Gaming portal launched at first Inda Gaming Conclave to link gamers

Gaming 360, All India Gaming Federation’s one-stop portal for gaming related news and activities across India and around the globe, was launched on Friday to bring the industry together and provide it with a platform where the stakeholders can make their voices heard.
 
This was stated by AIGF CEO Roland Landers at the India Gaming Conclave here. He said, “We appreciate the presence of such dignitaries at the inaugural event and are hopeful that in the coming years it will witness more such powerful presence to help us make a difference.”
 
Landers said India Gaming Conclave would now be an annual event for the stakeholders to converge and discuss on working towards a legalised and regulated gaming industry in India. The event aimed at educating and creating awareness on all aspects of gaming.
 
Justice Balbir Singh Chauhan

Justice Balbir Singh Chauhan

Law Commission of India Chairman Justice Balbir Singh Chauhan underlined the need to examine legalising sports betting by studying the social, economic and moral implications of any such move specifically under a liberalised regime. The myths and negative opinions on these issues have to be unfolded, he emphasised.

 
Delivering the keynote address at the Conclave (IGC) organised by FICCI jointly with All India Gaming Federation (AIGF), Justice Chauhan said individual freedom was the basic right “which we all look up to but the vulnerable sections of the society need protection at the same time”. While those in favour of legalising betting believe in the need to protect individual autonomy and minimum state interference, those disfavouring it believe that preserving societal order and morality was also important. Therefore, there was a need for reforms that aim at flexibility while ensuring freedom of choice for the consumers. Hence, there was a need to strike a balance between freedom and choice.
 
He said that any attempt at legalising gambling and betting has to be made in the backdrop of this socio-economic reality. There was a grave risk that legalising this activity might adversely affect the social fabric of India. There were chances that people in a bid to earn quick money through gambling might resort to unlawful means. A comprehensive analysis of the socio-economic circumstances in light of the constitutional guidelines was thereby essential before framing an umbrella legislation that legalises gambling.
 
There were certainly several adverse effects of gambling. The first problem with gambling was when a person becomes addicted and loses control over his / her gambling activities, resulting in financial losses that have an adverse impact on his / her personal, economic and social life. The second problem relates to the social repercussions that are a direct consequence of gambling. One fallout could be increased crime, loan sharking (taking loans at exorbitant rates for gambling), worsening of the living standards of the poor and lower middle class and changes in behavioural norms and social ethics.
 
Justice Chauhan said that it must be kept in mind that these adverse effects arise not from gambling per se, but are a result of excessive gambling which results in addiction. Harm resulting from excess is not something which is limited to gambling alone, as an excess of anything may negate its benefits. A common analogy would be alcohol, which when taken in moderation causes no great harm to the individual or society and may help people to socialise and relax. However, if a person develops a habit or addiction to drunkenness, it will cause health problems for him, as well as adverse consequences for the society at large, such as increased crime, violence. The response of the state in such a situation should be to regulate the activity, not seek to stop it completely. Legalisation would give the government the opportunity to bring gambling out from the dark corners of the society, impose some controls and extract some revenue. Perhaps as importantly, if betting were legal then a huge chunk of money that, at the moment circulates only round the black market, would quickly become available.
 
FICCI Director Rahul Chakravarty said sport and gaming were one of the fastest growing sectors in the economy with a lot of money flowing in the sector. Gambling regulation was not new to India with lotteries already being regulated business under state control.
 
FICCI launched the debate on regulating online sports betting and lottery in India in 2012. This regulation was not just to restrict the illegal activities but could create a scope of revenue for the government to invest in social sectors apart from sports.
 
He said that FICCI and AIGF will take forward the feedback on safety and security pertaining to gaming as well as other relevant issues. He added FICCI believes that this conclave will not only help in exchanging ideas and information but will initiate further policy work.

The post Gaming portal launched at first Inda Gaming Conclave to link gamers appeared first on AnimationXpress.

‘Overwatch’ and ‘Uncharted 4′ continue dominating awards, this time at SXSW

Another awards recognising the best games from the previous year was held over the weekend. South by South West or SXSW not only showed off amazing tech, music and movies but also paid stern attention to gaming.

It didn’t come as a surprise when Uncharted 4: A Thief’s End won the highest accolade of the evening, the ‘Game of The Year’. Apart from the most prestigious title, the offering from Naughty Dog studios also won best Visual Achievement, Excellence in Animation, Most Memorable Character and Excellence in Narrative.

Other winners included Blizzard’s shooter Overwatch, which also won multiple accolades like best eSports, Excellence in Multiplayer, Most Promising New IP and Trending Game of the Year.

Overwatch and Uncharted 4 have been dominating almost all gaming awards in the recent times, thus, it did not come as a surprise to many when these two games took the highest number of awards home.

Uncharted and Overwatch
Other games that won awards are:

Battlefield 1: Sound Effects and Technical Achievement.

DOOM: Gameplay and Music.

Tellatale’s Batman Series: For converging the famous comic-book hero with the studio’s unique take on adventure gaming.

