Thanks for your time and I look forward to hearing from you.
Rendering for Animation with FG
Posted in: 1Learn how to properly setup an architectural scene in preparation for camera animation using mental ray and Final Gathering
Mudbox 2009: Quickstart Series – Part 10
Posted in: 1In this new part you will learn about Baking ambient Occlusion map and Waynes ambient Occlusion map trick
Beast – Mr. Hurricane
Posted in: GalleryHere’s a great new video by director Ben Steiger Levine
http://www.spyfilms.com/ben_steiger_…t-mr_hurricane
Client: Beast
Title: Mr. Hurricane
Agency: Avalanche Productions
Production Company: Nufilms, Montreal
Director: Ben Steiger Levine
Producer:Sacha Baylin Stern
Executive Producer: Paul Barbeau
1st Ad: Antoine Wibault
DP: Christophe Collette
Production Design: Marie-Michelle Deschamps
Costume Design: Perrine Lotiron
Editor: Ben Steiger Levine
3D tracking and comp: Gregory Adam Kaufman
Creature design, modeling, lighting, animation and comp: Josh Sherrett
FITC Toronto
Posted in: 1FITC Toronto is coming up. Lots of great speakers again this year including David Carson, MK12, Matt Lambert, Golan Levin, James Patterson, Bigspaceship, Firstborn, Carole Guevin … use ‘ventilate_super’ for a 20% discount code.
Use at your own risk, though if you follow instructions and backup your original Info.plist you’ll be fine.
This is a screenshot from an Apple Cinema Display @ 1920×1200 resolution (no cropping done on the picture)
No top menu bar and no top Window bar. so around 40 pixels extra to play with 🙂
Also, the Shake menu bar IS there, it’s just on auto-hide.
Download link:
http://dreamfield.dyndns.org/_eric/v…eFS_Toggle.zip
The app is a Toggle app. Shake never starts with the fullscreen settings. That’s why you might want to have the app in the Dock.
Hope you like it, SOME OTHER THAN ME must have gone crazy about those menus at the top 🙂
Hemlock by Tyson Ibele
Posted in: advice, fountain of youth, General, new zealand, short film, solo, steampunkRecently, Tyson Ibele emailed me about his new film ‘Hemlock’ for CG Society’s Steampunk Myths and Legends 3D challenge. I thought it was amazing and wanted to catch up with him on things.
How’s life and work in New Zealand? I assume you’re still in school?
Yep, I’m still in school. It’s currently summer here (hence how I had the time to work on Hemlock), but school starts up again in another couple of weeks. It’ll be my 3rd and final year and I’m looking forward to getting it over with! Once school is over I’ll have more time throughout the year to work on my own films, not just during holidays.
I remember posting your work on Tween back when you were 19. And then shortly after, coincidentally enough, ended up working with you in the same studio and eating lasagna every other day. I got to see your work evolve from the famously ripped off Sony Transformer animation, to film quality visual effects that you could poop out in less than a day or two.
Now you’ve reached a whole new level of production that would normally take a small team at least a year or two. You’ve done in 3 months so effortlessly. How the hell do you do it?
Ah, well lots of people ask me how I work “so fast”, but it’s really not fast at all. I think I just tend to budget my time well. I can usually approximate how long it’ll take me to create a shot, and so I can plan out how many shots I’ll get done a day, and then render all the necessary passes overnight.
Having 6-7 years of experience in 3D Studio Max has helped too… so there’s less tinkering around that I have to do to figure out how I’ll get a shot done, because I’m already familiar with most of the tools.
Where did the story and title for Hemlock come from?
The story came from an idea I had a few years ago about a twist on the “King Midas” myth, where instead of a king touching something and turning it into gold, he touches it and it turns into clockwork. Then, I adapted that idea into the “Fountain of Youth” story, because I felt I could work a better over-arching narrative into it.
The film is named after a plant called hemlock that was used in poisons throughout history. It’s a fairly innocuous-looking member of the parsley family, in plant terms, but it is quite deadly. So, it’s a reference to the way the water from the well in the film seems desirable….but drinking it has terrible consequences.
