MPC Vancouver: Senior Cloth TD

Position Summary:

A Cloth TD must have a demo reel that demonstrates creation of dynamic cloth simulations and other realistic effects using nCloth and/or Syflex. Excellent communication skills, a strong work ethic, being a team player, and the ability to take direction are essential. Cloth TDs sit within our Rigging team in Vancouver.

Duties and Responsibilities:

  • Produce photorealistic simulations with high resolution geometry
  • Develop innovative, believable and beautiful solutions to challenging and complex problems
  • Set up rigFX for cloth simulations that are stable and versatile for a character’s range of motion.
  • Works in partnership with lighters & compositors to ensure shots are delivered to the very highest standard
  • Accountable for meeting productivity and quota targets on time and at a high level of quality
  • Troubleshoot and solve problems independently
  • Liaise with the asset department at build phase, to achieve desired results for fur and cloth simulations
  • Writing tutorials to document new techniques
  • Work with programming and tools teams to develop tools/ scripts/ plug-ins to streamline the department
  • Work to high aesthetic level being able self critique
  • The initiative to anticipate future problems and develop solutions or tools accordingly
  • Teach others in the team

Requirements:

  • 5 years experience in film or animation production as a TD
  • 2 of the above years experience using Maya nCloth/Syflex for a variety of effects (including cloth simulation, gore effects, muscle simulation)
  • Mel scripting is a minimum requirement, python scripting preferred
  • Artists must be able to take direction and work in a team focused environment, good communication skills are a must
  • Solid work ethic and a positive attitude in the face of challenging situations
  • FX Animation Experience
  • Familiar with pipeline issues
  • Ability to establish priorities, work independently or within a group, and proceed with objectives without supervision
  • Good understanding of linux / unix based operating systems
  • A reel demonstrating outstanding visual and technical ability
  • Strong problem solving skills
  • Knowledge of C++ would be a bonus
  • Previous rigging experience

Details:

  • Location: Vancouver
  • Start Date: June/July 2011
  • Duration: Project based

If this role sounds of interest then please apply via our website.

We look forward to hearing from you!

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