Sr Modeler for Method Studios NYC
Posted in: The Job LotRecent feature credits for Method include; Tree of Life, Captain America, Nightmare on Elm Street, Sorcerers Apprentice, Let Me In, Fast Five, Life as we Know it and Gullivers Travel.
Responsibilities and Duties include:
Create models (characters, sets and props) as assigned by the Supervisor.
Complete assigned modeling tasks in a timely manner.
Ensure all working files are efficiently organized.
Follow Supervisor directions, ensuring models created are accurate and effective.
Fully comprehend the requirements on the designs thereby creating models true to their designs, whether organic, or mechanic in nature.
Create and modify models by following the creative direction of the Supervising
Experience and Skills:
3 5 years Modeling experience for photoreal games or DTV/ Feature length films.
Excellent knowledge of displacement map and normal map generation
Excellent knowledge of polygonal and patch geometry modeling.
Excellent knowledge of material, texturing, and Maya 2011 shader use
Expert knowledge of skeleton and rigging setup.
Vast knowledge of basic expression setup.
Ability to multi-task and prioritize.
Knowledge of keyframe animation.
Excellent team player.
Excellent file management skills.
Good communication skills.
Required Software Competencies:
Maya 2011
Z-brush
Mudbox
Adobe Photoshop
Software not critical but an asset:
3D Studio Max
Nuke or Shake Compositing software
Massive
Resumes/Reels can be sent to: method-ny-recruiting@methodstudios.com
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