The full list of additions and bug fixes is listed below:
New Features
Options to turn on/off rendering of proxy objects, X-Ref scenes and particles;
Support for stereoscopic rendering with different preview types (anaglyph, interlaced, checker, dual-window);
Adaptive sampling support with the ability to stop the RT once noise has cleared to some level;
Feature Requests
Support for the offset parameters of the physical camera;
Support for mesh lights;
Support for VRayAmbientLight;
Support for bitmaps in the Gradient Ramp texture;
MaxScript callback when a frame is complete.
Bug Fixes
Different result when there is a missing map in the enviroment slot;
Errors when there is a Bitmap texture without a file name specified;
horizontal shift for physical camera not working properly;
Differences with the production renderer when texture filtering is "None" and "Blur" is other than 1.0;
Animation of materials and textures is not updated in the ActiveShade window;
Animation of physical camera properties (focus distance, focal length) is not updated in the ActiveShade window.
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