Speedshape Venice Seeking Compositors!

Speedshape is seeking Jr and Sr level compositors to fill a 3-4 month contract position!

Experience, Skill and Knowledge
§ A good understanding of Compositing theory
§ Strong problem solving and communication skills
§ Must be able to work within a team environment, taking direction and exercising attention to detail in a fast paced production environment.
§ SEE TECHNICAL COMPETENCE
Relationship to Others

§ Report to Compositing/VFX Supervisor.
§ Collaborate and work with other team members on jobs
Work Schedule

§ 40 hours per week.
§ General hours Monday through Friday, 9:00 am to 6:00 pm.
§ After hour work and weekends may be necessary.
Typical Responsibilities/Duties

Technical Competence

§ Perform tasks such as tracking, matte extraction, color correction, paint fixes, rotoscoping and assembly of live and 3d elements.
§ Produce creative work with speed and accuracy, meet design deadlines, and communicate with supervisors and other team members.
§ Working knowledge of node-based compositing system (i.e. NUKE) is desired.
§ Ability to recognize color balance.

Please send resume/portfolio to:
jamison.huber@speedshape.com

LOS ANGELES 200 MILDRED AVENUE VENICE, CALIFORNIA 90291 (T) 310.822.8182 (F) 310.822.8923 SPEEDSHAPE.COM

Santat

New reel for Santa a production company from Sao Paulo and Port Alegre.

Female Textures Sources

Use these professional, 100% real pictures of a female model in order to create textures for your very individual 3D-characters.

Meshmixer 03 Released

This is a complete UI rewrite with lots of improvements, including 64bit and OSX versions. As always, this is a free download.

Character animation showreel

http://vimeo.com/20701015

Hi everyone i am Muhammad Zohaib a self taught character animator from Pakistan. This is my 2nd showreel and it contains my personal work only.

All then animation is done on Maya, totally key framed, lighting and post work is also done by me.

Softwares used:

Autodesk Maya
Adobe After effect
Adobe Premier

Thanks the the providers of these rigs.

Morpheus
max
DW_Cryptic
Norman

Thanks for your Time

http://vimeo.com/20701015

Attached Thumbnails

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Lighting Artists

A major Toronto based studio is accepting applications for:
– Lighting Artists

Software: Renderman, Maya

Qualified applicants should have a minimum of 3 years Renderman experience.

This is a contract position to start as soon as possible to end on May 27, 2011, that could lead to full-time for the right individual.

To apply, please submit a cover letter and resume with a link to your online website/portfolio to:

toronto-resume@spinpro.com

Hardcopy reel submissions to:

SPIN VFX TORONTO
ATTN: RECRUITMENT DEPT.
620 KING ST. WEST
TORONTO, ONTARIO, CANADA
M5V 1M6

www.spinpro.com

Due to the number of anticipated responses, only qualified applicants will be contacted.

NO PHONE CALLS OR DROP-INS PLEASE.

Speedshape, BIRMINGHAM MI seeking COMPOSITORS!!!

Speedshape is seeking Jr and Sr level compositors to fill a 3-4 month contract position!

Experience, Skill and Knowledge
§ A good understanding of Compositing theory
§ Strong problem solving and communication skills
§ Ability to edit video and audio such as rough-cuts and integrating sound tracks, a plus!
§ Understanding of 3d Studio Max and/or Maya, V-Ray, and/or Mentalray a plus!
§ Must be able to work within a team environment, taking direction and exercising attention to detail in a fast paced production environment.
§ SEE TECHNICAL COMPETENCE
Relationship to Others

§ Report to CG Supervisor.
§ Collaborate and work with other team members on jobs
Work Schedule

§ 40 hours per week.
§ General hours Monday through Friday, 9:00 am to 6:00 pm.
§ After hour work and weekends may be necessary.
Typical Responsibilities/Duties

Technical Competence

§ Perform tasks such as tracking, matte extraction, color correction, paint fixes, roto and assembly of live and 3d elements.
§ Produce creative work with speed and accuracy, meet design deadlines, and communicate with CG supervisors and other team members.
§ Working knowledge of node-based compositing system (i.e. NUKE) is desired.
§ Ability to recognize color balance.

SEND RESUME/SAMPLES TO:

cheryl.rapp@speedshape.com

280 N OLD WOODWARD BIRMINGHAM, MICHIGAN 48009 (T) 248.282.0200 (F) 248.282.0219

:guitarman

My showreel 2010 [animate & mograh]

http://vimeo.com/19776275

My first post here,

Personal and professional works.

Hope you guys like it and give me some suggestion,

Thanks for wathcing!

Music:Oben Beg-Baikonour

soft:After effect
Particular2.0
Zaxwerks 3D
Flash
Photoshop

Bob Peak: “The Definitive Hollywood Poster Artist.”

apocalypse-now-1-1600

search for spock

Current exhibit at The Academy’s Fourth Floor Gallery.

fusion polygon drawstyle toggle

how in fusion or if their is any script to toggle between draw style of polygon from dotted to normal one ? or how it can also have a keyboard shortcut mapped to execute the script …:confused: