Double Decker Toilet Paper Fort!


We made a two story, double decker toilet paper fort!!
Watch some more toilet paper fort videos!
Insane Toilet Paper Fort! ► https://goo.gl/4h8dE9
Best Toilet Paper Fort! ► https://goo.gl/oxkGLw
Building A Toilet Paper Fort! ► https://goo.gl/Hj02om

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An epic crossover episode to witness a meet-up of ‘The Powerpuff Girls’ and ‘Teen Titans GO!’

Seems like the crossover fever has now spread onto the kids shows as well. Cartoon Network’s two shows will witness a crossover episode next month. The Powerpuff Girls and DC’s spin-off series Teen Titans GO! will be teaming up to destroy the villainous talking monkey, Mojo Jojo.

This news comes from USA Today as they revealed that we will witness a crossover between the the rebooted The Powerpuff Girls show which made its return on air last month along with the team up with the youngsters of Teen Titans GO!

“Jump City will never be the same when our little superheroes Blossom, Bubbles and Buttercup meet up with the Teen Titans for the very first time. When these two worlds of superheroes collide, it will surely be something to remember,” said The Powerpuff Girls, executive producer, Nick Jennings.

Powerpuff girls teen titams go

Sneak peak of the crossover episode of ‘Powerpuff Girls’ and ‘Teen Titans GO!’

According to Teen Titans GO! producer, Aaron Horvath, Titans members Cyborg and Beast Boy find Mojo Jojo to be pretty cool for a talking monkey whereas the Girls compete with Raven, Starfire and Robin to establish which superhero team is better. There’s more in store for the viewers than just the crossover, as a new song is set to debut called Monkey Army.

The crossover will take place on Titans show wherein the Girls’ arch enemy Mojo Jojo is up to no good in the Jump city. The Powerpuff trio teams with their fellow squad to take the villainous monkey down.

The post An epic crossover episode to witness a meet-up of ‘The Powerpuff Girls’ and ‘Teen Titans GO!’ appeared first on AnimationXpress.

UNIFI MEDIA

Unifi Media Logo squareUnifi Media is a leading Post Production Studio in South India offering a wide range of sophisticated CGI services which includes VFX , Clean-up (Paint), Compositing, DI,  Digital Cinema Mastering (DCP) and Film/Video Restoration  having branches  in Bangalore, Chennai and Hyderabad.

We are currently looking for the following positions-

Senior Compositors :
Software:
Nuke Compositing  Artists
Responsibilities:

– Proficient in using 2.5d approaches, projections and using 3D environment in nuke
– Thorough understanding of compositing multichannel lighting passes
– Seamlessly integrate the various layers or elements of live action shot
– Follow production process and develop creative approches and problem-solving
– Mentor and advise junior compositors and ensure best practices are being employed
– At least 4 years live action visual effects/ Feature Film experience

3D Generalists :
Software: 3ds Max & Maya / blender
Responsibilities:
– Ability to perform all tasks from modeling/texturing to rigging, animating, lighting & rendering
– Must be able to work to achieve desired level of aesthetic quality and technical accuracy
– At least 3 years live action visual effects/ Feature Film experience
– Production knowledge of the VRay and Arnold renderers
– Expert in using the Maya 3D software. Good to excellent skills in paint and sculpt softwares
– Strong sense of composition, light and color
– Experience of basic compositing a plus

FX  Artists :
Software: Real Flow, 3ds Max/ Maya (After Effects experience a plus)
3D Particle effects / simulator  – Fire, smoke, Water, Explosions, crowd

Modellor & texture Artists :
Software:
3ds Max & Maya / blender
Responsibilities:
– Ability to perform all tasks from modeling/texturing to rigging, animating, lighting & rendering
– Must be able to work to achieve desired level of aesthetic quality and technical accuracy
– At least 3 years live action visual effects/ Feature Film experience

VFX Coordinator :
Responsibilities
– Scheduling, prioritizing and tracking internal technical assignments and projects details
– Ensuring project scope, status and completion information up to date.
– Documenting decisions and requests, and ensuring items are tracked and managed appropriately.
– Monitoring and controlling progress, issues and preparing reports.
– Ensuring work is being approved and completed on time and to specification.
– Establishing quality control and project closure processes.

Minimum 2-5 years of experience within the VFX or film production industry.

Creative Director : 

At least 7+ years VFX post-production experience.
CG Supervisor or possibly previous VFX Supervisor experience on 6 or 8 major films required.
They are primarily responsible for directing and supervising the creative and technical execution of visual effects sequences, from concept to completion.
Creative eye and aesthetic judgement – knowing composition, cinematic design and animation timing.

