The free, unlimited-time trial version of finalRender 2 forMaya offers full functionality, the software’s complete feature set, and blazing rendering speed. It is ready for download from the cebas website to all registered users. The advanced rendering system is based on the standalone Stage-2 core that enables the same renderer to work with multiple applications. The software is being used by Ghost Studios (Denmark), Das Werk (Germany), Super 78 Studios (Hollywood), Walt Disney, and many others.
finalRender images created by Benjamin Ziegler
Key Selling Points
What makes finalRender for Maya unique in the eyes of its user base compared to competitive and Autodesk-native solutions:
- It offers the only complete integration into the Maya GUI: users never have to leave the GUI when using finalRender (not so with competitive solutions).
- The Render Elements are unique and not available from other vendors.
- It features the best and most complete set of shader materials.
- ShaderGrind empowers users to create their own materials.
- It’s faster with global illumination, ray-tracing and many other features.
- It takes less time to learn.
- It’s easier to use.
- It offers the best flexibility for integration into a production pipeline.
- The light transport model is physics based, creating a more photo-realistic and higher quality image.
- It is market tested and robust. The second generation software is available today, including its just released first free Service Pack SP1.
- No need to invest in expensive high-speed graphics cards
- No need for complicated Python or Mel programming in Maya, since finalRender natively supports Hypershade and other Maya shaders.
- What some vendors tout as new and revolutionary, finalRender has offered for years, such as separate options for camera motion blur and optic motion blur, stereo camera support, and Open EXR as used in 3ds Max.
Highly Competitive Pricing
Cebas recently introduced a new pricing scheme that makes finalRender the most cost effective third party Maya renderer on the market today:
- finalRender 2 for Maya, including five render farm licenses: $995
- Additional pack of five render farm licenses: $695
- finalRender R1 to 2 for Maya upgrade, including five render farm licenses: $495
Future-Proof ShaderGrind
In addition to the many custom shaders, finalRender for Maya includes the exceptional ShaderGrind technology. This feature allows users to develop their own materials that can be saved, and used in other and future applications making them perfect for integration into a production pipeline.
finalRender animation by Ghost
Feature Set
- True distributed network rendering
- Updated licensing model: <32 cores per license (16 local plus 16 remote)
- Enhanced multi-core support for even faster translation times
- Network rendering support
- High resolution bitmap rendering >20k
- Particle rendering
- Support for image file formats including OpenEXR, RPF and RLA
- Real-world physical camera exposure model
- Supported polygons, render time subdiv, NURBS
- Advanced fast NURBS tessellation
- Dedicated, ready-to-render finalRender material
- Highly optimized skin shader
- Advanced texture baking
- Particles, including support of per-particle data (even on particle-instanced geometry)
- Ultra fast, flicker free GI
- Photometric and real area light support
- True area shadow support
- Fast 3d motion blur
- Advanced caustic rendering effects
- Special multi-million polygon rendering mode
- Automatic and scene-dependent ray tracing optimization
- Multiple real world cameras
- True micro-triangle displacement support
- Efficient geometry instancing
- Native support for ReelSmart Motionblur (2d)
- Sub-division surfaces at render time
Autodesk Maya Support
- Maya 2010, 2011 and 2012, 32- and 64-bit
- finalRender supports Maya’s Hypershade and nearly all available native shaders in addition to its own advanced ready-to-render shaders, e.g.
- finalRender supports the Architectural Material natively
- Full Maya stereo camera rendering, Shading Network, and hierarchical subdivs without exceptions
finalRender for Maya ships with finalRender shader SDK and a floating license manager. It is available through the cebas online store and more than 60 resellers worldwide, as well as distributors in Russia, Japan, and India.
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