Realtime Skin Shading in iPhone!
Posted in: The PadIm currently doing a deep research in realtime human skin tones recognition.
Im testing my realtime shaders writen in OGLSL on family of products called Krommy running on the iPhone iOS.
Because openGL ES ( mobile ) does not support 3D textures on the iOS, i need to implement a way to wap a 3D lut trough a 2Dtexture to inject de 3D Lut data to openGL shaders via an standar 2D texture.
You cant watch some videos here>
http://www.youtube.com/user/KrommyTV?blend=1&ob=5
http://www.youtube.com/watch?v=DyV7MAvkaa4
http://www.youtube.com/watch?v=yWqhWNv9oXU
and of course download an app and give some feedback here>
http://itunes.apple.com/es/app/leopa…430226869?mt=8
Grettings !:D
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