Private parties invited to provide investments and technology for National Centre on Animation and Gaming

Minister of State for Information and Broadcasting Rajyavardhan Rathore said today that the Government will only ‘focus on providing land and infrastructure’ for the proposed National Centre of Excellence for Animation, Visual Effects, Gaming and Comics.

He called upon private partners to utilise this initiative with investment, technology and faculty.

The Minister was speaking while inaugurating the India Pavilion at the Cannes International Film Festival. He also released the poster of the International Film Festival of India to be held in Goa in November.

(The Maharashtra Government has already offered to give land in the film city in Goregaon in Mumbai for the Centre, though the Central Government has not received any concrete proposal.)

He said the Film Facilitation Office (FFO) set up by the government was a step towards facilitating single window clearance for film makers, promote India as a filming destination and provide the platform for film tourism in the country.

He said that this initiative also addressed the requirement of prospective film makers who were keen to utilize India’s platform for filming purposes. The FFO would act as a facilitation point for film producers and assist them in obtaining requisite permissions, disseminate information on shooting locales as well as the facilities available with the Indian film industry for production/post production.

Rajyavardhan Rathore

He said the primary objective of the Film Facilitation Office was to create an environment that inspired filmmakers and tap the vast talent available in the Indian film industry. The FFO would also identify and recommend such policy changes at the Central and State levels that would make India a more film-friendly destination.

As part of perspective planning, the Minister said that a dedicated web portal to take this application process online, which would be operational in the next few months. The portal would not only enable online submission of application, and enlist Guidelines of key central government ministries/departments regarding shooting of films in one place, but also create a Location’s Guide and a Service Provider’s Directory, so as to become a single window for the international film community who were looking to shoot their films in India.

The Minister also outlined the steps being taken by the Ministry to streamline the process of permission in States. In this regard he mentioned that the Ministry had requested state governments to appoint a nodal officer for purpose of promoting and facilitating film shootings in their state. He added that the FFO would regularly engage with these Nodal Officers to remove any roadblocks and ease out the process of permissions as well as promote the states internationally through initiatives such as conducting Familiarisation (FAM) tours for foreign filmmakers, participation at international markets.

The Minister specifically highlighted the Government’s recent initiative of instituting the “Most Film Friendly State” award as part of the National Film Awards with the objective to encourage the state governments to support the film industry. He stated that the award aims to sensitise the Indian states towards film tourism, advantages of bringing in foreign filmmakers to shoot in their state, promote India as a preferred filming destination as well as encourage the growth of the film industry.

The Minister touched upon the criteria for the award which included presence of single window clearance facility, presence of state government backed film studio complex consisting of dedicated locations for film shoots, production and post production infrastructure, incentives offered by the state, presence of a dedicated web portal, database of facilities available, efforts being made to develop talent for the film industry, connectivity in the state and international marketing initiatives.

The post Private parties invited to provide investments and technology for National Centre on Animation and Gaming appeared first on AnimationXpress.

Go and Grow digital – Toonz Media Group’s new content strategy

“Digital provides a different opportunity. There is no restriction when it comes to producing content for the digital space. The traditional 26 x 30 series doesn’t come into picture as even a 3 minute series can be put it on the digital platform and then we can see whether there is an audience engagement and if it can become a hit,” expressed Toonz Media Group, CEO, P. Jayakumar.

Toonz Media Group, CEO, P. Jayakumar

Toonz Media Group, CEO, P. Jayakumar

Toonz Media Group has taken the digital way to upscale their business on the animation front. With the launch of their WebTv for kids called ‘Chotoonz’ in late 2014, which reached over 50 million views per month in just the first six to seven months, the company now plans to strengthen their digital content library. He believed, “At a fraction of a cost you can launch an idea on digital platform and if it’s good then it can be turned into a franchise. We recently bought a company in Spain called Imira Entertainment to strengthen our content library. Now, we control almost 4000 hours of kids content library across the world.”

Toonz Animation has created a scripted series of the world’s largest kids property – Gummy Bear. Toonz approached Google to create a complete scripted series for the same and Google agreed to fund it. “We are now producing 39 x 7 minutes of scripted series of Gummy Bear exclusively for the digital space.”  

“Along with this we are creating exclusive digital content for Fruit Ninja which is one of the top 5 mobile game brands in the world. We are currently working with one Australian creator for Cutie Pops Girls which is again an original IP.”  

While Toonz is going digital so vigorously, there are around 25 to 30 artists working for the digital wing focusing primarily on 3D content. Most of the digital activity is for pre school audience.

“We want to create things where there is a possibility of creating franchises. The idea is to create franchises and then involve licensing and merchandising around it.”

Gummy and Bear 1

Currently, they are working on a R.L. Stine movie for a live action feature film with a group in the US. Also, they are creating a 52 episode live action TV series for BBC called Jamillah Aladdin.

