The Iron Sky CGI team is looking for experienced artists

The Iron Sky CGI team is looking for experienced artists

The visual effects production for the feature-length scifi comedy
"Iron Sky" has begun. Currently we have an inhouse team, led by Samuli
Torssonen – the man behind Star Wreck. We are now calling all talented
CGI artists around the world who have a passion for motion picture
visual effects. We offer a competitive pay and a bunch of extremely
dedicated coworkers. A project featuring Space Nazis is not something
you want to let pass lightly!

IRON SKY?
Iron Sky is a science fiction comedy being produced by Blind Spot
Pictures and Energia Productions in Finland, and co-produced by 27
Films in Germany and New Holland Pictures in Australia. The budget is
roughly 6 million euros. The primary language of the film will be
English, with worldwide theatrical and online distribution.

In 1945 the Nazis went to the Moon – in 2018, they are coming back!
Check out the teasers: http://www.ironsky.net/

WHEN AND WHERE
Iron Sky shooting will start in November 2010 and principal
photography will be finished by the beginning of February 2011. CGI
production will take place in Tampere, Finland. Post production will
be finished by the end of October 2011.

WE OFFER:
– Competitive salaries
– An interesting and challenging project
– A creative and passionate team
– We will also help you find an apartment near the production facilities.

WE ARE LOOKING FOR:

Maya Lead Animator
– Able to lead a team of animators
– Experience in working with 3D tracked camera solutions
– Experience with character animation (digital stunts)

Maya Lead Shading & Texturing artist
– You can deliver realistically textured & shaded assets ready for rendering
– Knowledge of advanced lighting techniques (for example HDR
environments, ambient occlusion, texture baking)
– You know Maya Mental Ray shaders inside-out

Maya Dynamics Technical Director
– Extensive experience in Maya particles and fluids
– Experience in creating effects such as fire, smoke, destruction,
explosions, mist, dust, etc.
– Experience with objects dynamics (destroying various kind of things!)
– Experience with Mel scripting

Maya Lighting TD
– Previous experience in lighting photorealistic CG in live action
environments is essential
– Comprehensive experience with Maya Mental Ray is required
– Can set up the scene for the final render

We might also consider a Softimage / Houdini dynamics TD.
– You know how to transfer data to Maya

Very experienced Lightwave generalists
– Able to animate, create dynamics, shade and render out the final frames
– Able to transfer data between Maya and Lightwave

Nuke / After Effects Compositors

If none of the described positions seem to fit, but you are sure you’d
be a great help, feel free to send in an open application.

Send your resumes/portfolios/showreels to: jobs@ironsky.net
more information about the film: www.ironsky.net

Samuli Torssonen
Visual Effects Producer
Energia Productions

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