Your film making skills have improved a great deal since you left for school. Is this your primary focus now that character animation and storytelling is in the bag?
Yes, my goal right now is to continue creating short films. I’ve got another one in production at the moment, but it will probably be quite a while before it’s done.
I always enjoy making of material. Sharing your process is something you’ve always done in your own forum. Is this something you will continue to do and possibly expand on—DVDs, podcast videos, etc?
I hope so, although creating tutorials and making-of material can be very time consuming. Another limitation used to be that video tutorials were difficult to host on my website because of their bandwidth consumption (due to their length and large filesize)… however, now with HD streaming video on YouTube and Vimeo, I won’t have to worry about that anymore.
Watch The Making Of
And your storyboard is just ridiculous. It’s so crude and personal… almost insulting! I’m curious how long they took you to draw and if can you talk about the importance in your work flow, no matter how they look?
Heh, well yea…my 2d drawing “skills” are pretty much nonexistent. I’ve never had a talent for drawing so that’s why the storyboards are so terrible. They were not really important to me during the production process though. I had the whole film in my mind before I drew those up, and I only had the boards drawn in case I forgot some details like shot-order along the way. I ended up not needing to reference them during the production phase in the end anyways.
I should note though, that storyboards are only unimportant when I’m working alone. While working for MAKE, or if I’m collaborating with others on a project, storyboards are an essential communication tool. So, I’m not knocking the importance of storyboards overall…just their importance to me when I’m doing a solo project.
You are also known to be a “gym rat.” Is this your magic secret for becoming a better animator?
Well, I can’t say that going to the gym regularly has helped me as an animator, but it’s helped me avoid some of the health problems of sitting in front of a computer all day!
Any advice you can give the aspiring filmmaker?
Make films! Seriously. You’re not going to learn filmmaking by reading books and watching movies (although those types of resources can certainly help along the way). You’re going to learn it by grabbing a camera, or jumping into your animation software of choice, and practicing. All the time.
Thanks for your time Tyson. I hope you win the challenge!
Thanks for the interview! I’ve got my fingers crossed over the challenge results too….but there were some other really great entries, so I’m assuming the final judging phase is going to be tight!
Posted on Motionographer
Poll: Shepard Fairey
Posted in: art vs commerce, copyright, General, obama, originality, plagiarism, poll, rip-offOver in the Quickies, I recently tossed up an interview with Milton Glaser regarding the work of Shepard Fairey, and it sparked some heated discussion. I thought it’d be interesting to put the issue front and center for a little Motionographer Talk Cycle action.
If you aren’t familiar with Shepard Fairey, take a minute to read up on him (yes, that’s a Wikipedia link). Well-known in design and street art circles for his Obey imagery, Fairey’s more recent Obama posters (see above) launched him into the mainstream, spawning hundreds of variations from friends and foes alike.
It turns out the Obama work (like much of Fairey’s work) was based on a copyrighted image, in this case owned by news media giant Associated Press. Fairey, sensing an eminent lawsuit, filed a pre-emptive lawsuit against AP in order to protect himself from claims of copyright infringement.
All this, combined with a retrospective show at Boston’s Institute of Contemporary Art, has brought Fairey’s body of work under the most public scrutiny the artist/designer has yet endured. He’s long been under fire for his creative practices, but now he’s bubbling up in mainstream media’s headlines.
Most of the coverage, including the impassioned comments of readers, touches on a rich complex of issues, including authorship, originality, art vs. design, and commercial interest vs. artistic expression.
Okay, so now for the poll:
Note: There is a poll embedded within this post, please visit the site to participate in this post’s poll.
For further reading on this subject, check out:
- Artist Sues The A.P. Over Obama Image
- The Medium is the Message: Shepard Fairey and the Art of Appropriation
- Obey Plagiarist Shepard Fairey: A critique by artist Mark Vallen
- AP alleges copyright infringement of Obama image
Posted on Motionographer
Bradley Peters
Posted in: 1Nebraska born and Yale graduated photographer, Bradley Peters, has an upcoming show with Melanie Flood Projects in Brooklyn that features a series of staged photographs featuring the residents of his Nebraska hometown. Click here for more.