JOIN / MIX OBJECT TRACKING

Hi I am new in PFTRACK. I am working on a shot where there is a guy with a card that moving, then it gets closer to the camera, rotates in X AXIS 360 degrees to appear a girl holding the same card.

The card will pop up some things in cg, and shrink in every rotation.

I am trying to match the move of that 10 frames of rotation between this two different footages. Is there a way to have different shots and mix them in the software?

I would really appreciate your help!
cheers :):rolleyes:

Can’t put a light inside a sphere

Is there a way you can put a light inside a sphere and have it light up the inside of it? It seems that only directional lighting works in spheres. I guess the only reason you would want to use a sphere for a background is if you were doing a sky projection in which case you would be using directional lighting. Nevertheless, I tried to use one for an indoor setup but it would appear that both point and spot lights have to be outside the sphere in order for either side of it to light up.

Sorry if this is a stupid question. I’ve done a few things in Nuke’s 3D system out of necessity, but this is the first time I’ve tried testing it thoroughly

Technicolor Cinestyle DSLR, LUT?

Hi there 🙂

To preserve as much shadow-detail as possible with a 5DMarkII, i want to install the Technicolor cinestyle-profile.

http://www.technicolor.com/en/hi/cin…ghts/cinestyle

They also have a LUT-file for download.

How can i "install" this Lut-Curve?

And to get it right.. Nuke converts everything to linear while working and back to the original colorspace when exporting? when will i apply this "profile"?

And at last: should i use this Lut-Curve or simply colorgrade myself? 🙂

VFX Producer – Intelligent Creatures

Job Code/Title: Visual Effects Producer

SUMMARY:

The Visual Effects Producer works closely with the client to satisfy their technical, creative and financial needs throughout all stages of production.

This management position will support the studios long term vision, while providing key strategic and tactical input and ideas. Reporting to the Executive Producer, this individual will proactively pursue projects through initial contact with clients, provide shot breakdowns and suggest methodologies to be used for bidding and budgeting to achieve an award.

The Visual Effects Producer is required to manage all aspects of a show, including planning and scheduling of facility resources, managing the visual effects team and monitoring their work during the post-production process.

Responsibilities:

  • Represent the Company in maintaining quality control and a high creative standard.
  • Establish an excellent business relationship with the clients and manage clients’ expectations
  • Obtain from the clients the necessary information and analyze according to the production needs and requirements
  • Constant follow-up with the client during the production for budget modifications, quality control, approvals and deadlines.
  • Work in collaboration with the Visual Effects Supervisors to breakdown shots, prepare bids, plan proper budgets and maintain delivery schedules.
  • Plan and schedule facility resources with the Visual Effects Supervisor to create an effective approach to the visual effects work.
  • Responsible for managing assigned projects and keeping them on budget and on schedule.
  • Anticipate potential production problems and be proactive in communicating with management.
  • Report the progress of work to the Executive Producer on a weekly basis
  • Collaborate with the VFX Supervisor(s), Executive Producer and Human Resources to ensure VFX staffing needs are met. The VFX Producer, in collaboration with the VFX Supervisor(s) is responsible for recruiting, hiring and training the production team.
  • Plan the day to day work of their production team.
  • Ensure delivery requirements are always met to the highest standard.

Qualifications

  • 5-7 years Visual Effects experience, with a minimum of 3 being in a management or supervisory role.
  • Vision in growing a facility creatively, technically and financially.
  • Successful track record of delivering high quality projects on-time and on-budget.
  • Strong interpersonal, organizational and communication skills. Experience working with various Directors, Producers, and Department heads.
  • Outgoing – Diligent – Self-Motivated – Punctual – Reliable – Detail oriented.
  • Must work well under pressure.
  • Good problem solver and a quick thinker.
  • Strong organizational, time management and communication skills.
  • Working knowledge of Microsoft Office & Filemaker Pro.
  • Capable of motivating and leading a large team.

Please e-mail jobs@intelligentcreatures.com with your resumé, and availability with subject line "VFX Producer".

We thank all candidates in advance for applying but only those selected will be contacted for an interview

Preference will be given to Ontario Residents.

NO PHONE CALLS OR DROP-INS PLEASE.

Sr. Nuke Compositor – Intelligent Creatures

Intelligent Creatures is currently seeking an experienced Senior Nuke Compositors for a project starting immediately.

The position requires creative vision to support the projects of Intelligent Creatures as well as hands on production skills.

Responsibilities:
– Produce 2D elements and complete final shots to a very high end standard for various applications that may involve some or all of the following disciplines; paint, rotoscope, design, tracking, compositing.
– Take direction from Visual Effects Supervisor, Producers and 2d Supervisor.
– Firm commitment to meeting deadlines.
– Use and maintain approved file structure and accepted internal workflows.
– Able to work and finish tasks unsupervised, as well as in a team setting.
– Able to complete 2D projects according to the expectations and budgets implemented by Intelligent Creatures.

