CROSS-EYED PHILOSOPHY.

C_P_tauba_auerbach
Next week Deitch Gallery is having Tauba Auerbach exhibit her break down of the dichotomous nature of language and philosophy in conceptual symbols and typography in the Here And Now/And Nowhere show.  Prepare for a eye-crossing cerebral ride!hereandnowandnowhere_poster

Yes or no and-or Yes and No

5050IIIL

PFTrack camera export to Nuke

Hi,

I’m having a problem with Nuke and PFTrack. I have tracked a shot and exported the camera data as a Nuke script. When I open the script in Nuke the prediction points are slightly off when compared to the pftrack data. Also the amount of prediction points have reduced dramatically.

Does anyone know what’s happening here and how I might be able to fix this?

Thanks

5.2 v1 lut default

Hello
in Nuke 5.1v6 , I had something like that in my menu.py

nuke.knobDefault("Root.monitorLut", "linear")
nuke.knobDefault("Root.viewerLut", "linear")
nuke.knobDefault("Root.int8Lut", "linear")
nuke.knobDefault("Root.int16Lut", "linear")
nuke.knobDefault("Root.logLut", "Cineon")
nuke.knobDefault("Root.floatLut", "linear")

but in 5.2v1, linear doesn’t exist anymore in the viewerLut but there is None instead
I thought this line could fix the problem but I was wrong.
nuke.knobDefault("Root.viewerLut", "None")

It stays in SRGB

Any clue?

Thanks

expression infos?

Hello
is there a place with more examples about the expression node?

For example and I don’t know if it’s possible, I’d like to get the Read1.red in the red of an expression node and the Read2.red (syntax isn’t correct) (I know I could use a shufflecopy but wonder if I could do without).

I just look for a site or video with more example.

I’d like to do something like that in my expression node
rgb = read1.red – read2.blue

Thanks

Set alpha in nuke

Hey guys,

just came from shake and wondering what is the equivalent of "set alpha" in nuke? can’t find it in any documents and its driving me nuts Im trying to set the alpha of an image I rotoscoped in a scene.

Thanks guys

-Cr0ss

Nuke Scripting

Hi Everyone ,

this is a basic scripting doubt,

how to animate trans y alone based on time,noice,sin,rand functions,

like what we generally do in shake application,

i am very new to Expressions,

help me out some basics web sites to learn the basics expressions for nuke:confused::confused::confused::confused::confu sed:

Video Tutorial: Sofa Modeling

In this 70 minutes video tutorial learn how you can model the stylish modern leather sofa inside 3ds max

generate a number counter over 30000

NUMBER effect can only go up to 30,000.

but I need 1,000,000,000!

Help, please.

Thanks:confused:

We Make Words

We Make Words – out of anything they can find.

Working with animated FBX file in Nuke

We are looking to re-build part of a moving car for a shot with a moving camera. We have a great camera solve that imports well in Nuke.

We want to re-project part of the image back on a moving car model (FBX). It seems that the FBX’s do not automatically support object (car) animation.

Is the correct? I see that there is a Chan file import tab within the ReadGeo node. Is this how animation data in applied to object? If this is the case, is there a clever way to export object specific data out of Maya and link it back to Nuke?