Rigging Artist- Method Studios- LA
Posted in: The Job Lot– Used to various use of commercial and proprietary tools to create character rigs
– Work with modeling department and animation department to create characters
– Integration of characters and rigs into the production pipeline
– Create User Interfaces and tools that assist animators
– Works in partnership with R&D programmers, Animators, Lighting TD’s to ensure shots are delivered to the very highest standard
– Provide support to character rigs throughout production
– Write scripts that automate character production
– 3+ years work experience.
– Solid knowledge of rigging systems.
– Comprehensive knowledge of Maya.
– A reel demonstrating a both control systems and complex deformations.
Requirements:
– Thorough understanding of techniques and technologies relating to character rigging and animation comprehension of core principles relating to rigging such as deformation order and the transformation matrix
– Excellent understanding of anatomy, volumes and masses, dynamics and character motion
– Experience in feature film/broadcast visual effects production
– Good understanding of the entire visual effects process, from shooting to modeling to texturing, animation and rendering
– Good computer skills, particularly with UNIX/Linux command line interface
– MEL and Python programming essential
– Maya API C++ programming also a plus
Resumes/Reels can be sent to:
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