RESPONSIBILITIES:
Polygonal modeling of organic creatures/object/terrains/from photo real reference
Optimization of UVs for maximum efficiency
Developing multilayered photo-real textures for use in multi-pass rendering
QUALIFICATIONS:
At least 2 years working on feature films
Must be well versed with Maya
Z-brush skills are a plus
An understanding of pipeline based productions and multi-pass rendering methods
SUBMISSIONS: If you think you fit the bill, email your resume, a link to your online reel/portfolio and a shot breakdown to jobs_Q109@luma-pictures.com. Please make the email subject "ATTN: Recruiting Model/Texture Artist". Do not attach images or movie files to your email because they will get filtered out. E-mail/electronic submissions are recommended as they are likely to be reviewed more promptly. If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:
Attention: Recruiting Model/Texture Artist
Luma Pictures
248 Westminster Ave
Venice, CA 90291
Submitted materials will not be returned and no phone calls please.
www.luma-pictures.com
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