Volumetric Lighting Nuke

Hey guys Just have a quick question on how to do something. I need to achieve a volumetric light in a forest scene. The desired look will be something like this http://walls.free.total-wallpapers.c…cal-Forest.jpg

I will ultimately have a 3D camera to use to place all of my forest elements and I guess what I want to do is just put a light behind the trees so I can get that volume light look as the camera moves around the scene. Is there a specific node you recommend using for this? VolumeRays? Does anyone have any tips or know of any tutorials that might help me in this endeavor? Thanks in advance.

-Nick

Luma Pictures – Paint/Roto Artist

Paint/Roto Artist

Luma Pictures is an artist centric feature film VFX studio located two blocks from the beach in Santa Monica, California. We maintain a unique culture with an amazingly talented staff and are always on the lookout for exceptional people for full time and project positions.

RESPONSIBILITIES include performing tasks such as rig removal/paint fixes, 2D tracking , matte extraction and spline based roto creation.

QUALIFICATIONS: Artist should have at least one year of experience working on feature films or HD Teleproductions and artists must know Combustion, Shake. Los Angeles Residents preferred.

If you think you fit the bill and want a quick response, upload your reel/portfolio and a shot breakdown to www.lumapictures.com. If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:

Attention: Recruiting – Roto/Paint
Luma Pictures
1424 2nd St
Santa Monica, CA 90401

Luma Pictures – Lighting Artist

Lighting Artist

Luma Pictures is looking for Lighters

Luma Pictures is an artist centric feature film VFX studio located two blocks from the beach in Santa Monica, California. We maintain a unique culture with an amazingly talented staff and are always on the lookout for exceptional people for full time and project positions.

RESPONSIBILITIES:
– Lighting look development for integration of CG elements into Live Action
– Lighting look development for full CG shots
– Creation of tools and scripts to facilitate workflow
– Develop methodologies for reduction of render time and improving quality of results

QUALIFICATIONS:
– Artist must know Maya and MentalRay extremely well
– Understanding multi pass 3D compositing required
– Knowledge of Renderman or Air a plus
– Artists must be able to take direction and work in a team focused environment, good communication skills are a must
– Strong time management skills and extremely organized.
– Solid work ethic and a positive attitude in the face of challenging situations.
– Los Angeles Residents or willingness to relocate preferred • Relocation assistance may be available subject to negotiation

If you think you fit the bill and want a quick response, upload your reel/portfolio and a shot breakdown to www.lumapictures.com. If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:

Attention: Recruiting – Lighters
Luma Pictures
1424 2nd St
Santa Monica, CA 90401

Submitted materials will not be returned and no phone calls please.
www.luma-pictures.com

Luma Pictures – Sr. Lighting/Comp TD

Sr Lighting/Comp TD

Luma Pictures is an artist centric feature film VFX studio located two blocks from the beach in Santa Monica, California. We maintain a unique culture with an amazingly talented staff and are always on the lookout for exceptional people for full time and project positions.

Luma is on the hunt for an experienced supervisor who has a substantial track record of leading teams technically and artistically through complex visual effects for film. A great eye and steller problem solving skills are a must.

Extensive production experience in all the following areas: layout, animation, modeling, texturing, rigging, fur/hair, cloth, effects, lighting, and compositing. Must have an exceptional eye for taking shots from conception to final.

Evaluates the creative requirements of a project, determines their technical implications, and makes high-impact operational decisions.

Expected to be attentive to emerging industry technologies and production techniques, and determines practical applications for these advancements in order to improve production.

Strong aesthetic sense; demonstrates ability to make creative and aesthetic judgment calls quickly and under significant pressure..

Ability to manage time and balance priorities, often amidst the pressures of busy, deadline-driven production.

Ability to communicate effectively with a wide variety of personalities, both written and verbal.

– Must understand anatomy and perspective
– Proper modeling and texturing techniques
– Knowledge of rigging
– Complex shader network design and setup
– Lighting, rendering and optimization
– Capable of executing complex multi-layered comps
– General compositing knowledge inside Nuke

Ultimately, the successful candidate has extensive production experience, the ability to identify both current and potential technical challenges, and the ability to command high-level technical strategy across a potentially large (feature-film) production team.

Do not apply if you do not meet all the criteria above.

