Red camera footage & Nuke
Posted in: NUKE from The Foundrywhats color grading red camera footage in Nuke like? any good? & where can I get my hands on some red camera footage to test and play around with?
Cheers,
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whats color grading red camera footage in Nuke like? any good? & where can I get my hands on some red camera footage to test and play around with?
Cheers,
+
This is Green Soda’s second VFX Challenge!! This challenge’s footage is sponsored by Hollywood Camera Work!
This time the challenge will be a bit more VFX oriented as requested by all of you! (thanks for all the great feedback!!) This challenge’s theme is Green Screen Comp.
Visit the challenge’s website for more information on how to join!! And what this challenge is all about! Click Here.
Alex
In this making-of documentary we will illustrate the laborious process of creating the Perry Rhodan game.
I have 3 months commercial work experience working for a local Motion Graphics company doing roto/paint work for companies such as Target and Pioneer Corn. I have worked on about 15-20 professional commercials as well as other experimental glass technology they have. As well as this professional experience I have filmed music videos that have aired on TV and the internet.
My skill set includes a very strong knowledge of Apple Shake, and a knowledge of Autodesk Maya(general knowledge of particles, lighting/texturing, fluids, ncloth), Adobe Photoshop/AfterEffects/Illustrator, Nuke, Maya-Live, PFTrack, and Realflow.
I have a Bachelor of Science in Visual Effects and Motion Graphics, and am located in Minneapolis MN.
Contact Info:
Website:www.stuartbruzek.com
E-mail: stuart@stuartbruzek.com
Thanks for your time,
Stuart
just wondering if anyone can help me with a stupid problem I am having, I am trying to comp smoke over my plate (see attached) and off the bat it seems really simple but I can’t seem to tint this smoke Black, so I essentially want this smoke to be blacker and darker whilst retaining its thickness and exact shape,
Everytime I try to effect the colour I can’t help seeming to effect the Alpha, I have tried copying its alpha to a black constant, using histograms and a few other little bits, even the invert doesn’t seem to visually invert this properly.
Excuse the colour of the smoke it was rendered out pink so it could be seen within a simulation I was just shuffling the alpha to make it white and start from there (plus they were tiff’s I just had to convert to JPEG to upload).
Im’ 99% sure this is such an easy fix and I am just doing something stupid but any help on this would be greatly appreciated,
Kind Regards
Dave
div xmlns=http://www.w3.org/1999/xhtmla href=http://vfxworld.com/?atype=articlesid=4032Neill Blomkamp Talks District 9/a, at VFXWorld/div
Great CGW article on ILM and Digital Domain’s vfx for Transformers: Revenge of the Fallen.
The Vancouver Film School’s website has a feature article about VFS alumni and their work for District 9.