As expected, Pokemon Go won the Mobile Game of the Year award. Dishonored 2 received an award for design as well.

Overwatch has recently won the best game awards at the GDC Game Awards 2017, the DICE awards and The Game Awards 2017. With an award in the best eSports category, Blizzard’s upcoming Overwatch league would be even more lucrative.

The post ‘Overwatch’ and ‘Uncharted 4′ continue dominating awards, this time at SXSW appeared first on AnimationXpress.

FICCI Frames 2017: AVGC sessions line-up

Dubbed as the Asia’s largest M&E event, FICCI Frames will commence from 21 March and will be held till 23 March at Hotel Renaissance, Mumbai. Replete with numerous sessions catering to the industry, the AVGC section will also be widely discussed according to the schedule released by the organisation. Here are the sessions catering to the animation, visual effects, gaming and comics industry:

21 March:

FRAMES Knowledge Series : State Ministers Panel

The Frames Knowledge Series sets the tone for the media and entertainment sector with key trends and crucial perspectives. In this session, state leaders, the key drivers of state policy, will tell us the strengths of their states in M & E across a diverse range including creating IT hubs, strengthening gaming zones, building on the digital matrix for smoother satellite and internet transmissions, and opening up locations for film-tourism to bring the state’s cultural and technological wealth to the forefront. Ultimately it is India’s diversity which will take its media and entertainment into the next decade.

Mr. K. T. Rama Rao, Hon’ble Cabinet Minister – IT E&C, Government of Telangana.

Mr. Priyank M. Kharge, Hon’ble Minister of State, Department of Information Technology, Biotechnology and Science & Technology, Government of Karnataka.

Moderated by Mr. Jaspal Singh Bindra, Chairman, FICCI-Maharashtra State Council and Executive Chairman, Centrum Group

22 March:

Become a YouTube Jedi: A YouTube Workshop

Introduction to managing a YouTube channel, advanced tips, case studies of top YouTube channels internationally and in India, and panel discussions with top YouTube channel operators in India.

Making of ‘The Jungle Book’ – Technology and Creative

The technical and creative team take you through the journey that made the movie special with spectacular VFX, digital jungles and computer generated creatures.

FICCI 2017 VFX , GAMING SESSIONS
The Spectacles of the Future: Storytelling with the advent of VR/AR

Immersive media including its constituents Virtual Reality and Augmented Reality are becoming common terminologies in the content lexicon of the day. As the global media and entertainment sector continues to push the boundaries of creativity and engagement creating more immersive experiences, artists and technologists have an immense opportunity to participate in one of the most dramatic turning points in the history story telling. The year ahead will be a critical inflection point for VR/AR since devices are proliferating the landscape and there is a race for a seamless experience. An increasing number of content creators in storytelling for entertainment and brands are experimenting with this medium to convey their message. This panel explores the state of the art & possibilities of where the immersive content experience is today; the challenges that remain and will showcase pioneering examples of the projects that have leveraged these path-breaking mediums in 2016-17.

23 March:

India needs a DD Kids’ Channel

Are we creating sensible children programmes? Kids’ channels in India are roughly about 3% of the total number of channels with limited Indian content. Programming for children for television is a responsible job; sensible and responsible children’s programming has the objective of making youngsters imbibe a sense of responsibility & morality. To strengthen the kids’ content industry and bring about sustainability, stability and growth to the artist community and other stakeholders in the industry, India needs a Free-to-Air Terrestrial Kids’ Channel. The panel would shed light on the needs & opportunities.

Masterclass with Dheeraj Verma- How to make great comics?

There is a big gap in between Bollywood and comics and that’s the reason we aren’t able to produce movies like Avengers which made 1.52 billion USD on a budget of 220 million USD. Even in the 90s, superstar Amitabh Bachchan had a comic-based superhero version of himself – Supremo – written by none other than Gulzar Sahab and illustrated by the amazing Pratap Mullick. Comics are a huge part of pop culture and a sure-shot way of reaching large audiences. In a nutshell, why do we wait for the West; why not make movies similar to Hollywood in the comics genre?

Virtual & Augmented Reality: New Paradigms across the M&E Spectrum

From immersing right in the middle of action of Spectacular Sports & Concerts to disrupting movie production and post; From creating new story telling mediums for the telling of which the language is still evolving, to creating edutainment that compels. Virtual & Augmented Reality are hitting the homeruns across the Media Entertainment Spectrum! This panel takes a look!

The post FICCI Frames 2017: AVGC sessions line-up appeared first on AnimationXpress.

Chuck Berry – Johnny B. Goode (Live 1958)


Follow the past 50 years of Rock n’ Roll as if it is happening today at www.pigcityrecords.com

Well here’s one of the greatest Rock n’ Roll tunes ever written. Originally released in 1958 and then re-released on Chuck’s 1962 album ‘Twist’, Johnny B. Goode arguably in itself upped the level for Rock music and solidified Chuck Berry’s status as a pioneer. Keith Richards later said that Chuck succeeded in releasing effectively the same song over and over again after this one — but the question must be posed, when it’s this great why not?

