Shader / Texture / Material Artist
Posted in: The Job LotWork closely with the lighting artist and world/environment modeller to create a realistic looking environment.
SKILLS AND EXPERIENCE REQUIRED
Must have knowledge of realistic material/shader creation, as well as in-depth experience with Photoshop.
Knowledge of other digital paint programs, excellent artistic skills and solid understanding of colour theory. Knowledge of physically based shading models is a big plus
Portfolio should demonstrate the following:
Strong knowledge of shader and material
Ability to work in realistic styles
Multi-layer and multi-pass texturing systems
Good knowledge of creating detailed normal maps with z-brush or crazy bump
Ability to create textures based on photo references
Good understanding of lighting
http://www.smoothdevil.com/index.php…ob&job_id=1656
closes: 9 Aug 2011
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