Needs to have an understanding of-
– Story development and storyboarding
– Directing
– Lighting
– Camera work
– Practical Effects
– Cinematography
– Art Department
– Production Design and Props.

Innate sense of composition, light, colour and excellent attention to detail.
On-set supervision experience.
Ability to work to and meet strict deadlines often under pressure.

Contacts:
UDAYARAVI HEGDE
Managing Partner
+91 98443 62654
udayaravi@unifimedia.com

Please send your resume with demo reel directly to:

ANDREW SHIBI
Head-VFX
+91 7022010882
shibi@unifimedia.com
vfx@unifimedia.com
udayaravi@unifimedia.com

Address :
UNIFI MEDIA
#81, Madhu Art Studio (Abbai Naidu Studio Premises), Chikkalasandra, Bengaluru – 560061

Weblink :
www.unifimedia.com

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9 Story Media’s Brown Bag Films opens new animation studio

Brown Bag Films, a subsidiary of Toronto’s 9 Story Media Group, inaugurated a new 30,000 square foot studio in Smithfield, Dublin on Friday. 9 Story Media Group had acquired the award winning animation studio Brown Bag Films in August 2015.

Brown Bag currently employs 184 creative and production staff in its headquarters in Dublin, a studio in Manchester, England, and an office in Los Angeles. When the deal was done, the company said it would add an extra 50 jobs to its then 160 full-time positions.

Octonauts

The studio is known for producing hit animated children’s series Octonauts, Doc McStuffins, Bing and Henry Hugglemonster. The studio is currently producing the CG animated adaptation of Richard Adams’ novel Watership Down for Netflix and BBC. Two of the company’s shows Give Up Yer Aul Sins and Granny O’Grimm’s Sleeping Beauty were nominated for Oscars.

Ireland’s Minister for Jobs, Enterprise and Innovation, Mary Mitchell O’Connor, who was present at the opening event, said, “Brown Bag is a great Irish success story since its foundation 22 years ago and is a fine example of what an innovative Irish company can achieve in the global market. This exciting company is successfully competing in the dynamic and very competitive world of creative animation.”

The expansion has kicked off a recruitment drive for the studio as it aims to expand and increase its global reach thus, a number of positions for animation and production professionals are currently open on its website.

The post 9 Story Media’s Brown Bag Films opens new animation studio appeared first on AnimationXpress.

Kiloo Games’ upcoming RPG ‘Dawnbringer’ game to be released on 16 June, beta online already

Kiloo Games who has been famed in the industry for games like Stormblades, Subway Surfers and Smash Champs is all set to launch their upcoming role playing game (RPG) titled ‘Dawnbringer’ on Android and iOS. The game is being brought to life by Kiloo Games in collaboration with Copenhagen Creators, both based in Denmark.

From what it looks like, a hack and slash combat style RPG, filled with terrifying monsters and relentless evils, the game will be having a free-to-play model. The backdrop of the game is based in the mystical lands of Mourngard, but everything seems not well there. The world looks beautifully crafted with plenty diverse areas to explore, here’s a description of the game from the creators itself.

“A forsaken land. A banished hero. Two brothers in strife. As you blaze towards the world of Mourngard, your angelic wings burn to ash. You and your brother are oblivious to the cataclysmic events you are about to spark, but your arrival could also be the key to salvation. Can Mourngard be saved? Uncover the truth behind the corruption destroying the once peaceful land. Challenge your reckless brother, and purge Mourngard of its demon occupation. The fate of the world is in your hands!” – Kiloo Games/Copenhagen Creators.

Dawnbringer

The fact that the game would be an open-world, makes it even more interesting for the long run, players can explore more and more maps and quests, which might be added later by the company.

The mention of gears make it pretty clear that upgrading your character would be quite an important task.

The game will be releasing on 16 June over Android and iOS but its beta is already live as a part of Google Play Beta System, which was mentioned recently at Google I/O. So, if you cannot wait till the game’s official release, you can go explore the magical world of Mourngard through the beta.

The post Kiloo Games’ upcoming RPG ‘Dawnbringer’ game to be released on 16 June, beta online already appeared first on AnimationXpress.

Digital videogame sales soar up by 5 per cent to conclude at $6.2 billion in April: SuperData report

The research company, SuperData has recently released their April 2016 report on the position of digital videogame sales. As seen, the sales went up by 5 per cent than April 2015. The mobile and console games’ performance cooled off a bit compared to last month by an average of $100 million, it still managed to have a rise of 23 per cent than last year’s April figures and even the number of audience rose by 15 per cent PC games soared high on the list, contributing to $2.9 billion of the overall sales.