Qualifications
– Thorough knowledge and ability to use Nuke
– Artistic flexibility, versatility, ability to match and/or adapt 2D techniques to suit a range of production designs.
– Creative problem solving.
– Desire to do innovative, high quality work.
– Good understanding of both technical and creative aspect of projects.
– Strong design, composition and colour skills.
– Strong interpersonal skills and the ability to effectively communicate orally and in writing with a wide range of individuals and constituencies in a diverse community.
– Skill, knowledge and understanding of visual effects, production and implementation

Please e-mail jobs@intelligentcreatures.com with your resumé, demo reel with breakdowns, and availability with subject line "Senior Nuke Compositor".

We thank all candidates in advance for applying but only those selected will be contacted for an interview

Preference will be given to Ontario Residents.

NO PHONE CALLS OR DROP-INS PLEASE.

Sr. 3D Generalist – Intelligent Creatures

Intelligent Creatures is currently seeking experienced 3D Generalists for a project starting immediately.

The position requires creative vision to support the projects of Intelligent Creatures as well as hands on production skills.

Produce 3D elements and complete final shots to a very high standard for various applications that may involve some or all of the following disciplines; modeling, texturing, shading, lighting, tracking, animating, scripting, rendering. Will have a thorough knowledge and ability to use the tools that produce Digital Animation; i.e. Maya, Houdini, etc, and be able to take direction from Visual Effects Supervisor, Producer and Team-Lead.

You will have artistic flexibility, versatility, ability to match and/or adapt 3D elements to suit a range of production designs, along with the following:

– Creative problem solving.
– Driven by the desire to do innovative, high quality work.
– Must have good understanding of both technical and creative aspect of projects.
– Firm commitment to meeting deadlines.
– Use and maintain approved file structure and accepted internal workflows.
– Strong design, composition and colour skills.
– Ability to work and finish tasks unsupervised, as well as in a team setting.
– Ability to complete 3D projects according to the expectations and budgets implemented by Intelligent Creatures.
– Strong interpersonal skills and the ability to effectively communicate orally and in writing with a wide range of individuals
– Skill, knowledge and understanding of visual effects, production and implementation.

Please e-mail jobs@intelligentcreatures.com with your resumé, demo reel with breakdowns, and availability with subject line "3D Generalist".

We thank all candidates in advance for applying but only those selected will be contacted for an interview

Preference will be given to Ontario Residents.

NO PHONE CALLS OR DROP-INS PLEASE.

Our Current Jam: Diplo’s Chasing the Dragon.

-1

Download the mix here.

The Simple.

20110624-093406.jpg

set keyframes on an expression linked knob

Hello nukerz,

Sounds dead simple but can’t manage to make keyframes work on an expression linked knob.
Just made a quick example to shows what i mean.
If i move my "2d position knob", set keys on the expressionned knob "blackpoint" after moving it. It doesn’t works.
Of course i can animate my "2d position knob" but that doesn’t fit my needs.

Is anybody has an hint about this ?

Code:

set cut_paste_input [stack 0]
version 6.2 v2
Group {
 inputs 0
 name Group1
 selected true
 xpos 5199
 ypos 380
 addUserKnob {20 User}
 addUserKnob {12 focus}
 addUserKnob {41 blackpoint T Grade1.blackpoint}
}
 CheckerBoard2 {
  inputs 0
  name CheckerBoard2
  xpos 479
  ypos 315
 }
 Grade {
  channels rgba
  blackpoint {{"\[sample this red focus.x focus.y]"}}
  name Grade1
  selected true
  xpos 479
  ypos 377
 }
 Output {
  name Output1
  xpos 479
  ypos 415
 }
end_group


3D Animator / Motion Graphics Designer

Emoxis is an award-winning 3D animation and video post production company based in Singapore, serving global advertising agencies and MNC clients with their animatics, stilomatics, corporate internal presentations, tv commercials, multimedia video production, broadcast motion graphics design, film animation and visual effects needs.

Founded in 2004, the 2D/3D animation production company is expanding and is looking for animated individuals to join the team.

There are vacancies in the creative team, as a 3D Animator / Motion Graphics Designer.

Requirements:
– At least 2 years experience in 3D animation / motion graphic design
– Skilled in Autodesk 3ds Max, Adobe After Effects, Illustrator, Photoshop, Cinema4D
– Fluent in spoken and written English

Attractive remuneration package will commensurate with experience & qualification.

Please forward your resume with expected salary to:

The HR Manager
Email: talent@emoxis.com
Website: www.emoxis.com

Please note that only short-listed candidates will be contacted.