treadmill runner on green screen

i’m thinking of shooting a person walking on a treadmill in front of a green screen. i’m not worried about the setup at the shoot, but i would like more information on how to composite this in post. i’m mainly interested in how do i match up the 3d background to make it look like the actor is actually walking in the environment? since the camera isn’t moving, i’m guessing i won’t do a traditional matchmove? any information anyone has on this would be greatly appreciated.

thanks!

new to compositing

Hello everyone! My name is Andre. I am new to the site. I am currently teaching myself nuke and taking courses from fxphd. Which studios use nuke? The only ones that I know of are Digital Domain, ILM, Weta and Blue Sky Studios.

Thanks!

Jorinna Scherle

Jorinna Scherle è una freelance berlinese che propone grafiche sempre molto innovative, come per il video Travelin 2 in cui ha unito in maniera magistrale live action e 3D. Il progetto ha interessato 3 persone per 4 settimane di cui 2 e mezzo solo per scontornare frame by frame i ciclisti (eccetto la ripresa a 360 gradi del street rider). I cambi di inquadratura sono molto fluidi e le ambientazioni surreali.

art_interna

Articolo redatto da Stefano Paron

George Lucas 1983 Vs. 2005

Removing Expression Lines

Basically I don’t want to see all these little green lines. They clutter up my script.

How do I disable them?

Thanks!

Exporting Matte painting layers

Hello

I am working on a project with a lot of camera mapping;
I need the matte painters to save their layers in openexr with the alpha of each layer.
Is it possible to automatized this?
I saw that in photoshop there’s a script called "Exporting layers to files" but it doesn’t allow you to choose the exr format, and most of all, it doesn’t save an alpha for each layer. Can somebody help me with that?

Camera track

Hello, I am learning camera tracking, but have a problem if u can help. I track the footage, then solve it etc, then set the origin etc, but when i put a test object into the shot, it appears way below the plane, as you can see in the screenshot, is this normal? Also regarding alligning the plane, how do u know it is at the right angle etc, lik when i rotate it can look right at variuos angles in view it from. The screenshot is just an example to show the test objects keep apperaing below the grind plane. I

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Tutorial: Camera Shake in Maya 2009

GreenSODA’s new tutorial! Camera Shake in Maya 2009

Questions and comments welcome!

For tutorial Click Here!

Have ideas for more tutorials? Contact me via GreenSODA

Alex

BOOZE, BROADS BARBERSHOP CHORDS.

l_803e445c0cd54e7dbfae1fedc6712d3f

And that pretty much sums it up. Like America (the band) meeting Kraftwerk through the static that lies between two pirate radio stations, DJANGO DJANGO’s lush harmonies and bubbly synths are not the easiest things to define with lazy comparisons. With that being said, their myspace headline will have to do.

WOHA Architects: Crystal Mesh

Ornamental and granulated light and media facade for the ILUMA Urban Entertainment Centre in Singapore (realized by WOHA Architects). Video documentary of the first configuration and testing program in march 2009. Full project completion and inauguration scheduled for 12/2009. … love to see media integrated architecture like this, on an artistic, non-commerical level, engaging its […]