Nuke and Windows 7
Posted in: NUKE from The FoundryThanks
Thanks
Experience in a Max to Vray pipeline is a huge plus!
Please contact :
the ideal candidate MUST have an extensive knowledge and experience in tracking, motion tracking using Syntheyes in a medium to large scale pipeline, able to problem solve, work well in a team environment, and take directions well from the lead and supervisors.
please email 1. Resume 2. Reel, 3. breakdown to jobs@zoicstudios.com with subject title "tracker".
the greater Los Angeles area only, and no phone calls please.
Contact: nathan.giddings@speedshape.com
Job Duties include but are not limited to:
Managerial:
Job Requirements:
To apply, please send you resume, reel with breakdown to the address below. Or to apply online, please send your resume, website information and reel breakdown to jobs@dreamworks.com. Please use "Matte Painting Supervisor – Your Name" as the subject line of your email.
DreamWorks Animation
1000 Flower Street
Glendale, CA 91201
Attn: Matte Painting Supervisor
before you start the output will be similar to this
Part 2
Part 3
Primary Responsibilities:
Required Skills
To apply, please submit a cover letter and resume with a link to your online website/portfolio to:
toronto-resume@spinpro.com
Hardcopy reel submissions to:
SPIN VFX TORONTO
ATTN: RECRUITMENT DEPT.
620 KING ST. WEST
TORONTO, ONTARIO, CANADA
M5V 1M6
Due to the number of anticipated responses, only qualified applicants will be contacted.
Salary to be discussed during interview process.
NO PHONE CALLS OR DROP-INS PLEASE.
i’ve removed green screen with ultimatte, but all the motion blur is mixed with the green screen, is there a way i can make the motion blur come back without the green showing or a way i can make the motion blur solid?spill suppress just makes it grey… or do i need to paint back objects?
i originally thought i could do a roto around the object and put a solid color in behind my green screen work and blend it in however the layers are not merging well probably due to grades/color correction. :/