RESPONSIBILITIES:
polygonal modeling of creatures, props and environments from photo reference
optimization of UV’s for maximum efficiency
developing multilayered photo-real textures for use in multipass rendering.
QUALIFICATIONS:
Artist should have at least two years of experience working on feature films
Artist must be well versed with Maya and Z-Brush skills are a plus
Artist must have an understanding of pipeline based productions and multi-pass rendering methods
Artist must submit show reel demonstrating their ability to model and texture photo-real creatures, characters, props or environments
Artists must be able to take direction and work in a team focused environment, good communication skills are a must
Relocation assistance may be available subject to negotiation
SUBMISSIONS: If you think you fit the bill and want a quick response, email your resume, a link to your online reel/portfolio and a shot breakdown to jobs_Q409@luma-pictures.com Please make the email subject "ATTN: Recruiting – Model/Texture Artist" . Do not attach images or movie files to your email because they will get filtered out. If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:
ATTN: Recruiting – Model/Texture Artist
Luma Pictures
248 Westminster Ave
Venice, CA 90291
Submitted materials will not be returned and no phone calls please.
www.luma-pictures.com
Post a Comment