SUBMISSIONS:
If you think you fit the bill and want a quick response, upload your reel/portfolio and a shot breakdown to www.lumapictures.com. If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:

Attention: Recruiting – Sr Lighting TD
Luma Pictures
1424 2nd St
Santa Monica, CA 90401

Submitted materials will not be returned and no phone calls please.

Charlex Posts The Mailboxes For Krylon

The spot\’s objective was twofold; first, show off Krylon\’s Projects in a Can website; next, illustrate that idea by transforming…

Laetitia Bica.

VFX Editorial Assistant (Entry Level)

* Job Title: VFX Editorial Assistant (Entry level)
* Department: Editorial
* Location: London
* Closing Date: N/A
* Reports To: Head of Editorial
* Direct Reports: N/A

Key Purpose of the Job

Provide general editorial assistance over multiple shows and departments

Needs To Do

* Scanning and printing of storyboards/ reference material
* Collating digitizing and exporting of video reference material
* Compiling material on CD, DVD or Tape for clients and internal use
* Managing and maintaining DNegs internal reference library
* Encoding and transcoding of material using Compressor and other tools
* Prepare showreel material for Artists post show
* Maintaining databases (Filemaker &in-house databases)

Needs To Know

* Needs to have some experience of film or video editing
* Be well versed in using Final Cut Pro, Compressor and DVD Studio Pro
* Possess basic Photoshop skills
* Have a base understanding of video codecs and file formats
* Good IT skills, networking

Needs To Be

* Self motivated individual
* Keen to learn new skills
* A good listener and communicator
* Strong multi-tasker
* Good eye for detail
* Strong team player

DNEG Skills Matrix

It is the responsibility of the Editorial assistant to:

Understand Editorials role in DNeg and its key responsibilities and stages during and post show.
Understand the basic VFX process within DNeg and its terminology and each department’s role.
To become skilled in the following areas and apply them to everyday tasks:

Admin skills

Ireq
Understand what Ireq is used for in the facility
Must be able to start and use Ireq on a mac or Linux computer
Must be able to search the Dailies Viewer for specific shots, shows etc
Must be able to search the Render Viewer and be able to create Showreel Quicktimes
Must be able to search shot viewer and be able to update basic line up information

Filemaker Pro
Be able to open a remote database on Whale
Search existing records in video reference Library
Create new records in video reference library
Amend existing records in video reference library

Data
Request Restores and Backups of data from Studio
Search for Data using Image Sequence Lister

Technical Skills

Final Cut Pro
Set up projects and sequences in Final Cut Pro to DNeg or client specs
Project data management skills
Log and Transfer material from tape less cameras
Capture footage from external video sources
Perform inverse telecine on footage if required
Export video files to quicktime movies
Have a firm grasp of film and video resolutions, frame rates and aspect ratios

Image Prep
Understand all image formats used at DNeg
Must be able to resize and reformat an EXR to JPG or other image format using appropriate software
Must be able to apply burn in’s to images on request
Setup up software for batch conversions
Have a basic understanding of colour space
Possess a firm understanding of Iresize, Graphic Converter and Photoshop
Possess full understanding of how to scan and print images using the correct settings

Compressor
Setup an encoding job using pre-made droplets
Create new encoding profile
Create a new encoding droplet
Apply burn in’s to material if required

Linux
Possess knowledge of how to set up a computer for a specific show using DNSHOW
Must be able demonstrate a basic understanding of linux and commands such as su, cd, ls, df, du, pid.

Network
Have an understanding of DNeg servers and their usage. E.g. jobs, iconvd and editorial servers
Be able to confidently navigate the network on Mac, PC and Linux computers
Understand DNEG folder and naming conventions

If you are interested in applying for this role then send a CV and covering letter to jobs@dneg.com.

We look forward to hearing from you!

Difference between the Timeline in Flame and Smoke?

What’s the difference between the Timeline functions in Flame and Smoke?
thx

Mid- Senior Nuke Compositors

Experience Nuke Compositors required ASAP for Studios based in Central London.

Applicants must hold an EU passport or have already obtained residence or a work permit for the UK.

http://www.smoothdevil.com/index.php…ob&job_id=1425

closes: 30 Sep 2011

Flame Operators

A London based recruitment company are looking for Flame Operators for a London Studio in August for evening shift work.

Applicants must hold and EU passport or have already obtained residence or a UK work permit.

http://www.smoothdevil.com/index.php…ob&job_id=1680

closes: 4 Aug 2011