WANTED: BlueBolt Environment TD’s or Generalist TD’s with solid Model/Texture skills
Posted in: The Job LotDetails
Position Type: Contract
Start Date: 01.09.10
Based in: London
Type: Paid
(Showreels demonstrating ‘photoreal’ work would be preferred)
Skills/Experience
( We appreciate that candidate may have varying levels of knowledge in the fields listed below)
Thorough knowledge of the principles of 3D ‘photoreal’ modelling and texturing
A good working knowledge of polygon modelling and creating UV layouts in Maya
Good working knowledge of texturing using Photoshop
Additional experience of working in packages such as Body Paint, Deep Paint, Mudbox or Z-brush an advantage
Additional knowledge of Lighting, FX and ‘DMP’ techniques are also an advantage
Reporting to
Head Of 3D
Requirements
Team orientated, motivated and able to follow a brief
Able to learn quickly and troubleshoot logically
Have at least 1 year experience of working in a ‘feature film’ pipeline
(Applicants with long term experience in other areas of visual effects ie: ‘Broadcast’ and ‘Games’ may also be considered)
If you have the relevant skills please apply by emailing a covering letter, and link to CV, ‘Showreel and ‘Showreel Breakdown’ to vacancies@blue-bolt.com quoting reference: TD001
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