Experience, Skill and Knowledge
§ Experience using Studio Max, Maya or equivalent
§ Knowledge of Compositing, Texturing and Modeling techniques.
§ Understand color, light and image based lighting techniques.
§ Must possess basic photorealistic rendering skills and techniques.
§ Demonstrate ability to work autonomously with minimum direction.
§ Strong communication and organizational skills.
§ Ability to work under tight deadlines in a fast paced environment.
§ Knowledge of compositing, modeling and texturing techniques, automotive, camera animation and environment modeling a plus.
§ Knowledge of the following:
o 3D Studio Max and/or Maya
o Vray and/or Mentalray
o 3D modeling and basic animation
o Nuke or node based compositing a plus
Work Schedule
§ 40+ hours per week.
§ General hours Monday through Friday, 9:00 am to 6:00 pm.
§ After hour work and weekends may be necessary.
Typical Responsibilities/Duties
Technical Competence
§ Create visually appealing 3D stills and animation under supervision of a CG Lead or CG Supervisor.
§ Collaborate with team members and peers to resolve problems and suggest innovative solutions.
§ Ensure projects are completed on time
§ Provide status of progress through completion of work.
§ Work well in a team environment, as well as autonomously, with minimal supervision and tight deadlines.
§ Follow direction of supervisor well and ask questions if clarification is needed
§ Represent company with the highest quality and dedication to work.
§ Provide Lead Artists and CG Supervisors multiple options on an as-needed basis.
Please send samples/portolios to:
cheryl.rapp@speedshape.com:radar:
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