i also like to know the bit depth…
JJ Kim
Posted in: UncategorizedJJ Kim updates her site with lots of sweetness for your eyeballs.
Looking for VFX Supervisor
Posted in: VFX Marketplacehttp://www.youtube.com/watch?v=EpRnV…eature=channel
The shot needs to be approx. 1.5 seconds. While I am by no means a VFX expert, I have studied it quite a bit to get a better understanding form a directorial standpoint. My guess right now is that the shot I need will require 3d animation, compositing, and hopefully a match move, however the MM isn’t mandatory.
As this is a spec commercial, I obviously can’t pay much(approx $1000), and I hate to promise future work because the world just doesn’t work according to promises in our industry. However know this, I am looking for a collaborator and someone I will work with repeatedly on future projects.
A quick bit about me: I mainly work on docu reality series for the likes of Discovery Channel, TLC, and Travel. I am in the process of making the transition more into commercials and music videos.
Please let me know if you are interested.
relighting 2.5D
Posted in: NUKE from The FoundryI have watched the dvd from digitaltutors about 2.5D relighting in nuke
I have tried to redo it on a simple scene and I have some problems
the edges of the objects are not cleans, there is a little outline around the objects.
in the dvd, the instructor said to render pointworld pass and normal pass aliased and apply 2 matrix afterwards in nuke.
i did that too but it seems that doesn’t work for me.
I’ve also tried to render with antialiasing and no matrix but it doesn’t work neither.
is anybody have an idea of what I can do to fix the edges
here is the script if you guys want to check
http://www.digitaledge.be/tmp/NUKE_RELIGHTING.rar
thanks for your help
-SeB-
Convert To Editable Poly
Posted in: HoudiniI’m trying to figure out if it’s possible to convert displacement map into poly mesh using Houdini?….I’ve seen it done in Max with convert to editable poly, but can’t seem to figure out how to do it in Houdini or find if it’s even possible….
help?
Just wanted to share a very simple script that creates the folder structure defined in the Write node. This can be very usefull when using folders with version numbers or whatever. You won’t get the "Write1: Can’t write, no such directory" error anymore. But be carefull with typo’s!
In menu.py add:
def createWriteDir():
import os
file = nuke.filename(nuke.thisNode())
dir = os.path.dirname(file)
osdir = nuke.callbacks.filenameFilter(dir)
try:
os.makedirs(osdir)
except OSError:
pass
Then in a write node you could manually add: createWriteDir() in the before render input box (Python tab). Or set it as default value for new Write nodes (also in menu.py):
nuke.knobDefault(‘Write.beforeRender’,’createWrite Dir()’)
It should be os independent, I only tested it on Linux and Mac.
Me And Mister Jones: update
Posted in: Architecture, DesignMe And Mister Jones is Antwerp, Belgium based Husband and Wife duo Tom Merckx & Fanny Khoo, whom hold an abundance of talent. They have recently updated their site with plenty of inspirational design spanning print and architecture. The photos above are from their sandy island project; 18 stunning villas designed by renowned […]
Four years ago, Jah bought the site. Paul was no longer interested in getting into the VFX industry, so wanted to sell it on to someone who would look after it.
Over the past year, I’ve been slowly drawing away from the community for various reasons… Things have been busy on a professional level, but I’ve also felt very disconnected from the way the forum has been run.
The events of the last month or so, have caused me to re-think my involvement. I feel that I no longer wish to be so closely associated with the forum, and as such have revoked my own admin/moderator priviledges, and withdrawing from any activity.
It’s been a fun 8 years, but I’m going to be moving onto other things now…
Hugh
Filipe Carvalho: New Reel
Posted in: Design, directingNew Designer/Director reel from Filipe Carvalho aka randomthoughpattern.com