You may not be ready for this yet, but your kids are gonna love it.

Read the full post at pigcityrecords.com

http://www.pigcityrecords.com/chuck-berry-johnny-b-goode/

Woman interrupted during BBC interview


We have all see the BBC interview where the babies walked in. But what if it happened to the mother?

Subscribe to Jono and Ben’s YouTube channel http://bit.ly/1Jr20Jz

Follow Jono and Ben
https://www.facebook.com/JonoAndBen
https://instagram.com/jonoandben/

Stream full episodes of Jono and Ben http://www.tv3.co.nz/Shows/JonoandBen…

The Rise and Fall of Saturday Morning Cartoons


In this Episode of Nostalgia Snax we explore what made Saturday mornings in the Eighties and Nineties so special- and what set those decades apart when it came to cartoons.

Twitter: @jasonandwho

Simon's Cat – Dinner Date: Main Course


‘Up close and purrsonal’

Simon’s Cat is at it again – spoiling tireless owner Simon’s dinner plans in part two of our romantic special ‘Dinner Date’. Featuring a BRAND NEW character, hilarious cat hijinks, fails and a furry surprise at the end. Keep your eyes peeled for Dessert – coming soon!

Don’t forget to SUBSCRIBE and click the BELL: http://bit.ly/scytsubs

Read our latest blog posts here: https://simonscat.com/blog/

‘Dinner Date’ Credits:
Directed by: Simon Tofield
Design/Rig: Trevor Phillips
Animation: Jimeno Farfan, Karen Ullman, Emma Wakley
Animation Supervisor: Emma Wakley
Compositor: Liza Nechaeva
Additional Rigging: Jim Nolan

Executive Producer: Mike Bell
Producer: Emma Burch
Associate Producer: Edwin Eckford
Production Manager: Rebecca Warner-Perry

Foley and Music: Shrooty

Have you visited the official Simon’s Cat website?
Official Website: http://www.simonscat.com

Stay connected with Simon’s Cat on your favourite websites:
Facebook: http://facebook.com/simonscat
Google+: http://plus.google.com/+SimonsCat
Twitter: http://twitter.com/SimonsCat
Instagram: https://www.instagram.com/simonscatofficial
Tumblr: http://simonscat.tumblr.com/
Pinterest: http://pinterest.com/simonscat

Want to see more of our Black & White films? 
Check out our play list here: http://www.goo.gl/FkqgHw

Want to know more about the history of Simon’s Cat?
Watch the Simon’s Cat Story here – http://goo.gl/Vfx2JS 

FAQs:

Q. Why isn’t ‘Off to the Vet’ available in full on YouTube?
A. ‘Off to the Vet’ film production and crowdfunding campaign was a huge undertaking for the Simon’s Cat Team. Our hope is to produce more long form, full colour content for our fans but without having to turn to them through crowdfunding again. The film was completed in 2015 and submitted it to a selection of international film festivals over the following months. During this time, it was exclusively available to all funders that contributed via our private production blog. The feedback we have received from our funders has been overwhelming positive and we hope they are extremely proud of making the film a possibility. If you are a funder and have any questions regarding the campaign, please contact us at igg@simonscat.com

Q. What software do you use?
A. Simon’s Cat is made using Adobe Flash / TV Paint animation software.

Q. Why does it take so long to make each Simon’s Cat film?
A. Even though the films are made on computer software, they are still hand-animated in a traditional manner, frame to frame. It usually takes between 12 and 25 drawings to create 1 second of a Simon’s Cat film.

Q. Where can I buy Simon’s Cat merchandise?
A. You can purchase Simon’s Cat products from the official web shop: http://www.simonscat.com/Shop

Puppies vs. Couches Compilation


These puppies and big couches does not get along very well at all…

“Hustle” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Like, share and enjoy the video!
– Subscribe to our channel for more cute animals: https://goo.gl/04ePxk
– Like us on Facebook: https://goo.gl/Qa2Zzu
– Follow us on Twitter: https://twitter.com/MrFunnyMals
– If there is any problem about the video, please contact us through messages. Thank you! 🙂

Trumpet Man 意馬心猿


In each conflict we can tell where the fact of life lies, this is what I want to say in this animation.This is a stop-motion animation about desire and love. I want to express life out of the hard core of reality, like the unreal of relationship, concepts of eternity that we believe and we hold on. I am looking for a driving force of animated life. AWARDS+FESTIVALS Jury Award – 2016 Sundance Film Festival Hong Kong: Short Film Competition 
Official Selection – 2017 Sundance Film Festival, UTAH
Official Selection – Anim!Arte 2017 – 13th International Student Animation Festival of Brazil
Official Selection – 2016 Corto Imola Festival, ITALY
Official Selection – Festival Internacional de Cine de Lebu, CHILE
Official Selection – IV Dona i Cinema- Mujer y Cine- Woman & Film, SPAIN
Official Selection – Sixth edition of Skopje Animation Festival, Macedonia
Official Selection – 21 Islands International Short Film Festival, BRONX

Brown


Produced by Jash