LUMA PICTURES, located in Venice Beach, CA. is looking for the best Character and Hard Surface Model/Texture artists out there to add to our talented team for a number of high profile upcoming projects. Luma attracts some of the best in the business and many talented Artists who have worked with us on a project basis have made Luma their home. We pride ourselves on providing a challenging environment with plenty of room to stretch your wings and grow.
RESPONSIBILITIES:
polygonal modeling of creatures, props and environments from photo reference
optimization of UV’s for maximum efficiency
developing multilayered photo-real textures for use in multipass rendering.
QUALIFICATIONS:
Artist must be well versed with Maya and Z-Brush skills are a plus
Artist must have an understanding of pipeline based productions and multi-pass rendering methods
Artist must submit show reel demonstrating their ability to model and texture photo-real creatures, characters, props or environments
Artists must be able to take direction and work in a team focused environment, good communication skills are a must
Relocation assistance may be available subject to negotiation
If you think you fit the bill and want a quick response, upload your reel/portfolio and a shot breakdown to www.lumapictures.com/jobs. If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:
ATTN: Recruiting – Model/Texture Artist
Luma Pictures
1424 2nd St
Santa Monica, CA 90401
Submitted materials will not be returned and no phone calls please.
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