Located in Massachusetts?
Posted in: Beginners TalkI’m a newbie in the VFX realm, I just graduated from CDIA(www.cdiabu.com) and learned modeling, texturing and all that other good stuff. We never really covered vfx tho, and then I came across it and fell in love.
I am currently at SIGGRAPH and after being surrounded by so many likeminded people, I didn’t want it to end.
So, I want to start a vfx group in Boston that can meet regularly to discuss anything and everything. I have scoured the Internet for something like this in Boston and can’t find it. Please let me know if you’re interested, or even better, if this kind of group DOES exist.
I want to have newbies and professionals networking and helping each out.
Look forward to hearing from you
The successful candidate will have a minimum of 4 years of experience in VFX production; strong programming and scripting experience is a must (python, perl, etc); excellent communication and organizational skills; creative problem solving skills; an even keel to deal with high pressure and deadlines. A degree in Computer Science is preferred. The successful candidate must also be a team player, committed to fitting into and developing the team-first environment of Legend 3D.
Legend 3Ds patented 2D to 3D conversion technology seamlessly enhances filmmakers storytelling, deepening their connections with audiences through pixel perfect 3D. Legend 3Ds conversion process integrates sophisticated technology with skilled artistry, offering filmmakers incredible flexibility to create an immersive 3D experience for the audience. Legend 3D also offers a competitive salary and benefits package for our employees in addition to an outstanding work environment.
Qualified candidates interested in a challenging and crucial role with a cutting-edge company located in a beautiful area of Southern California should submit their resumes to Marc Shea (mshea@legend3d.com) in Legend 3Ds Recruitment Department. Subject line must read Pipeline TD.
Legend 3D is an equal opportunity employer.
Legend 3Ds patented 2D to 3D conversion technology seamlessly enhances filmmakers storytelling, deepening their connections with audiences through pixel perfect 3D. Legend 3Ds conversion process integrates sophisticated technology with skilled artistry, offering filmmakers incredible flexibility to create an immersive 3D experience for the audience. Continuing our development of Tactic will push Legend 3D even further ahead in our effort to provide the definitive 2D to 3D conversion experience for the entertainment industry. Legend 3D also offers a competitive salary and benefits package for our employees in addition to an outstanding work environment.
Qualified candidates interested in a challenging and crucial role with a cutting-edge company located in a beautiful area of Southern California should submit their resumes to Marc Shea (mshea@legend3d.com) in Legend 3Ds Recruitment Department. Subject line must read Python Programmer.
Legend 3D is an equal opportunity employer.
I’ve got a problem with a 3d projection matte painting I’m building. I have it built into layers and everything seems to be working fine with parallax.
direct link: http://vimeo.com/13627994
The problem is that I have some hand held camera footage that I’ve tracked in boujour and imported as a txt into nuke to give the current 3d camera a real handheld feel. The problem is when I parent the pitch/yaw properties of the current camera to the new tracked footage, i get this result:
direct link: http://vimeo.com/13638518
Is there a way to dampen these effects, scale them down or make them less violent? I feel like it’s a camera setting somewher that I’m missing, I want the effect to be more subtle…
My nuke script:
#! C:/Program Files/Nuke6.0v1/Nuke6.0.exe -nx
version 6.0 v1
define_window_layout_xml {<?xml version="1.0" encoding="UTF-8"?>
<layout version="1.0">
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<page id="Viewer.1"></page>
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<page id="DAG.1"></page>
<page id="Curve Editor.1"></page>
</dock>
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</splitter>
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<dock id="" activePageId="Properties.1">
<page id="Properties.1"></page>
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control_points {3 3 3 6
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name Card5
xpos 1311
ypos -527
}
Scene {
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push $N601e908
push $N112608d8
push $N11344db0
ScanlineRender {
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ScanlineRender {
inputs 3
name ScanlineRender3
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ypos 45
}
set N11352478 [stack 0]
Viewer {
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frame 6
channels rgb
input_process false
name Viewer1
xpos 138
ypos 164
}
Transform {
inputs 0
translate {-1.5 0}
center {1024 778}
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ypos -485
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Camera {
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Can we gat a Favicon please?
Posted in: Site FeedbackProjection problem!
Posted in: NUKE from The FoundryI’m pretty new to Nuke and ran into this problem. I’m doing a simple projection and a camera movement and I get these white dots/pixels and lines in the edges that aren’t supposed to be there! As you can see in the picture the Cylinder isn’t close to the white line. Any tips?
Buick: Moment of Truth
Posted in: UncategorizedBuick launches a vivid new microsite – “Moment of Truth.” Real-people tell the story of the new 2011 Buick Regal in a real-life, uncensored way while an innovative online aggregator pulls in content from a variety of sources and gives consumers the ability to easily share it on their social networks.