Maya Generalist – Method LA

PRINCIPAL DUTIES AND RESPONSIBILITIES:
· Create and animate high quality, photo-real VFX using various tools and techniques, including character lighting, set lighting, image-based lighting and HDRI
· Match-move practical scenes, creating both cameras and modeling geometry around which the CG is built
· Work within the show structure and production deadlines to complete all tasks
· Scene setup skills are also required to produce elements
· Work closely with Lighting Artist and Compositors to ensure all effects will work smoothly within the show pipeline
· Take direction from show Leads and TDs
· We are looking for enthusiastic, dedicated team players who are looking to start their careers in Feature and Commercial VFX

EDUCATION, EXPERIENCE AND SKILLS REQUIRED:
· Degree in Animation, Arts, Fine Arts or equivalent production experience
· Working knowledge of Maya
· Proficiency in rendering ad shading, ideally VRay and/or Renderman, but Mental Ray will be considered
· This is a generalist position and will be responsible for the creation, execution and rendering of CG within Maya
· Experience with one or more other professional software packages such as Houdini, Nuke, Photoshop, Boujou, PF Track, ZBrush is a plus

Please include detailed breakdowns with all submitted reels.

Reels/Resumes can be sent to:

method-la-recruiting@methodstudios.com

No Responses to “Maya Generalist – Method LA”

Post a Comment