Senior Maya Generalist

Senior Maya Generalists wanted for various Studios based in Central London.

You will have a good knowledge of: Animating, Modelling, Texturing, Lighting and Tracking.

http://www.smoothdevil.com/index.php…job&job_id=937

closes: 31 Aug 2011

DVD: Thinking Particles – Part 2

This DVD is perfect for those who want to learn more about Thinking Particles and why many studios are using it in production toda…

3D Models: Gas & Oil

50 very detailed and completely textured 3D-models for the visualizations of petrol, gas and oil thematics (geothermy and fossil e…

Nuke locks up

Hi,

When rendering with maya in the background Nuke pretty much locks up. every operation takes ages to get processed.
To get Nuke usable I have to stop any background 3D rendering.

This does not happen with any other program. All are usable during background rendering.

Anyone else experienced this?
Would be great if there is a way around this.

Greetings
Andreas

Need quotes for a matte painting(s)

Email me samples of some matte paintings you have done.
I did a music video with an artist in the stairway and I want graffiti added to the walls, maybe some holes in the walls or whatever to make it much grimier.

The shots are crane shots, mostly up and down with tilt keeping the camera on the artist. I shot at 11mm and I shot at 50mm. I just want to be able to cut to it several times in the music vid, just one look.

dajavudesigns@gmail.com quote me.

LUCASFILM ANIMATION IS COMING TO SIGGRAPH!

LUCASFILM ANIMATION IS COMING TO SIGGRAPH!

Lucasfilm Animation will be at SIGGRAPH in Vancouver recruiting for their studio in Singapore.

Star Wars: The Clone Wars is the hit CG animated TV series produced by Lucasfilm Animation. Be part of the team that continuously raises the bar in TV Animation, open positions include:

– Senior Animator
– Senior FX Artist
– Senior Lighting Artist
– Lead FX Artist

For more info visit: http://jobs.lucasfilm.com or contact: Meiting Lin – meitingl@lucasfilm.com

====================

Lucasfilm has a new story to tell. It is not what you expect, a ground breaking feature animation promising to surprise and inspire audiences around the world. We are looking for:

– Assistant Production Manager
– Lead Animator
– Lead Lighting & Compositing Artist
– Senior Animator
– Senior Cloth Simulation Artist
– Senior FX Artist
– Senior Crowd Technical Director

For more info visit: http://jobs.lucasfilm.com or contact: Heather Brown – heather.brown@lucasfilm.com

========================

Not an artist? No problemo. We are also looking for engineers, network adminstrators and software people to join the Technology team.

– Lead Production Engineer (R&D)
– Production Engineer (R&D)
– Senior Project Manager – Software

For more info visit: http://jobs.lucasfilm.com or contact Tiffany Ng – tiffany.ng@lucasfilm.com

Attached Thumbnails

Click image for larger version

Name:	SIGGRAPH_Vancouver_Eflyer_CW_.JPG
Views:	N/A
Size:	86.2 KB
ID:	12007
 

Click image for larger version

Name:	SIGGRAPH_Vancouver_Eflyer_LAS_.JPG
Views:	N/A
Size:	87.0 KB
ID:	12008
 

Click image for larger version

Name:	SIGGRAPH_Vancouver_Eflyer_Tech_.JPG
Views:	N/A
Size:	82.7 KB
ID:	12009
 

ILM Singapore Is Coming to SIGGRAPH!!

ILM SINGAPORE IS COMING TO SIGGRAPH!

Industrial Light & Magic will be at SIGGRAPH in Vancouver recruiting for their studio in Singapore.

ILM is currently working on a slate of projects that include: Mission Impossible: The Ghost Protocol, Battleship, The Avengers, Transformer’s ride-film attraction for Universal Studios and other as yet unannounced projects.

– Senior Compositor
– Compositor
– Senior Lighting TD
– Senior Digital Matte Painter
– Senior FX Technical Director
– Texture Artist
– Production Manager

For more info visit: http://jobs.lucasfilm.com or contact: Bobby Butcher – bobby.butcher@lucasfilm.com

Attached Thumbnails

Click image for larger version

Name:	SIGGRAPH_Vancouver_Eflyer_ILM_.JPG
Views:	N/A
Size:	87.7 KB
ID:	12006
 

LUCASARTS SINGAPORE IS COMING TO SIGGRAPH!

LucasArts will be at SIGGRAPH in Vancouver recruiting for their studio in Singapore.

LucasArts Singapore is currently working across multiple titles on mutiple platforms including Gen 3, online and mobile. We are actively looking for brilliant individuals to join our team, including:

– Studio Creative Director
– Network Architect
– Senior Software Engineer (Multiplayer)
– Senior FX Artist
– Senior Game Designer
– Art Lead

For more info visit: http://jobs.lucasfilm.com or contact Tiffany Ng, tiffany.ng@lucasfilm.com

Attached Thumbnails

Click image for larger version

Name:	SIGGRAPH_Vancouver_Eflyer_LucasArts_.JPG
Views:	N/A
Size:	82.6 KB
ID:	12005
 

Painting in a shoulder? need feedback

Hi all,
I was just told today that the director wants the man on the right side of the screen to be PAINTED OUT.

here…..

So I will have to clone the ground, grass, road, etc.. Ok, no too bad to do.

But there are a few frames where the foreground man overlaps the background man. So I need to fill in his shoulder & arm.
where they cross over.

I wanted to get some of the pros to look at the scene and tell me some of the best ways to tackle this clip.

I was thinking of Mocha & track the arm but the arm rotates side to side

Any suggestions?
Thanks,
Lou

Attached Files
File Type: mov MVI_5040.mov (6.14 MB)

Obtaining work from Studios in Television work

Hey Guys –

I work for a (very) small VFX company that started by taking overflow work from other studios that needed help. These studios did primarily Television Broadcasting VFX and not Movie VFX.

I think we fell out of favor because the vfx studios we were working for felt we were over charging and taking advantage of the situation. Need less to say… the work has stopped coming :confused: 🙁

Well, we have worked on shows for all the major studios (ABC, NBC, etc). And we’d like to approach the studios directly to do the work.

1. What steps do you think we should take?
2. What will increase our chances of getting our foot in the door?
3. Also, do the vfx studios working on a show have the rights to all the vfx work. For example, when ABC makes a show (like Grey’s Anatomy), is the post production work awarded to a single company or multiple companies? And if multiple companies, then how is the work awarded? is it bid per shot?

look forward to your thoughts!