Social gaming saw a dip of 10 per cent although SuperData reports that consumers moving from desktops to mobile gaming is the potential cause.

But there is one player who has been pretty much a winner this month, its Supercell and their ‘Clash’ games. Both Clash of Clans and Clash Royale earned over $100 million each. Though, the revenue of Clash Of Clans dipped to $4 million from $5 million per day. This puts the two games in the chart right after Mixi’s Monster Strike, which holds the top spot in the category.

'Clash' games

Mobile revenue dipped by six per cent from the previous month to an average of $2.6 billion.

Interestingly, Bandai Namco’s Dark Souls III accumulated a fair $45 million from PC revenues itself, while the console version brought in $27 million making it the top ranked game in the PC charts, but failed to make it to number one in the console charts.

Here’s the full list of top selling games in accordance to the SuperData report:

Digital console
1. Call of Duty: Black Ops III
2. FIFA 16
3. Tom Clancy’s The Division
4. Grand Theft Auto V
5. Dark Souls III

PC
1. Dark Souls III
2. Counter-Strike: Global Offensive
3. StarCraft II
4. Minecraft
5. Fallout 4

Mobile
1. Monster Strike
2. Clash Royale
3. Clash of Clans
4. Game of War: Fire Age
5. Puzzle & Dragons

Social
1. DoubleDown Casino
2. Slotomania
3. Candy Crush Saga
4. FarmVille 2
5. Jackpot Party Casino — Slots

Pay-to-play MMO
1. World of Warcraft
2. Lineage I
3. Star Wars: The Old Republic
4. TERA: Online
5. Blade & Soul

Free-to-play MMO
1. League of Legends
2. CrossFire
3. Dungeon Fighter Online
4. World of Tanks
5. Dota 2

The post Digital videogame sales soar up by 5 per cent to conclude at $6.2 billion in April: SuperData report appeared first on AnimationXpress.

Sathish Narayan’s Design Media & Edutainment School aims to create creative designers from young aspirants

‘Knowledge has a beginning but no end’ and when it comes to sharing knowledge- Imparting education and creating a platform for learning is the ideal way. Sathish Narayan who has been in the creative industry for over 22 years has taken a step to encourage this initiative by starting his own Design Media & Edutainment School (DMES) at Pune.

With a vision to create the next generation of design thinkers, Design Media & Edutainment School was officially unveiled by Mumbai University, Vice Chancellor, Sanjay Deshmukh today at Pune. Venu Vemula (Serial Entrepreneur also working at Google), Professor Arularasan (Kumbakonam College of Arts & Crafts), and Ashish Kulkarni (Chairman, FICCI AVGC) were the chief guests at the launch of the school while, filmmaker Ramesh Sippy sent his wishes to the new school as he could not be present.

DMES

DMES will provide a wholesome system of education with their current offering of six courses namely Diploma in Digital Filmmaking & TV Production, Visual Effects Design, Communication Design, Industrial Design, Animation Film Design and Textile and Fashion Design. All these courses are Advanced Diploma Programmes and constitute of a term of two years generally with few short term and long term courses too. “The courses are more practical than theory as the students have to constantly perform in various projects and assignments both individually and in groups,” explained Sathish Narayan.

As Sathish Narayan has been an industry stalwart working with Reliance Animation (ADA Group), Reliance Animation – BIG AIMS (ADA Group), BIG Animation (I) and Penta Media Graphics in the past, the teaching faculty consists of professionals from the industry. Moreover, the visiting faculty will also consist of animation and VFX supervisors. He added, “The teaching faculty are mainly professionals from JJ school of Arts and other renowned art and design institutes. It is a professional environment entirely for we want to enhance the education system in this field.”

Design Media & Edutainment School, founder and director, Sathish Narayan

Design Media & Edutainment School, founder and director, Sathish Narayan

In terms of the facilities and services, the design school has an area of around 5000 sq. ft. with iMac, Cintiq and Dell machines available for the students. Softwares like Photoshop, Maya, Toon Boom, Fusion, Nuke and other latest softwares will be taught to the students.

Speaking on the new school, Ramesh Sippy said, “The ability to bring a design idea to life and the thought process behind it makes all the difference between an ordinary and extraordinary idea. Sathish’s expertise and passion for mentoring and nurturing young design talent will surely bring out some of the next design stars.”

