Rendering an objects which is partly hidden by another

Hi all,

I have an object in my scene which intersects with another. But Maya always renders out the whole object. How to avoid?

Best, Michael

.psd to nuke

sorry if this is a repost, but i couldn’t find anything similar in the threads.

i’ve watched a few tutorials about bring in multilayer photoshop files into nuke. but when i tried it i didn’t quite go according to plan.

i read in the multilayer psd. lets say the example file im using has 4 layers which i name , sky, fg, bg, and middle. at 16bit. when i read in the .psd file into nuke. either using the shuffle or viewer option tabs to see if i can see my layers is how they described it on the tutorials. however i dont get anything like that. even the file describer, the thing which details all the layers available within the viewer just say rgb. its like its flattened my .psd and ignored everything.

i shuffle and try to find anything resembling the layer names i’ve givin my psd. sometime it’ll pop up and when i select it the whole image just goes black?

is this is bug. or am i misunderstanding how to bring in .psd?

cheers
jamie 🙁

DixonBaxi: Join the Dots

London based DixonBaxi is an independent creative agency working with some of the worlds most interesting companies across TV, advertising, print, digital and the ways they overlap. DixonBaxi has put together this poster series called Join the Dots … “a celebration of the spirit of collaboration … A single dot, each representing one collaborator, […]

Capacity + Craig Mullens + Echolab + Brightphoton

Capacity is a Culver City based family of passionate artists and thinkers who’s work spans network branding initiatives, ad campaigns, identities and anything else that yearns to manifest itself as thoughtful, artistic communication. Capacity recently updated with a new site and new projects. Their most recent project is for the 2010/11 installment of […]

Rotoscoping Show Reel

Learning VFX for a Director?

Hey guys,

I want to direct films that involve heavy VFX. Pirates of the Caribbean, Alice in Wonderland, Harry Potter, How the Grinch Stole Christmas… etc. Adventure/Fantasy films.

Anyway, I’ve always had an interest in learning visual effects but I wanted to get some feedback from the community…

Is learning VFX and starting a career as a Visual Effects Artist be worth it for an aspiring Director? Or should I just focus my energy on writing and directing some low budget indie films to try to get attention from the big guys?

I’ve noticed a trend in how many effects artists are becoming directors (Eric Brevig, Stefen Fangmeier, Neil Blomkamp, Garath Edwards).

If I was to go the low budget indie route, whats the best genre to start in if I want to get to Fantasy films one day? Fantasy in itself is a bigger budget beast, but I feel like starting in comedy or drama would be like taking the rocky road uphill… is there a better start?

Question about lighting !

How I can creating lights interact with my footage ?

Example, one guy hold something in your hands and this is a source of light, how I can project the lights on his body ?

At 1m 12s can explain better what I talk about.
http://www.youtube.com/watch?v=IKChEPCsR10

Thank you.

Play or convert .dmi files

Hi,
I need to edit quite a few surveillance camera videos and all are in .dmi format is there any way to get them into after effects for premier to edit or to convert them into playable video format like (avi,mp4…..etc).

I need help(Urgent!!!).

Thanks.

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Inspired by the dinner scene from Pink Floyd’s, ‘The Wall’, he fuses the visual language of people like Svenkmajer and Gilliam with less direct contemporary pioneers like Radical Friend, Tatia Rosenthal and Sean Pecknold. Combining new and old techniques, his analog aesthetic is corrupted by the digital world.

You can also check out a wonderfully detailed making of on Guy’s blog that chronicles the process behind these life-sized stop-motion characters. Keep your eye on Guy. This is the energy we need to keep evolving as an industry.

Posted on Motionographer

Expression calculates result, but won’t use it

Hey guys It’s so great to have a community of experts to ask advice from!
I’m trying to parent roto points to a tracker. Hopefully giving me a horizon line based on three tracking points and three roto points. The middle roto point is a bezier and I want the left+right handles to average between the centre and side track points.

Quote:

(Tracker_horizon.track4-10+Tracker_horizon.track2-10)/2


This should add the two track points together (minus 10px offset) and divide by two, hence giving me an average.

But, while in the expression dialog I get the correct result, after it’s applied it seems as if the "/2" is ignored.

Any ideas?