Rigging Artist- Method Studios- LA

Duties and Responsibilities:

Used to various use of commercial and proprietary tools to create character rigs
Work with modeling department and animation department to create characters
Integration of characters and rigs into the production pipeline
Create User Interfaces and tools that assist animators
Works in partnership with R&D programmers, Animators, Lighting TD’s to ensure shots are delivered to the very highest standard
Provide support to character rigs throughout production
Write scripts that automate character production
3+ years work experience.
Solid knowledge of rigging systems.
Comprehensive knowledge of Maya.
A reel demonstrating a both control systems and complex deformations.

Requirements:

Thorough understanding of techniques and technologies relating to character rigging and animation comprehension of core principles relating to rigging such as deformation order and the transformation matrix
Excellent understanding of anatomy, volumes and masses, dynamics and character motion
Experience in feature film/broadcast visual effects production
Good understanding of the entire visual effects process, from shooting to modeling to texturing, animation and rendering
Good computer skills, particularly with UNIX/Linux command line interface
MEL and Python programming essential
Maya API C++ programming also a plus

Resumes/Reels can be sent to:

method-la-recruiting@methodstudios.com

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