Mumbai University, Vice Chancellor, Sanjay Deshmukh added, “Coming from a background of education, we are always aiming to build industry-ready professionals. Design has found importance in every aspect of business, and there is, indeed, a dearth of talent in this domain. I applaud Sathish and DMES on the endeavor to create the next generation of design thinkers as DMES hopes to change this, and I wish them all the best!”

Design Media & Edutainment School, founder and director, Sathish Narayanan highlighted, “Today, storytelling has grown to such an extent that we use it in every aspect from business presentations, filmmaking, and animation VFX – design being the essence of all. This school will enable solutions for an array of courses that emphasise design in every facet. We want every student to take advantage of the courses in a creative environment. We want to create a world of design enthusiasts to design thinkers and doers.”

Various workshops and seminars will help students gain knowledge and interact with the industry on a personal front. “We do not aim to create a franchise model but I want to impart and share knowledge. In the future, I want to build more centres at different places and cater to more students,” concluded Narayan.

The post Sathish Narayan’s Design Media & Edutainment School aims to create creative designers from young aspirants appeared first on AnimationXpress.

Special Dog Knows Too Much

Special Dog, a pet food manufacturer in Brazil, normally focuses advertising on the sentimental relationship between humans, dogs and cats. Sao Paulo advertising agency DM9DDB has produced a creative and disruptive campaign exploring the companionship of dogs and the importance of offering the best dog food we have. Three films, Sofa, Widow and Bondage, show dog owners caught in intimate and personal situations that normally wouldn’t be shared with anyone.

Special Dog Knows Too Much. Feed Him Well.

Special Dog Credits

The Special Dog Knows Too Much campaign was developed at DM9DDB by chief creative officer Aricio Fortes, executive creative director Paulo Coelho, creative directors Gonzalo Ricca, Carlos Schleder, Adriano Alarcon, art director Rafael Segri and copywriter Filipe Medici.

Filming was shot by director Livia Gama via Bossa Nova Films.

Sound was produced at A9 Audio.

When 3D and anime meet

symphonyoftwominds_d

Love this new short film from Valere Amirault called Symphony of Two Minds. My piece also has the exclusive premiere at Cartoon Brew.

philmCGI

pcgi logophilmCGI looking for Talented Artist – Animation, Texturing & Matte Painting

Come and join ever-growing, young and talented team of philmCGI to boost your career and live a new experience!

philmCGI is looking for talented artist to join our team for working ona slate of productions for several National & International CGI Projects

 

We have immediate openings for the following positions:

3D ANIMATORS (Experience 01 to 04 Years)

Do you have a passion for animation and enjoy the challenge of creating beautiful animations?

philmCGI is Looking for an exceptionally skilled and highly motivated 3D character animators to join our talented team.

Knowledge Required:

  •  Fully proficient with Maya software skills, preferably on a long form animation series/feature film.
  •  A strong grasp of the basic animation fundamentals and a great work ethic.

Skills:

  •  Acting skills required
  •  Enthusiastic attitude and good communication skills.
  •  Must have good creative vision and be detail orientated.
  •  Must be flexible, willing to learn and self-motivated.
  •  Be able to work within a Production Schedule.

3D TEXTURING ARTIST (Experience 01 to 04 Years)

The position of Texture Artist requires someone with a thorough knowledge of 3D software, with 1 to 3 years of experience in a similar role working on broadcast or film projects.

philmCGI is looking for an exceptional artist with a well-developed ‘eye’ and excellent working knowledge of colour, art and design.

Knowledge Required:

  • Experience on feature film projects or TV series.
  • Knowledge of industry-standard texture packages such as Mari, Zbrush, Mudbox, or 3D Coat
  • Good knowledge of displacement map and normal map generation.

Skills:

  • Enthusiastic attitude and good communication skills.
  • Ability to multi-task and prioritize
  •  Must have good creative vision and be detail orientated.
  •  Be able to work within a Production Schedule.

DIGITAL MATTE PAINTER (Experience 01 to 03 Years)

The position of matte painting Artist requires someone with a thorough knowledge of 3D software, with 1 to 3 years of experience in a similar role working on broadcast or film projects.

philmCGI is looking for an exceptional artist with working knowledge of photoshop, maya and nuke.

Knowledge Required:

  • Experience on feature film projects or TV series.
  • Knowledge of industry-standard texture packages such as photoshop, maya and nuke.

Skills:

  • Enthusiastic attitude and good communication skills.
  • Ability to multi-task and prioritize
  •  Must have good creative vision and be detail orientated.
  •  Be able to work within a Production Schedule.

Candidates who are interested can send their resumes to jobs@philmcgi.com

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