Making of La Espera

This very realistic cute baby is created by Jorge Suarez in Lightwave 9.6 and here explaining the process

Normality 3.1 Released

Powerful plug-in that allows CG Artists to light 3D objects and scenes directly within the familiar AE Environment

UNIT (We are, This is)

UNIT is the collective and collaborative work of UK designers Si Billam and James Sanderson. We work globally across music, fashion, lifestyle and youth culture. Together we craft, construct, experiment and play with ideas.

Autodesk Events – Showing Off

Join live or on-demand webcasts to learn more about Autodesk Media and Entertainment Solutions

maya &real flow

Hi,
i got one poblem with maya rendering. i was created water drops from real flow..after that i gave to die electric meterial in maya but when i am used contribution pass in maya2009 the water drops is gone.why?.pls help me

VFX Show Reel 2009 – Erik Charlebois

Hi! I’m a 3D artist specializing in feature film visual effects. Recent credits include: ‘Resident Evil: Extinction’, ‘Shoot ‘Em Up’, ‘Silent Hill’, ‘Happily N’Ever After’, ‘Fantastic Four’ and ‘Resident Evil: Apocalypse’. I am originally from Auckland, New Zealand. I have had nearly a decade in the industry, with my work spanning everything from television commercials, television series, feature film, game VFX and music videos.

Areas of expertise are – Fluid Dynamics, Particle FX, Modeling, Texturing, Lighting & Shading.

This is my most recent Reel, check it out.

My website with high-rez reel and contact is at www.3Dkiwi.com

VFX Show Reel 2009 from Erik Charlebois on Vimeo.

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Expressions And Published Roto Points

Hi,

If I Publish a point from a PolyLine Mask you get something like this…

Point0 X0.11964 Y0.23454

If now I want to add an offset to both X and Y for example I would convert that Point0 to an exp​ression.

BUT this is where I get the problem, what do I add for both X and Y coordinates ?

If I do a LMB drag to another point I get

Point0 Point1

Which simple moves both the X and Y coordinates of Point0 directly on top of Point1, not good!

What I want to do is something like this…

Point0 XPoint0+0.5 YPoint0+0.5

To add an offset of 0.5 to both X and Y.

Any help would be fantastic,

Many thanks as always,

Matt

fusion on windows 7 doesnt load m2t and some mpeg files

just as read!

im testing fu 5.3 on windows seven 64 bits but oh suprise! fusion cant handle with m2t files and mpeg neither!
anybody has any idea?

ohhh yes …i have nod32 but all my fusion folder and its content is excluded.

i dont know whats im doing wrong or maybe is a bug! ( for the windows seven)

help!

and thnx

sorry for my english!:(

photograph replacement w/ roto

I am working on a shot where i must replace a photograph within
a picture frame. However, there are 2 hands that are constantly
covering up parts of the photo. I was able to successfully roto the
hands, but i was wondering how i get the hands to cover the portions
of the new photo, so that the hands go back over the new photo. Currently,
the new photo is locked tight, but it covers parts of the hands

Default input process?

Anyone know if there is a way to get Nuke’s viewer to automatically load a particular node into the input_process on launch? I’m trying to enable the input_process to load a 3D LUT into the input process when Nuke launches. Thanks!