Ololo Garage

Parking garage makeover.

3D Studio Max Generalist

A creative studio in Lancashire, UK, who specilaise in 2D and 3D animation and illustration are currently seeking a 3D Studio Max Generalist. You must have excellent all round skills in Max including modelling, texturing, lighting, rendering and animation.

http://www.smoothdevil.com/index.php?page=job&job_id=788

closes: 5 Apr 2009

Pixelated face

Hi guys i been looking all over the web for that broadcast pixelated face, so people cant see you face do any of you know how this is done or know the tutorial for after effects.

thanks

Upload videos?

hi guys i have my demo finished and i would like to upload it so i can share it, but my question is where can i do this to get best quality since its hd, and where i can just send them a link address since i would like to be private. Are there servers out there that give free space for this. I am not interested in anything like you tube

Thanks guys

Once in a very cold wintertime…

Link

Hello! Recently we finished our shot film about Gypsy and Death. This cartoon is also an universal postcard,
it is a finished cartoon in which everybody can insert his wish and send it to a friend.In that way, Simpals team is greeting everybody with all holidays.

Strange Request from everyone

Hey guys, Im pretty new to Houdini. Now As a 3d person, I have a basic Maya foundation. But I wanted to try out Houdini, and well I dont know what it is, but I really like it. I like it so much, Im considering halting my Maya learning experience and learning only on Houdini. Now I understand that "Its not the tool, its the artist" and I also know that "In the industry, people use a variety of software (Maya, Houdini, Realflow) to get the job done. But, Im not at that point. I want to learn the one really well, then when I have the understanding of it all, then move to another software to compare strengths/weakness’.

Here is where my strange request comes in. Post after post, forum after forum, it seems that MAYA is a absolute "Must" and the top if you want to get the best grip on the way the industry works. But I dont want to do Maya (at least for now). I want to create a nice reel with Houdini. I am kinda discouraged just because of what Im hearing from many sources. They all say Houdini is much harder to learn. I think Im going to stick with Houdini as my first choice, I just dont know why (Other than the fact I enjoy it more) if Maya will get me a job much faster. Can anyone tell me why I made a good choice industry/technically/Newb wise?

Rehab

Fanfarlo – Harold T. Wilkins

21-19

Check out the self promotional piece “In Motion” along with other great motion works from 21.19

Pixel Originated Single Direction Dir Blur

I really really really need a tool….any of you awesome coders (If this can be done in an expression vs a plugin that would be very ideal) What I need is a directional blur that rather than blur in both + and – direction originates at the pixel and only moves in one direction so I can leave a hard edge on a matte and also create a better falloff.

Please help, this is super important!

Thanks!