Happiness, sorrow, pain, fear, etc. Yes, these are all easy for the master artists. That is where Epting is taking us to. There are certain sequences in the comics where the artwork requires a very deep and careful look rather than the casual glance that is normally associated with the action packed stories, which we normally do. Consider the scenes where Kate is staring at the sea, the flashback sequence are some of the classic examples of the strong inking of Steve Epting.
There is a particular sequence in the story which yields something about the past of Kate and that entire sequence is handled in black and white. Know what? The colourist for this comic, Jeremy Cox makes his presence felt so effectively in those pages. While the entire sequence is in black and white, Kate’s hair alone is coloured in blood red. And her lips. This is good, damn good.
Final Point: Strong build up for the series.
Verdict: Recommended (4/6)
(These are purely personal views of Comics Historian & Writer, King Viswa and AnimationXpress.com does not necessarily subscribe to these views)
The post Review: Batwoman Rebirth #1 appeared first on AnimationXpress.
National Autistic Society in the UK has worked with Holly, a 12-year-old schoolgirl, to release “Make It Stop”, an awareness-raising film. Launched to coincide with World Autism Awareness Day on 2 April, “Make It Stop” follows the plight of an autistic girl who becomes overwhelmed when she isn’t given enough time to process information. Holly used the film screening at her local school assembly to tell her friends and classmates about autism for the very first time. As much as 80% of the public say they would endeavour to change their behaviour if they knew autistic people needed extra time to process information. Holly’s painfully honest depiction of the world for an autistic person is a clear message to everyone about the difference small changes can make. The Too Much Information campaign, online at autism.org.uk/get-involved/tmi, includes an interactive action list for reducing information load, a section of tips, a virtual reality headset, t-shirts, and support for the workplace.
“If just one person sees the film and is more understanding to autistic people, I’ll be happy,” the young star proclaims. Holly is using her new star status to encourage people to get involved in the pledge action attached to the film, asking people to make a change and to think about the things they can do to make the world a more autism friendly place – whether in the classroom, at work or at the shops. For Holly, these are small changes that can make a big difference. Her mum Jo explains, “We worked closely with the school to put in place lots of really small strategies, like letting her leave lessons 5 minutes early because she gets so overwhelmed by noisy and busy spaces, and it’s made such a difference.”
Christopher Ross-Kellam, Creative lead on the project, says “We needed to find a way to visually represent a struggle that was otherwise invisible. To depict this battle with insufficient processing time in an emotional way, whilst staying true to the experience. We made sure that each stage of the creative process was tested on, and run by, an autistic adult and/or child’
More than 1 in 100 people are on the autism spectrum. Autistic people often find social situations difficult and struggle to filter out the sounds, smells, sights and information they experience, which means they feel overwhelmed by ‘too much information’ when out in public. “I hope her film helps other people to understand more about autism and how they can help make life a little easier for people like Holly,” Jo explains.
Mark Lever, chief executive of the National Autistic Society , says “We know that people don’t set out to be judgmental towards autistic people. The problem is that they often don’t see the autism, they just see the ‘tantrum’ or the ‘difficult person’ and this is making autistic people feel isolated.”
National Autistic Society’s film, “Can you make it to the end?”, featuring 11-year-old Alex Marshall, launched their “Too Much Information” campaign in 2016. The film went viral – over 56 million people viewed it on social media, with over one million also sharing it. Over 17,000 people put their mark on the Too Much Information map to show they care about autism. 8,000 people in shopping centres across the United Kingdom tried the virtual reality film, “Can You Stand the Rejection?”.
The Too Much Information campaign was developed at Don’t Panic London by project lead Helen Jackson, project assistants Robyn Kasozi and Angela Kwashie, strategist Ellie Moore, creative lead Christopher Ross-Kellam, creatives George McCallum, Alistair Griggs, Tom Loader, and managing director Joe Wade, working with National Autistic Society national campaign manager Jessica Leigh and head of campaigns and public engagement Tom Purser.
Filming was shot by director Tomas Mankovsky via Knucklehead with director of photography James Blann, producer Francis Mildmay-White, production manager Cat Irving, and production designer Sam Tidman.
Editor was Tim Hardy at Stitch Editing. Colourist was Simon Bourne at Framestore. Post production was done at Nineteen Twenty Post.
Sound was was designed at Sound Canvas by Tom Joyce.
Casting was by Sophie North Casting and Hammond & Cox Casting.