New guy here

Hey everyone,

I’m new to the site but have been checking it out for a bit now and really like it. I’m going to school now for my BA in computer animation and focusing in compositing. Really looking forward to doing this and learning new things. Switching over from 2d art is a little confusing but I think I’m picking up pretty good 🙂

“Serial Killing For Dummies” – 48 Hour Film Project

Okay, so no real VFX work on this project, but I wanted to share anyway. IT’s far from perfect, but we had a lot of fun making a movie this weekend for the Denver 48 hour film project. The director and I discussed doing some electric arc effects in the final scene, but he decided not to bother.

Here it is:
http://www.youtube.com/watch?v=q1v7CcfBGho

The requirements were:
Character – “Nathan” – a backpacker
Prop – A Towel
Dialogue – “That’s not the way we do it.”

Our assigned genre was Comedy, and the entire film had to be created between 7:00 pm Friday and 7:00 pm Sunday.

And I really need some sleep.

Fizzlocal.com (my first TV spot)

The past month has been hard but I’m managing to work through it. From sleeping on benches, carrying nothing but a couple backpacks, working on my laptop from the library and getting small bits of money here and there to stay at a motel, I finally landed a job this past week.

I was asked to do a local tv commercial for a company in N.Y. I had asked for 2 weeks but they needed it in one. Problem was, in reality, I only had 4 days because communication was so poor. So in those 4 days, I managed to storyboard an idea, create a character, model, rig and animate it, do voice overs and comp it all together.

Now you can tell it’s a local commercial… wish I could have had more time to polish it but that’s how TV goes sometimes I guess. I am now sitting comfortably in a hotel. Here’s hoping this helps get me back on my feet and brings more work in for the starving freelancer.

Not sure how to embed the link directly in the thread.. Just incase it doesn’t show up..
( http://www.vimeo.com/5899770 )

Fizzlocal.com (TV Commerical Spot) from Polygod on Vimeo.

Grace Jones Hurricane.

GraceJones-Hurricane0001

We were so despondent after missing Grace Jones’ show at Hammerstein this past Thursday that we put her new LP, Hurricane, on repeat and locked ourselves in our tiny apartments for the entire weekend. As time flew by we realized her first record in nearly 20 years is everything a rabid Grace Jones fan could hope for. Our fingers will remain crossed in hopes that she will come back to NY once the record is actually out. Until then we will continue watching the slew of videos that immediately went up on youtube last Friday.

Click here to view the embedded video.

Click here to view the embedded video.

Click here to view the embedded video.

Out with the Sci, in with the Fy.

> Quicktime H.264
(3.9mb)
> iPod Compatible
(1.5mb)
> Watch in Flash
(1.3mb progressive)

> Quicktime H.264
(4.4mb)
> iPod Compatible
(1.9mb)
> Watch in Flash
(1.7mb progressive)

While opinion remains mixed, I’m still a huge fan of the SciFi to SyFy rebrand, and think its one of the more clever name changes we’ve seen recently.

To mark the dumping of the old brand, Syfy have produced a series of idents wiping the old logo away to make room for the new. BBC Three did a very cute and similar thing when they relaunched last year.

Jonathan Jarvis and The New Mediators


Building on the success of his incredibly lucid and educational animation, “The Crisis of Credit Visualized,” designer/animator Jonathan Jarvis announced an interesting new venture, The New Mediators, which launched in earnest a few months ago.

To quote the introductory video above, The New Mediators builds diagrams using a “design language that can be assembled quickly, almost in real-time, and universal enough to be adapted.”

What Jarvis is proposing goes beyond motion graphics into the fields of journalism, education and activism (though he doesn’t seem to actively acknowledge that last one). Unlike visual essays, which use metaphor to suggest multiple layers of meaning at once, Jarvis is interested instead in simplifying and demystifying our complex world.

This is the general aim of information graphics and in itself is nothing new, but Jarvis’ real-time twist points to an exciting array of possibilities that are only now being tapped.  Before I go on, take a moment to watch Jarvis deconstructing Obama’s stimulus package before a live audience:


Finally, all those touchscreen doohickeys that cable news networks have been stockpiling can be put to good use! Imagine real-time diagrams to explain things like tax bills, health care reform or even the socio-political histories of warring nations.