In terms of animated feature film, “We will finish a US movie called Bunyan and Babe in July. Cinedigm will distribute the film in the US theatrical front while, GFM Films will distribute it worldwide.”

“We are also starting a new animated feature film called Beijing Safari which is a spin off of Delhi Safari (2012).” It is a co-production between India, China and New Zealand. Toonz Media Group will be collaborating with the major owners of Krayon.

When asked on the idea of creating a complete Indian animated feature film Jayakumar answered, “I don’t think Indian audience is matured enough for a big budget animated movie. A Jungle Book is okay because they spend millions of dollars because the quality is so high but whether it works in India or no doesn’t really matter to the producers because their money making territories are very different. I don’t think we (Indian producers) are yet ready to put in an experimentation of a 100 crore budget Indian animated feature and see whether it will work or not.”

Toonz Media Group is therefore channelising its potential resources towards the digital platform in order to cater to the large audience available at these platforms. Also, it is all a matter of changing trends as the world is moving towards digital platforms for content and now every major player in the industry is seen adapting to the new age technology.

Bunyan and Babe

The post Go and Grow digital – Toonz Media Group’s new content strategy appeared first on AnimationXpress.

Talking Bones on Torture

The Dignity Institute is running “Talking Bones”, a direct advertising campaign designed to raise awareness of the replies faced by more than 125,000 political violence and torture victims living in France. Medical x-rays, pressed into vinyl records, hold sound recordings of testimonies by three victims, Arta, Adnan and Fidele. The records were sent to key French influencers to create a conversation about the subject, with the goal of calling the French government to implement a health and social security policy to help or assist victims.

Talking Bones key visual

Hearing the victims stories, whilst seeing with your own eyes their physical injuries, forces you to face their reality. It is impossible to ignore. Suddenly, you become brutally aware that torture is not exactly as you imagined. It is not a distant issue but a tangible reality in France.

Talking Bones Skull
Talking Bones Skull
Talking Bones Chest
Talking Bones In Situ
Talking Bones In Situ

Talking Bones Credits

The Talking Bones campaign was developed at Grey Paris by executive creative director Thierry Astier, art director Romain Arrigoni, copywriter Nicolas Richard, and head of communication Charlotte Buisson.

Vinyl was made at Lathe Cuts. Illustration was by Abril Castillo. Photography was by Studio Lacen. Sound was produced at Ipanema Music by sound designer Philippe Hebrard. Music is by Franck Delabre and Stéphane Martin at Possible. Filming was shot by director François Bricage and director of photography Fabio Caldironi.

Why Flying is So Expensive


Flying is expensive, really expensive, but only kinda, and it’s only partially the airlines’ fault.

Big thank you to Real Engineering for the collab in this video. Make sure to check him out at https://m.youtube.com/realengineering

Please consider sharing this video on Reddit, Facebook, Twitter, or other websites.

Twitter: www.twitter.com/wendoverpro
Email: WendoverProductions@gmail.com

Attributions:
a320 interior image courtesy of Airbus and used under fair use
a320 footage courtesy https://www.youtube.com/channel/UCxufeU8YKgWijUGxPzwIZAg
Select footage courtesy of Amsterdam Airport Schiphol: https://www.youtube.com/channel/UCOLLG-WbCoV4JOz_qmh05uQ
Ticket Price Graph source Carpe Diem Blog
Select satellite imagery courtesy of Bing
Select footage provided by VideoBlocks LLC
Music provided Epidemic Sound
Select maps provided by OpenStreetMap
Select maps provided by Google Maps
Select visuals provided by Wikipedia Commons
Licenses available upon request
Licensed under Creative Commons 3.0 or fair use guidelines

The School of Life's Retreat: 'The Life House'


The School of Life offers retreats in what we call our ‘secular monastery’: an austere, beautiful three bedroom building in a rugged isolated valley in Wales. To learn more, see here: http://tinyurl.com/jfkkdpd

Nightlife – Timelapse

Alluvium


An overbearing father forces his eldest son to take the final steps into preserving their family legacy. Video Of The Day at VOTD: http://votd.tv/winners/1745/alluvium Cine Las Americas Official Selection Emergencia Film Festival Official Selection

Sharing space


My love for the ocean has no bounds. Freediving has set me free. Cover Photo by Chris Gillette @gatorboys_chris

The way I sea it


Freedom of expression through visual stimulation.

Youtubers Life Trailer


Youtubers Life is the ultimate vlogger tycoon/life-sim video game. 

The main aim of this title is to become the world’s greatest youtuber in history. To achieve it, you will have to edit videos, get in touch with other video bloggers and try that fame doesn’t overload you. 

Create your own online video channel and upload videos to increase your fanbase… but keep an eye on your daily tasks while you don’t lose track of your social life! You’ll have to deal with fans, friends, family and time management! Increase your popularity so you can move to a new place and manage your own video content creators network company.

https://www.facebook.com/youtuberslifegame

Youtubers Life 2 Official Website – Out now!

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