There are two prerequisites for such a communicative model to work in practice, though:

1. The designer must have an exceptionally clear understanding of the subject matter. In natural speech, we can can afford to be sloppy. Our languages have a built-in allowance for mistakes and vagueness which is typically compensated for by simply increasing the amount of talking we do about a given subject. Eventually, with enough clarification and circumscription, everyone will understand what we’re saying, more or less.

Design languages are much less forgiving. Put a symbol in the wrong place or draw an arrow in the wrong direction, and you could fundamentally alter the truth of a diagram. An unclear hierarchy of visual elements could even be life-threatening. Just ask Edward Tufte.

2. The designer must be aware of the passage of time. This might sound so obvious that it verges on idiotic, but this is the real magic behind Jarvis’ approach. A static diagram can be extremely useful, but a diagram being constructed or manipulated before our eyes has the potential of creating deep insight.

Don’t believe me? Watch Hans Rosling’s TED talk for an excellent explanation:


The fourth dimension allows us to see information in ways that simply aren’t possible otherwise. In the case of Jarvis’ performative take on information graphics, the act of building a graph is itself the time-based device that gives us insight.

It’s not an easy thing to master, and Jarvis is unique in his innate understanding of human perception as it relates to comprehension.

The New Mediators is as exciting as it is vital to our future understanding of a world that is only increasing in complexity. Whatever happens next, I hope Jarvis and others like him are there to explain it to me.

Posted on Motionographer

Shake crashes Fedora when i filein

Hi if anybody can please help me ..

I newly installed shake on a Fedora 7 but i dont understand why everytime i click on filein , shake crashes fedroa and logs me out to login screen of Fedora 7..

if anyone know whats this going on please help me…

FPS – Specs and Prefs

I have finished a commercial for US television. The client I’m working for has no clue what file format I’m to deliver to the station via their FTP. I asked a million times but he hasn’t found out for me. So I’m gonna ask some of you guys out there.

I was told standard def, which I did at 720×486, 29.97 sec is what I set the composition for and also rendered my animations at. I am hoping that FPS is a standard for NTSC US television… correct me if I’m wrong.

Does the station need a different FPS? I’m asking you guys because if you’ve turned in files to a station via the web before, your advice can still help even if it’s not the same as what this particular station would want. But it’s something I can go by.

I’m not sure about field order or any of that… and I hate to guess. Any advice on this subject would be greatly appreciated.

imported sun (3dsphere) & camera – adding flare?

Hi Guys,
Just wondering if this is possible; i’m new to Nuke’s 3d but am itching to get more into it…
I’ve got a scene in 3dsMax with an animated camera and a sphere representing a sun. I have successfully exported these to Nuke via the ‘Nuke em 2.8.2’ script, and can see the camera moving around, the sun in it’s static position, but moving around the screen correctly through the scanline renderer.
What I want to do, is basically attach a flare to this sphere which represents the sun, the theory being that I can use the 3d camera and not have to worry about tracking anything or dealing with 2d coordinates… Now; is it possible to use a flare like this in a 3d environment?

At the moment, the sphere is textured with a solid colour – with my limited knowledge i’m trying to add the flare onto the sphere, but it is using the flare as a texture and wrapping it around the imported obj sphere – this isn’t what i’m after…

I would also want to extend this if I could, to have the sphere’s xyz coordinates as the centre for a volumerays or godrays node, and again view this through the scanline renderer with a 2d sequence for the alpha mask – I might be getting ahead of myself here and it might be that these 2d nodes can’t talk to the 3d nodes, but any advise would be much appreciated.

Many Thanks

Flying V: Virgile

virgile
Flying V, a new collaboration between 2008 Supinfocom alumni Clément Soulmagnon & Gary Levesque, has created a short film titled Virgile. Following a shy guy named Virgile who desperately tries to impress a gal by being everything other than himself, Clément and Gary display their prowess for everything a successful short film needs. From original concept to final composite this film would make Supinfocom proud, especially considering that they are only one year out from creating the extremely successful short films “Gary” and “Yankee Gal“.

Apart from being impressed by these french youngsters kicking ass and taking numbers, I’m also intrigued by the fact that this film was entirely produced at Wizz Design. During a year in which financial survival has the edge over creativity, it is uplifting to see a company put their own dime into a short film. When all the competition is churning out “money jobs” a few solid investments in creative can jockey companies into better positioning when all the economic turmoil is over.

Posted on Motionographer